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SNDINFO.Atmosphere_Exterior
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SNDINFO.Atmosphere_Exterior
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//////////////////////////////////////////////////////////////////////////////////
// Assault Rifle //
//////////////////////////////////////////////////////////////////////////////////
weapons/atmo/ext/dist/ar_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_dist_1.ogg"
weapons/atmo/ext/dist/ar_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_dist_2.ogg"
weapons/atmo/ext/dist/ar_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_dist_3.ogg"
weapons/atmo/ext/dist/ar_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_dist_4.ogg"
weapons/atmo/ext/dist/ar_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_dist_5.ogg"
weapons/atmo/ext/dist/ar_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_dist_6.ogg"
weapons/atmo/ext/far/ar_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_far_1.ogg"
weapons/atmo/ext/far/ar_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_far_2.ogg"
weapons/atmo/ext/far/ar_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_far_3.ogg"
weapons/atmo/ext/far/ar_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_far_4.ogg"
weapons/atmo/ext/far/ar_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_far_5.ogg"
weapons/atmo/ext/far/ar_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_far_6.ogg"
weapons/atmo/ext/med/ar_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_med_1.ogg"
weapons/atmo/ext/med/ar_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_med_2.ogg"
weapons/atmo/ext/med/ar_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_med_3.ogg"
weapons/atmo/ext/med/ar_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_med_4.ogg"
weapons/atmo/ext/med/ar_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_med_5.ogg"
weapons/atmo/ext/med/ar_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/ar/ar_atmo_ext_med_6.ogg"
$random weapons/atmo/dist/ext/ar {
weapons/atmo/ext/dist/ar_1
weapons/atmo/ext/dist/ar_2
weapons/atmo/ext/dist/ar_3
weapons/atmo/ext/dist/ar_4
weapons/atmo/ext/dist/ar_5
weapons/atmo/ext/dist/ar_6
}
$random weapons/atmo/far/ext/ar {
weapons/atmo/ext/far/ar_1
weapons/atmo/ext/far/ar_2
weapons/atmo/ext/far/ar_3
weapons/atmo/ext/far/ar_4
weapons/atmo/ext/far/ar_5
weapons/atmo/ext/far/ar_6
}
$random weapons/atmo/med/ext/ar {
weapons/atmo/ext/med/ar_1
weapons/atmo/ext/med/ar_2
weapons/atmo/ext/med/ar_3
weapons/atmo/ext/med/ar_4
weapons/atmo/ext/med/ar_5
weapons/atmo/ext/med/ar_6
}
$rolloff weapons/atmo/dist/ext/ar 7500 25000
$rolloff weapons/atmo/far/ext/ar 3500 7500
$rolloff weapons/atmo/med/ext/ar 1250 4500
weapons/atmo/ext/ar_1 "SOUNDS/COMBAT/Atmosphere/ext/ar/weap_ar_fire_plr_atmo_ext1_01.ogg"
weapons/atmo/ext/ar_2 "SOUNDS/COMBAT/Atmosphere/ext/ar/weap_ar_fire_plr_atmo_ext1_02.ogg"
weapons/atmo/ext/ar_3 "SOUNDS/COMBAT/Atmosphere/ext/ar/weap_ar_fire_plr_atmo_ext1_03.ogg"
weapons/atmo/ext/ar_4 "SOUNDS/COMBAT/Atmosphere/ext/ar/weap_ar_fire_plr_atmo_ext1_04.ogg"
weapons/atmo/ext/ar_5 "SOUNDS/COMBAT/Atmosphere/ext/ar/weap_ar_fire_plr_atmo_ext1_05.ogg"
weapons/atmo/ext/ar_6 "SOUNDS/COMBAT/Atmosphere/ext/ar/weap_ar_fire_plr_atmo_ext1_06.ogg"
$random weapons/atmo/ext/ar {
weapons/atmo/ext/ar_1
weapons/atmo/ext/ar_2
weapons/atmo/ext/ar_3
weapons/atmo/ext/ar_4
weapons/atmo/ext/ar_5
weapons/atmo/ext/ar_6
}
//////////////////////////////////////////////////////////////////////////////////
// LMG/BR //
//////////////////////////////////////////////////////////////////////////////////
weapons/atmo/ext/dist/br_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_dist_1.ogg"
weapons/atmo/ext/dist/br_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_dist_2.ogg"
weapons/atmo/ext/dist/br_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_dist_3.ogg"
weapons/atmo/ext/dist/br_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_dist_4.ogg"
weapons/atmo/ext/dist/br_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_dist_5.ogg"
weapons/atmo/ext/dist/br_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_dist_6.ogg"
weapons/atmo/ext/far/br_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_far_1.ogg"
weapons/atmo/ext/far/br_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_far_2.ogg"
weapons/atmo/ext/far/br_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_far_3.ogg"
weapons/atmo/ext/far/br_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_far_4.ogg"
weapons/atmo/ext/far/br_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_far_5.ogg"
weapons/atmo/ext/far/br_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_far_6.ogg"
weapons/atmo/ext/med/br_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_med_1.ogg"
weapons/atmo/ext/med/br_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_med_2.ogg"
weapons/atmo/ext/med/br_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_med_3.ogg"
weapons/atmo/ext/med/br_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_med_4.ogg"
weapons/atmo/ext/med/br_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_med_5.ogg"
weapons/atmo/ext/med/br_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/br/br_atmo_ext_med_6.ogg"
$random weapons/atmo/dist/ext/br {
weapons/atmo/ext/dist/br_1
weapons/atmo/ext/dist/br_2
weapons/atmo/ext/dist/br_3
weapons/atmo/ext/dist/br_4
weapons/atmo/ext/dist/br_5
weapons/atmo/ext/dist/br_6
}
$random weapons/atmo/far/ext/br {
weapons/atmo/ext/far/br_1
weapons/atmo/ext/far/br_2
weapons/atmo/ext/far/br_3
weapons/atmo/ext/far/br_4
weapons/atmo/ext/far/br_5
weapons/atmo/ext/far/br_6
}
$random weapons/atmo/med/ext/br {
weapons/atmo/ext/med/br_1
weapons/atmo/ext/med/br_2
weapons/atmo/ext/med/br_3
weapons/atmo/ext/med/br_4
weapons/atmo/ext/med/br_5
weapons/atmo/ext/med/br_6
}
$rolloff weapons/atmo/dist/ext/br 7500 25000
$rolloff weapons/atmo/far/ext/br 3500 7500
$rolloff weapons/atmo/med/ext/br 1250 4500
$alias weapons/atmo/dist/ext/lmg weapons/atmo/dist/ext/br
$alias weapons/atmo/far/ext/lmg weapons/atmo/far/ext/br
$alias weapons/atmo/med/ext/lmg weapons/atmo/med/ext/br
weapons/atmo/ext/lmg_1 "SOUNDS/COMBAT/Atmosphere/ext/lmg/weap_lmg_fire_plr_atmo_ext2_01.ogg"
weapons/atmo/ext/lmg_2 "SOUNDS/COMBAT/Atmosphere/ext/lmg/weap_lmg_fire_plr_atmo_ext2_02.ogg"
weapons/atmo/ext/lmg_3 "SOUNDS/COMBAT/Atmosphere/ext/lmg/weap_lmg_fire_plr_atmo_ext2_03.ogg"
weapons/atmo/ext/lmg_4 "SOUNDS/COMBAT/Atmosphere/ext/lmg/weap_lmg_fire_plr_atmo_ext2_04.ogg"
weapons/atmo/ext/lmg_5 "SOUNDS/COMBAT/Atmosphere/ext/lmg/weap_lmg_fire_plr_atmo_ext2_05.ogg"
weapons/atmo/ext/lmg_6 "SOUNDS/COMBAT/Atmosphere/ext/lmg/weap_lmg_fire_plr_atmo_ext2_06.ogg"
$random weapons/atmo/ext/lmg {
weapons/atmo/ext/lmg_1
weapons/atmo/ext/lmg_2
weapons/atmo/ext/lmg_3
weapons/atmo/ext/lmg_4
weapons/atmo/ext/lmg_5
weapons/atmo/ext/lmg_6
}
$rolloff weapons/atmo/ext/lmg 2200 9000
weapons/atmo/ext/br_1 "SOUNDS/COMBAT/Atmosphere/ext/br/weap_br3_fire_plr_atmo_ext1_01.ogg"
weapons/atmo/ext/br_2 "SOUNDS/COMBAT/Atmosphere/ext/br/weap_br3_fire_plr_atmo_ext1_02.ogg"
weapons/atmo/ext/br_3 "SOUNDS/COMBAT/Atmosphere/ext/br/weap_br3_fire_plr_atmo_ext1_03.ogg"
weapons/atmo/ext/br_4 "SOUNDS/COMBAT/Atmosphere/ext/br/weap_br3_fire_plr_atmo_ext1_04.ogg"
weapons/atmo/ext/br_5 "SOUNDS/COMBAT/Atmosphere/ext/br/weap_br3_fire_plr_atmo_ext1_05.ogg"
weapons/atmo/ext/br_6 "SOUNDS/COMBAT/Atmosphere/ext/br/weap_br3_fire_plr_atmo_ext1_06.ogg"
weapons/atmo/ext/br_7 "SOUNDS/COMBAT/Atmosphere/ext/br/weap_br3_fire_plr_atmo_ext1_07.ogg"
weapons/atmo/ext/br_8 "SOUNDS/COMBAT/Atmosphere/ext/br/weap_br3_fire_plr_atmo_ext1_08.ogg"
$random weapons/atmo/ext/br {
weapons/atmo/ext/br_1
weapons/atmo/ext/br_2
weapons/atmo/ext/br_3
weapons/atmo/ext/br_4
weapons/atmo/ext/br_5
weapons/atmo/ext/br_6
weapons/atmo/ext/br_7
weapons/atmo/ext/br_8
}
//////////////////////////////////////////////////////////////////////////////////
// Pistol //
//////////////////////////////////////////////////////////////////////////////////
weapons/atmo/ext/dist/pistol_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_dist_1.ogg"
weapons/atmo/ext/dist/pistol_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_dist_2.ogg"
weapons/atmo/ext/dist/pistol_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_dist_3.ogg"
weapons/atmo/ext/dist/pistol_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_dist_4.ogg"
weapons/atmo/ext/dist/pistol_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_dist_5.ogg"
weapons/atmo/ext/dist/pistol_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_dist_6.ogg"
weapons/atmo/ext/far/pistol_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_far_1.ogg"
weapons/atmo/ext/far/pistol_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_far_2.ogg"
weapons/atmo/ext/far/pistol_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_far_3.ogg"
weapons/atmo/ext/far/pistol_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_far_4.ogg"
weapons/atmo/ext/far/pistol_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_far_5.ogg"
weapons/atmo/ext/far/pistol_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_far_6.ogg"
weapons/atmo/ext/med/pistol_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_med_1.ogg"
weapons/atmo/ext/med/pistol_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_med_2.ogg"
weapons/atmo/ext/med/pistol_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_med_3.ogg"
weapons/atmo/ext/med/pistol_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_med_4.ogg"
weapons/atmo/ext/med/pistol_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_med_5.ogg"
weapons/atmo/ext/med/pistol_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol/pistol_atmo_ext_med_6.ogg"
$random weapons/atmo/dist/ext/pistol {
weapons/atmo/ext/dist/pistol_1
weapons/atmo/ext/dist/pistol_2
weapons/atmo/ext/dist/pistol_3
weapons/atmo/ext/dist/pistol_4
weapons/atmo/ext/dist/pistol_5
weapons/atmo/ext/dist/pistol_6
}
$random weapons/atmo/far/ext/pistol {
weapons/atmo/ext/far/pistol_1
weapons/atmo/ext/far/pistol_2
weapons/atmo/ext/far/pistol_3
weapons/atmo/ext/far/pistol_4
weapons/atmo/ext/far/pistol_5
weapons/atmo/ext/far/pistol_6
}
$random weapons/atmo/med/ext/pistol {
weapons/atmo/ext/med/pistol_1
weapons/atmo/ext/med/pistol_2
weapons/atmo/ext/med/pistol_3
weapons/atmo/ext/med/pistol_4
weapons/atmo/ext/med/pistol_5
weapons/atmo/ext/med/pistol_6
}
$rolloff weapons/atmo/dist/ext/pistol 7500 25000
$rolloff weapons/atmo/far/ext/pistol 3500 7500
$rolloff weapons/atmo/med/ext/pistol 1250 4500
weapons/atmo/ext/pistol_1 "SOUNDS/COMBAT/Atmosphere/ext/pistol/weap_pistol_fire_plr_atmo_ext1_01.ogg"
weapons/atmo/ext/pistol_2 "SOUNDS/COMBAT/Atmosphere/ext/pistol/weap_pistol_fire_plr_atmo_ext1_02.ogg"
weapons/atmo/ext/pistol_3 "SOUNDS/COMBAT/Atmosphere/ext/pistol/weap_pistol_fire_plr_atmo_ext1_03.ogg"
weapons/atmo/ext/pistol_4 "SOUNDS/COMBAT/Atmosphere/ext/pistol/weap_pistol_fire_plr_atmo_ext1_04.ogg"
weapons/atmo/ext/pistol_5 "SOUNDS/COMBAT/Atmosphere/ext/pistol/weap_pistol_fire_plr_atmo_ext1_05.ogg"
weapons/atmo/ext/pistol_6 "SOUNDS/COMBAT/Atmosphere/ext/pistol/weap_pistol_fire_plr_atmo_ext1_06.ogg"
$random weapons/atmo/ext/pistol {
weapons/atmo/ext/pistol_1
weapons/atmo/ext/pistol_2
weapons/atmo/ext/pistol_3
weapons/atmo/ext/pistol_4
weapons/atmo/ext/pistol_5
weapons/atmo/ext/pistol_6
}
//////////////////////////////////////////////////////////////////////////////////
// Magnum //
//////////////////////////////////////////////////////////////////////////////////
weapons/atmo/ext/dist/pistol_mag_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_dist_1.ogg"
weapons/atmo/ext/dist/pistol_mag_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_dist_2.ogg"
weapons/atmo/ext/dist/pistol_mag_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_dist_3.ogg"
weapons/atmo/ext/dist/pistol_mag_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_dist_4.ogg"
weapons/atmo/ext/dist/pistol_mag_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_dist_5.ogg"
weapons/atmo/ext/dist/pistol_mag_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_dist_6.ogg"
weapons/atmo/ext/far/pistol_mag_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_far_1.ogg"
weapons/atmo/ext/far/pistol_mag_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_far_2.ogg"
weapons/atmo/ext/far/pistol_mag_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_far_3.ogg"
weapons/atmo/ext/far/pistol_mag_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_far_4.ogg"
weapons/atmo/ext/far/pistol_mag_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_far_5.ogg"
weapons/atmo/ext/far/pistol_mag_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_far_6.ogg"
weapons/atmo/ext/med/pistol_mag_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_med_1.ogg"
weapons/atmo/ext/med/pistol_mag_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_med_2.ogg"
weapons/atmo/ext/med/pistol_mag_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_med_3.ogg"
weapons/atmo/ext/med/pistol_mag_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_med_4.ogg"
weapons/atmo/ext/med/pistol_mag_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_med_5.ogg"
weapons/atmo/ext/med/pistol_mag_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_mag/pistol_mag_atmo_ext_med_6.ogg"
$random weapons/atmo/dist/ext/pistol_mag {
weapons/atmo/ext/dist/pistol_mag_1
weapons/atmo/ext/dist/pistol_mag_2
weapons/atmo/ext/dist/pistol_mag_3
weapons/atmo/ext/dist/pistol_mag_4
weapons/atmo/ext/dist/pistol_mag_5
weapons/atmo/ext/dist/pistol_mag_6
}
$random weapons/atmo/far/ext/pistol_mag {
weapons/atmo/ext/far/pistol_mag_1
weapons/atmo/ext/far/pistol_mag_2
weapons/atmo/ext/far/pistol_mag_3
weapons/atmo/ext/far/pistol_mag_4
weapons/atmo/ext/far/pistol_mag_5
weapons/atmo/ext/far/pistol_mag_6
}
$random weapons/atmo/med/ext/pistol_mag {
weapons/atmo/ext/med/pistol_mag_1
weapons/atmo/ext/med/pistol_mag_2
weapons/atmo/ext/med/pistol_mag_3
weapons/atmo/ext/med/pistol_mag_4
weapons/atmo/ext/med/pistol_mag_5
weapons/atmo/ext/med/pistol_mag_6
}
$rolloff weapons/atmo/dist/ext/pistol_mag 7500 25000
$rolloff weapons/atmo/far/ext/pistol_mag 3500 7500
$rolloff weapons/atmo/med/ext/pistol_mag 1250 4500
//////////////////////////////////////////////////////////////////////////////////
// Suppressed Pistol //
//////////////////////////////////////////////////////////////////////////////////
weapons/atmo/ext/far/pistol_sup_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_sup/pistol_sup_atmo_ext_far_1.ogg"
weapons/atmo/ext/far/pistol_sup_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_sup/pistol_sup_atmo_ext_far_2.ogg"
weapons/atmo/ext/far/pistol_sup_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_sup/pistol_sup_atmo_ext_far_3.ogg"
weapons/atmo/ext/far/pistol_sup_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_sup/pistol_sup_atmo_ext_far_4.ogg"
weapons/atmo/ext/far/pistol_sup_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_sup/pistol_sup_atmo_ext_far_5.ogg"
weapons/atmo/ext/far/pistol_sup_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_sup/pistol_sup_atmo_ext_far_6.ogg"
weapons/atmo/ext/med/pistol_sup_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_sup/pistol_sup_atmo_ext_med_1.ogg"
weapons/atmo/ext/med/pistol_sup_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_sup/pistol_sup_atmo_ext_med_2.ogg"
weapons/atmo/ext/med/pistol_sup_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_sup/pistol_sup_atmo_ext_med_3.ogg"
weapons/atmo/ext/med/pistol_sup_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_sup/pistol_sup_atmo_ext_med_4.ogg"
weapons/atmo/ext/med/pistol_sup_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_sup/pistol_sup_atmo_ext_med_5.ogg"
weapons/atmo/ext/med/pistol_sup_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/pistol_sup/pistol_sup_atmo_ext_med_6.ogg"
$random weapons/atmo/far/ext/pistol_sup {
weapons/atmo/ext/far/pistol_sup_1
weapons/atmo/ext/far/pistol_sup_2
weapons/atmo/ext/far/pistol_sup_3
weapons/atmo/ext/far/pistol_sup_4
weapons/atmo/ext/far/pistol_sup_5
weapons/atmo/ext/far/pistol_sup_6
}
$random weapons/atmo/med/ext/pistol_sup {
weapons/atmo/ext/med/pistol_sup_1
weapons/atmo/ext/med/pistol_sup_2
weapons/atmo/ext/med/pistol_sup_3
weapons/atmo/ext/med/pistol_sup_4
weapons/atmo/ext/med/pistol_sup_5
weapons/atmo/ext/med/pistol_sup_6
}
$rolloff weapons/atmo/far/ext/pistol_sup 3500 7500
$rolloff weapons/atmo/med/ext/pistol_sup 1250 4500
//////////////////////////////////////////////////////////////////////////////////
// Shotgun //
//////////////////////////////////////////////////////////////////////////////////
weapons/atmo/ext/dist/shotgun_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_dist_1.ogg"
weapons/atmo/ext/dist/shotgun_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_dist_2.ogg"
weapons/atmo/ext/dist/shotgun_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_dist_3.ogg"
weapons/atmo/ext/dist/shotgun_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_dist_4.ogg"
weapons/atmo/ext/dist/shotgun_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_dist_5.ogg"
weapons/atmo/ext/dist/shotgun_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_dist_6.ogg"
weapons/atmo/ext/far/shotgun_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_far_1.ogg"
weapons/atmo/ext/far/shotgun_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_far_2.ogg"
weapons/atmo/ext/far/shotgun_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_far_3.ogg"
weapons/atmo/ext/far/shotgun_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_far_4.ogg"
weapons/atmo/ext/far/shotgun_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_far_5.ogg"
weapons/atmo/ext/med/shotgun_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_med_1.ogg"
weapons/atmo/ext/med/shotgun_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_med_2.ogg"
weapons/atmo/ext/med/shotgun_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_med_3.ogg"
weapons/atmo/ext/med/shotgun_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_med_4.ogg"
weapons/atmo/ext/med/shotgun_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/shotgun/shotgun_atmo_ext_med_5.ogg"
$random weapons/atmo/dist/ext/shotgun {
weapons/atmo/ext/dist/shotgun_1
weapons/atmo/ext/dist/shotgun_2
weapons/atmo/ext/dist/shotgun_3
weapons/atmo/ext/dist/shotgun_4
weapons/atmo/ext/dist/shotgun_5
weapons/atmo/ext/dist/shotgun_6
}
$random weapons/atmo/far/ext/shotgun {
weapons/atmo/ext/far/shotgun_1
weapons/atmo/ext/far/shotgun_2
weapons/atmo/ext/far/shotgun_3
weapons/atmo/ext/far/shotgun_4
weapons/atmo/ext/far/shotgun_5
}
$random weapons/atmo/med/ext/shotgun {
weapons/atmo/ext/med/shotgun_1
weapons/atmo/ext/med/shotgun_2
weapons/atmo/ext/med/shotgun_3
weapons/atmo/ext/med/shotgun_4
weapons/atmo/ext/med/shotgun_5
}
$rolloff weapons/atmo/dist/ext/shotgun 7500 25000
$rolloff weapons/atmo/far/ext/shotgun 3500 7500
$rolloff weapons/atmo/med/ext/shotgun 1250 4500
weapons/atmo/ext/shotgun_1 "SOUNDS/COMBAT/Atmosphere/ext/shotgun/weap_shotgun_fire_plr_atmo_ext1_01.ogg"
weapons/atmo/ext/shotgun_2 "SOUNDS/COMBAT/Atmosphere/ext/shotgun/weap_shotgun_fire_plr_atmo_ext1_02.ogg"
weapons/atmo/ext/shotgun_3 "SOUNDS/COMBAT/Atmosphere/ext/shotgun/weap_shotgun_fire_plr_atmo_ext1_03.ogg"
weapons/atmo/ext/shotgun_4 "SOUNDS/COMBAT/Atmosphere/ext/shotgun/weap_shotgun_fire_plr_atmo_ext1_04.ogg"
weapons/atmo/ext/shotgun_5 "SOUNDS/COMBAT/Atmosphere/ext/shotgun/weap_shotgun_fire_plr_atmo_ext1_05.ogg"
weapons/atmo/ext/shotgun_6 "SOUNDS/COMBAT/Atmosphere/ext/shotgun/weap_shotgun_fire_plr_atmo_ext1_06.ogg"
$random weapons/atmo/ext/shotgun {
weapons/atmo/ext/shotgun_1
weapons/atmo/ext/shotgun_2
weapons/atmo/ext/shotgun_3
weapons/atmo/ext/shotgun_4
weapons/atmo/ext/shotgun_5
weapons/atmo/ext/shotgun_6
}
//////////////////////////////////////////////////////////////////////////////////
// Double Barrel Shotgun //
//////////////////////////////////////////////////////////////////////////////////
weapons/atmo/ext/dist/dbshotgun_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_dist_1.ogg"
weapons/atmo/ext/dist/dbshotgun_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_dist_2.ogg"
weapons/atmo/ext/dist/dbshotgun_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_dist_3.ogg"
weapons/atmo/ext/dist/dbshotgun_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_dist_4.ogg"
weapons/atmo/ext/dist/dbshotgun_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_dist_5.ogg"
weapons/atmo/ext/dist/dbshotgun_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_dist_6.ogg"
weapons/atmo/ext/far/dbshotgun_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_far_1.ogg"
weapons/atmo/ext/far/dbshotgun_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_far_2.ogg"
weapons/atmo/ext/far/dbshotgun_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_far_3.ogg"
weapons/atmo/ext/far/dbshotgun_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_far_4.ogg"
weapons/atmo/ext/far/dbshotgun_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_far_5.ogg"
weapons/atmo/ext/far/dbshotgun_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_far_6.ogg"
weapons/atmo/ext/med/dbshotgun_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_med_1.ogg"
weapons/atmo/ext/med/dbshotgun_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_med_2.ogg"
weapons/atmo/ext/med/dbshotgun_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_med_3.ogg"
weapons/atmo/ext/med/dbshotgun_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_med_4.ogg"
weapons/atmo/ext/med/dbshotgun_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_med_5.ogg"
weapons/atmo/ext/med/dbshotgun_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/dbshotgun/dbshotgun_atmo_ext_med_6.ogg"
$random weapons/atmo/dist/ext/dbshotgun {
weapons/atmo/ext/dist/dbshotgun_1
weapons/atmo/ext/dist/dbshotgun_2
weapons/atmo/ext/dist/dbshotgun_3
weapons/atmo/ext/dist/dbshotgun_4
weapons/atmo/ext/dist/dbshotgun_5
weapons/atmo/ext/dist/dbshotgun_6
}
$random weapons/atmo/far/ext/dbshotgun {
weapons/atmo/ext/far/dbshotgun_1
weapons/atmo/ext/far/dbshotgun_2
weapons/atmo/ext/far/dbshotgun_3
weapons/atmo/ext/far/dbshotgun_4
weapons/atmo/ext/far/dbshotgun_5
weapons/atmo/ext/far/dbshotgun_6
}
$random weapons/atmo/med/ext/dbshotgun {
weapons/atmo/ext/med/dbshotgun_1
weapons/atmo/ext/med/dbshotgun_2
weapons/atmo/ext/med/dbshotgun_3
weapons/atmo/ext/med/dbshotgun_4
weapons/atmo/ext/med/dbshotgun_5
weapons/atmo/ext/med/dbshotgun_6
}
$rolloff weapons/atmo/dist/ext/dbshotgun 7500 25000
$rolloff weapons/atmo/far/ext/dbshotgun 3500 7500
$rolloff weapons/atmo/med/ext/dbshotgun 1250 4500
weapons/atmo/ext/dbshotgun_1 "SOUNDS/COMBAT/Atmosphere/ext/dbshotgun/weap_shotgun_fire_plr_atmo_ext2_01.ogg"
weapons/atmo/ext/dbshotgun_2 "SOUNDS/COMBAT/Atmosphere/ext/dbshotgun/weap_shotgun_fire_plr_atmo_ext2_02.ogg"
weapons/atmo/ext/dbshotgun_3 "SOUNDS/COMBAT/Atmosphere/ext/dbshotgun/weap_shotgun_fire_plr_atmo_ext2_03.ogg"
weapons/atmo/ext/dbshotgun_4 "SOUNDS/COMBAT/Atmosphere/ext/dbshotgun/weap_shotgun_fire_plr_atmo_ext2_04.ogg"
weapons/atmo/ext/dbshotgun_5 "SOUNDS/COMBAT/Atmosphere/ext/dbshotgun/weap_shotgun_fire_plr_atmo_ext2_05.ogg"
weapons/atmo/ext/dbshotgun_6 "SOUNDS/COMBAT/Atmosphere/ext/dbshotgun/weap_shotgun_fire_plr_atmo_ext2_06.ogg"
$random weapons/atmo/ext/dbshotgun {
weapons/atmo/ext/dbshotgun_1
weapons/atmo/ext/dbshotgun_2
weapons/atmo/ext/dbshotgun_3
weapons/atmo/ext/dbshotgun_4
weapons/atmo/ext/dbshotgun_5
weapons/atmo/ext/dbshotgun_6
}
//////////////////////////////////////////////////////////////////////////////////
// Pistol (Suppressed) //
//////////////////////////////////////////////////////////////////////////////////
weapons/atmo/ext/pistol_sup_1 "SOUNDS/COMBAT/Atmosphere/ext/pistol_sup/weap_pistol_sup_fire_plr_atmo_ext1_01.ogg"
weapons/atmo/ext/pistol_sup_2 "SOUNDS/COMBAT/Atmosphere/ext/pistol_sup/weap_pistol_sup_fire_plr_atmo_ext1_02.ogg"
weapons/atmo/ext/pistol_sup_3 "SOUNDS/COMBAT/Atmosphere/ext/pistol_sup/weap_pistol_sup_fire_plr_atmo_ext1_03.ogg"
weapons/atmo/ext/pistol_sup_4 "SOUNDS/COMBAT/Atmosphere/ext/pistol_sup/weap_pistol_sup_fire_plr_atmo_ext1_04.ogg"
weapons/atmo/ext/pistol_sup_5 "SOUNDS/COMBAT/Atmosphere/ext/pistol_sup/weap_pistol_sup_fire_plr_atmo_ext1_05.ogg"
weapons/atmo/ext/pistol_sup_6 "SOUNDS/COMBAT/Atmosphere/ext/pistol_sup/weap_pistol_sup_fire_plr_atmo_ext1_06.ogg"
$random weapons/atmo/ext/pistol_sup {
weapons/atmo/ext/pistol_sup_1
weapons/atmo/ext/pistol_sup_2
weapons/atmo/ext/pistol_sup_3
weapons/atmo/ext/pistol_sup_4
weapons/atmo/ext/pistol_sup_5
weapons/atmo/ext/pistol_sup_6
}
//////////////////////////////////////////////////////////////////////////////////
// SMG //
//////////////////////////////////////////////////////////////////////////////////
weapons/atmo/ext/dist/smg_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_dist_1.ogg"
weapons/atmo/ext/dist/smg_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_dist_2.ogg"
weapons/atmo/ext/dist/smg_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_dist_3.ogg"
weapons/atmo/ext/dist/smg_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_dist_4.ogg"
weapons/atmo/ext/dist/smg_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_dist_5.ogg"
weapons/atmo/ext/dist/smg_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_dist_6.ogg"
weapons/atmo/ext/far/smg_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_far_1.ogg"
weapons/atmo/ext/far/smg_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_far_2.ogg"
weapons/atmo/ext/far/smg_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_far_3.ogg"
weapons/atmo/ext/far/smg_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_far_4.ogg"
weapons/atmo/ext/far/smg_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_far_5.ogg"
weapons/atmo/ext/far/smg_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_far_6.ogg"
weapons/atmo/ext/med/smg_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_med_1.ogg"
weapons/atmo/ext/med/smg_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_med_2.ogg"
weapons/atmo/ext/med/smg_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_med_3.ogg"
weapons/atmo/ext/med/smg_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_med_4.ogg"
weapons/atmo/ext/med/smg_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_med_5.ogg"
weapons/atmo/ext/med/smg_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/smg/smg_atmo_ext_med_6.ogg"
$random weapons/atmo/dist/ext/smg {
weapons/atmo/ext/dist/smg_1
weapons/atmo/ext/dist/smg_2
weapons/atmo/ext/dist/smg_3
weapons/atmo/ext/dist/smg_4
weapons/atmo/ext/dist/smg_5
weapons/atmo/ext/dist/smg_6
}
$random weapons/atmo/far/ext/smg {
weapons/atmo/ext/far/smg_1
weapons/atmo/ext/far/smg_2
weapons/atmo/ext/far/smg_3
weapons/atmo/ext/far/smg_4
weapons/atmo/ext/far/smg_5
weapons/atmo/ext/far/smg_6
}
$random weapons/atmo/med/ext/smg {
weapons/atmo/ext/med/smg_1
weapons/atmo/ext/med/smg_2
weapons/atmo/ext/med/smg_3
weapons/atmo/ext/med/smg_4
weapons/atmo/ext/med/smg_5
weapons/atmo/ext/med/smg_6
}
$rolloff weapons/atmo/dist/ext/smg 7500 25000
$rolloff weapons/atmo/far/ext/smg 3500 7500
$rolloff weapons/atmo/med/ext/smg 1250 4500
weapons/atmo/ext/smg_1 "SOUNDS/COMBAT/Atmosphere/ext/smg/weap_smg_fire_plr_atmo_ext1_01.ogg"
weapons/atmo/ext/smg_2 "SOUNDS/COMBAT/Atmosphere/ext/smg/weap_smg_fire_plr_atmo_ext1_02.ogg"
weapons/atmo/ext/smg_3 "SOUNDS/COMBAT/Atmosphere/ext/smg/weap_smg_fire_plr_atmo_ext1_03.ogg"
weapons/atmo/ext/smg_4 "SOUNDS/COMBAT/Atmosphere/ext/smg/weap_smg_fire_plr_atmo_ext1_04.ogg"
weapons/atmo/ext/smg_5 "SOUNDS/COMBAT/Atmosphere/ext/smg/weap_smg_fire_plr_atmo_ext1_05.ogg"
weapons/atmo/ext/smg_6 "SOUNDS/COMBAT/Atmosphere/ext/smg/weap_smg_fire_plr_atmo_ext1_06.ogg"
$random weapons/atmo/ext/smg {
weapons/atmo/ext/smg_1
weapons/atmo/ext/smg_2
weapons/atmo/ext/smg_3
weapons/atmo/ext/smg_4
weapons/atmo/ext/smg_5
weapons/atmo/ext/smg_6
}
//////////////////////////////////////////////////////////////////////////////////
// Sniper //
//////////////////////////////////////////////////////////////////////////////////
weapons/atmo/ext/dist/sniper_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_dist_1.ogg"
weapons/atmo/ext/dist/sniper_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_dist_2.ogg"
weapons/atmo/ext/dist/sniper_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_dist_3.ogg"
weapons/atmo/ext/dist/sniper_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_dist_4.ogg"
weapons/atmo/ext/dist/sniper_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_dist_5.ogg"
weapons/atmo/ext/far/sniper_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_far_1.ogg"
weapons/atmo/ext/far/sniper_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_far_2.ogg"
weapons/atmo/ext/far/sniper_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_far_3.ogg"
weapons/atmo/ext/far/sniper_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_far_4.ogg"
weapons/atmo/ext/far/sniper_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_far_5.ogg"
weapons/atmo/ext/far/sniper_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_far_6.ogg"
weapons/atmo/ext/med/sniper_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_med_1.ogg"
weapons/atmo/ext/med/sniper_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_med_2.ogg"
weapons/atmo/ext/med/sniper_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_med_3.ogg"
weapons/atmo/ext/med/sniper_4 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_med_4.ogg"
weapons/atmo/ext/med/sniper_5 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_med_5.ogg"
weapons/atmo/ext/med/sniper_6 "SOUNDS/COMBAT/Atmosphere/distant/ext/sniper/sniper_atmo_ext_med_6.ogg"
$random weapons/atmo/dist/ext/sniper {
weapons/atmo/ext/dist/sniper_1
weapons/atmo/ext/dist/sniper_2
weapons/atmo/ext/dist/sniper_3
weapons/atmo/ext/dist/sniper_4
weapons/atmo/ext/dist/sniper_5
}
$random weapons/atmo/far/ext/sniper {
weapons/atmo/ext/far/sniper_1
weapons/atmo/ext/far/sniper_2
weapons/atmo/ext/far/sniper_3
weapons/atmo/ext/far/sniper_4
weapons/atmo/ext/far/sniper_5
weapons/atmo/ext/far/sniper_6
}
$random weapons/atmo/med/ext/sniper {
weapons/atmo/ext/med/sniper_1
weapons/atmo/ext/med/sniper_2
weapons/atmo/ext/med/sniper_3
weapons/atmo/ext/med/sniper_4
weapons/atmo/ext/med/sniper_5
weapons/atmo/ext/med/sniper_6
}
$rolloff weapons/atmo/dist/ext/sniper 7500 25000
$rolloff weapons/atmo/far/ext/sniper 3500 7500
$rolloff weapons/atmo/med/ext/sniper 1250 4500
weapons/atmo/ext/sniper_1 "SOUNDS/COMBAT/Atmosphere/ext/sniper/weap_sniper_fire_plr_atmo_ext1_01.ogg"
weapons/atmo/ext/sniper_2 "SOUNDS/COMBAT/Atmosphere/ext/sniper/weap_sniper_fire_plr_atmo_ext1_02.ogg"
weapons/atmo/ext/sniper_3 "SOUNDS/COMBAT/Atmosphere/ext/sniper/weap_sniper_fire_plr_atmo_ext1_03.ogg"
weapons/atmo/ext/sniper_4 "SOUNDS/COMBAT/Atmosphere/ext/sniper/weap_sniper_fire_plr_atmo_ext1_04.ogg"
weapons/atmo/ext/sniper_5 "SOUNDS/COMBAT/Atmosphere/ext/sniper/weap_sniper_fire_plr_atmo_ext1_05.ogg"
weapons/atmo/ext/sniper_6 "SOUNDS/COMBAT/Atmosphere/ext/sniper/weap_sniper_fire_plr_atmo_ext1_06.ogg"
$random weapons/atmo/ext/sniper {
weapons/atmo/ext/sniper_1
weapons/atmo/ext/sniper_2
weapons/atmo/ext/sniper_3
weapons/atmo/ext/sniper_4
weapons/atmo/ext/sniper_5
weapons/atmo/ext/sniper_6
}
//////////////////////////////////////////////////////////////////////////////////
// Plasma //
//////////////////////////////////////////////////////////////////////////////////
weapons/atmo/dist/ext/plasma "SOUNDS/COMBAT/Atmosphere/distant/ext/plasma/plasma_atmo_ext_dist.ogg"
weapons/atmo/far/ext/plasma "SOUNDS/COMBAT/Atmosphere/distant/ext/plasma/plasma_atmo_ext_far.ogg"
weapons/atmo/med/ext/plasma "SOUNDS/COMBAT/Atmosphere/distant/ext/plasma/plasma_atmo_ext_med.ogg"
$rolloff weapons/atmo/dist/ext/plasma 7500 2500
$rolloff weapons/atmo/far/ext/plasma 3500 7500
$rolloff weapons/atmo/med/ext/plasma 1250 4500
//////////////////////////////////////////////////////////////////////////////////
// RPG //
//////////////////////////////////////////////////////////////////////////////////
weapons/atmo/ext/dist/rpg_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/rpg/rpg_atmo_ext_dist_1.ogg"
weapons/atmo/ext/dist/rpg_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/rpg/rpg_atmo_ext_dist_2.ogg"
weapons/atmo/ext/dist/rpg_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/rpg/rpg_atmo_ext_dist_3.ogg"
weapons/atmo/ext/far/rpg_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/rpg/rpg_atmo_ext_far_1.ogg"
weapons/atmo/ext/far/rpg_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/rpg/rpg_atmo_ext_far_2.ogg"
weapons/atmo/ext/far/rpg_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/rpg/rpg_atmo_ext_far_3.ogg"
weapons/atmo/ext/med/rpg_1 "SOUNDS/COMBAT/Atmosphere/distant/ext/rpg/rpg_atmo_ext_med_1.ogg"
weapons/atmo/ext/med/rpg_2 "SOUNDS/COMBAT/Atmosphere/distant/ext/rpg/rpg_atmo_ext_med_2.ogg"
weapons/atmo/ext/med/rpg_3 "SOUNDS/COMBAT/Atmosphere/distant/ext/rpg/rpg_atmo_ext_med_3.ogg"
$random weapons/atmo/dist/ext/rpg {
weapons/atmo/ext/dist/rpg_1
weapons/atmo/ext/dist/rpg_2
weapons/atmo/ext/dist/rpg_3
}
$random weapons/atmo/far/ext/rpg {
weapons/atmo/ext/far/rpg_1
weapons/atmo/ext/far/rpg_2
weapons/atmo/ext/far/rpg_3
}
$random weapons/atmo/med/ext/rpg {
weapons/atmo/ext/med/rpg_1
weapons/atmo/ext/med/rpg_2
weapons/atmo/ext/med/rpg_3
}
$rolloff weapons/atmo/dist/ext/rpg 7500 25000
$rolloff weapons/atmo/far/ext/rpg 3500 7500
$rolloff weapons/atmo/med/ext/rpg 1250 4500