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object.go
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object.go
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package osm
import (
"fmt"
"strconv"
"strings"
)
// ObjectID encodes the type and ref of an osm object,
// e.g. nodes, ways, relations, changesets, notes and users.
type ObjectID int64
// Type returns the Type of the object.
func (id ObjectID) Type() Type {
switch id & typeMask {
case nodeMask:
return TypeNode
case wayMask:
return TypeWay
case relationMask:
return TypeRelation
case changesetMask:
return TypeChangeset
case noteMask:
return TypeNote
case userMask:
return TypeUser
case boundsMask:
return TypeBounds
}
panic("unknown type")
}
// Ref returns the ID reference for the object. Not unique without the type.
func (id ObjectID) Ref() int64 {
return int64((id & refMask) >> versionBits)
}
// Version returns the version of the object.
// Will return 0 if the object doesn't have versions like users, notes and changesets.
func (id ObjectID) Version() int {
return int(id & (versionMask))
}
// String returns "type/ref:version" for the object.
func (id ObjectID) String() string {
if id.Version() == 0 {
return fmt.Sprintf("%s/%d:-", id.Type(), id.Ref())
}
return fmt.Sprintf("%s/%d:%d", id.Type(), id.Ref(), id.Version())
}
// ParseObjectID takes a string and tries to determine the object id from it.
// The string must be formatted as "type/id:version", the same as the result of the String method.
func ParseObjectID(s string) (ObjectID, error) {
parts := strings.Split(s, "/")
if len(parts) != 2 {
return 0, fmt.Errorf("invalid element id: %v", s)
}
parts2 := strings.Split(parts[1], ":")
if l := len(parts2); l == 0 || l > 2 {
return 0, fmt.Errorf("invalid element id: %v", s)
}
var version int
ref, err := strconv.ParseInt(parts2[0], 10, 64)
if err != nil {
return 0, fmt.Errorf("invalid element id: %v: %v", s, err)
}
if len(parts2) == 2 && parts2[1] != "-" {
v, e := strconv.ParseInt(parts2[1], 10, 64)
if e != nil {
return 0, fmt.Errorf("invalid element id: %v: %v", s, err)
}
version = int(v)
}
oid, err := Type(parts[0]).objectID(ref, version)
if err != nil {
return 0, fmt.Errorf("invalid element id: %v: %v", s, err)
}
return oid, nil
}
// An Object represents a Node, Way, Relation, Changeset, Note or User only.
type Object interface {
ObjectID() ObjectID
// private is so that **ID types don't implement this interface.
private()
}
func (n *Node) private() {}
func (w *Way) private() {}
func (r *Relation) private() {}
func (c *Changeset) private() {}
func (n *Note) private() {}
func (u *User) private() {}
func (b *Bounds) private() {}
// Objects is a set of objects with some helpers
type Objects []Object
// ObjectIDs returns a slice of the object ids of the osm objects.
func (os Objects) ObjectIDs() ObjectIDs {
if len(os) == 0 {
return nil
}
ids := make(ObjectIDs, 0, len(os))
for _, o := range os {
ids = append(ids, o.ObjectID())
}
return ids
}
// ObjectIDs is a slice of ObjectIDs with some helpers on top.
type ObjectIDs []ObjectID
// A Scanner reads osm data from planet dump files.
// It is based on the bufio.Scanner, common usage.
// Scanners are not safe for parallel use. One should feed the
// objects into their own channel and have workers read from that.
//
// s := scanner.New(r)
// defer s.Close()
//
// for s.Next() {
// o := s.Object()
// // do something
// }
//
// if s.Err() != nil {
// // scanner did not complete fully
// }
type Scanner interface {
Scan() bool
Object() Object
Err() error
Close() error
}