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undefined is not an object (evaluating 'window.WebFont.load') #3

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ajimix opened this issue Apr 5, 2016 · 6 comments
Open

undefined is not an object (evaluating 'window.WebFont.load') #3

ajimix opened this issue Apr 5, 2016 · 6 comments

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@ajimix
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ajimix commented Apr 5, 2016

Hello,

Recently (don't know exactly when), the plugin stopped working. Here you can see a sample project I did with the basic setup in the readme: http://share.framerjs.com/gsijqueetbys/

This error appears:

undefined is not an object (evaluating 'window.WebFont.load')

Thanks

@altern8tif
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Facing somewhat similar issue as well.

@peteschaffner
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Owner

Thanks for reporting. Unfortunately I'm not sure when I will be able to look into it.

PRs are welcome.

@hanserino
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I'm getting the same error

@gorillabiscuit
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I'm also running into this... Any progress with this?

@kiouv
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kiouv commented May 23, 2017

Strictly the same here. I hope you can look at it someday, your module is really helpful.

@gorillabiscuit
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The reason this is no longer working is that this functionality has now been baked into Framer.
To load a web font:

Load Roboto from Google Web Fonts

roboto = Utils.loadWebFont("Roboto")

Set fontFamily

loading = new TextLayer
fontFamily: roboto
fontSize: 16
fontWeight: 400
color: "#ed0025"
text: "Loading"

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6 participants