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Adding a Colormatrix PostFX to a layer stops its GeometryMask from working (3.80.0-beta.2) #6736

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saintflow47 opened this issue Feb 11, 2024 · 0 comments

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@saintflow47
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Adding other PostFX like Bokeh or Barrel do not stop geometry masks from working.

To replicate, use https://labs.phaser.io/edit.html?src=src/game%20objects\layer\layer%20with%20geometry%20mask.js

and add elephantLayer.postFX.addColorMatrix(); on line 16

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