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Repro: go to https://labs.phaser.io/edit.html?src=src\game%20objects\layer\layer%20with%20geometry%20mask.js and add sprite.postFX.addBlur() or any other postFX or preFX on the sprites. The mask will not mask the objects anymore.
sprite.postFX.addBlur()
Additionally, if just one of the children of a container has FX applied to it, masking breaks for the whole container
The text was updated successfully, but these errors were encountered:
BenjaminDRichards
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Repro: go to https://labs.phaser.io/edit.html?src=src\game%20objects\layer\layer%20with%20geometry%20mask.js and add
sprite.postFX.addBlur()
or any other postFX or preFX on the sprites. The mask will not mask the objects anymore.Additionally, if just one of the children of a container has FX applied to it, masking breaks for the whole container
The text was updated successfully, but these errors were encountered: