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game.xml
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game.xml
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<game accelFramerate="0" adsPosition="0" androidMinVersion="5" androidTargetVersion="19" antialias="true" appType="0" atlasBindingDefault="false" author="" authorURL="" autoRotate="false" backgroundColor="-15592942" barBackgroundColor="-12303292" barColor="-7829368" barHeight="8" barLocation="0" barOffsetX="0" barOffsetXPhone="0" barOffsetXTablet="0" barOffsetY="0" barOffsetYPhone="0" barOffsetYTablet="0" barScalePhone="1.0" barScaleTablet="2.0" barWidth="120" bindAllAtlasesDefault="false" borderColor="-12303292" borderThickness="2" checksum="none" cws-desc="Description" cws-icon128="" cws-icon16="" cws-name="Name" cws-version="1.0" defaultFramerate="60" defaultProjectScale="4x" defaultSceneID="0" desc="" desktopScale="1x" disableBackButton="false" disposeImages="false" enableGPG="false" enablePurchases="false" forceHiResAssets="true" format="4.0.4" gameid="-1" googleAppID="" haxeExtras="" height="480" iosLaunchBackground="-16777216" iosLaunchScaleMode="0" kit="false" lockURL="" maxScaleAndroid="4x" maxScaleDesktop="4x" maxScaleIOS="4x" maxScaleWeb="4x" multitouch="true" name="Penguin Dash 3 NEW" openflExtras="" orientation="0" physicsMode="0" pixelsnap="false" preloaderstyle="0" products="" scaleModeAndroid="0" scaleModeDesktop="0" scaleModeIOS="0" scaleModeWeb="0" showAds="false" simulatorOS="0.0" simulatorTargetOS="0.0" splashStyle="0" startInFullScreenDesktop="false" startInFullScreenWeb="false" swfHeight="0" swfWidth="0" swfX="0" swfY="0" swfloc="" telemetry="false" testAds="false" webScale="1x" width="640">
<keys androidAdmobAppID="" androidAlias="" androidCert="" androidPassword="" androidPublicKey="" cpmID="" iosAdmobAppID="" iosTeamID="" ioswhirlKey="" ioswhirlKey1="" ngID="" ngKey="" p12="" p12pwd="" prov-adhoc="" prov-store="" whirlKey="" whirlKey1=""/>
<exts/>
<bundles>
<bundle id="com.yourcompany.gamename" internalVersion="1" name="My Game" store="App Store" version="1.0.0"/>
<bundle id="com.yourcompany.gamename" internalVersion="1" name="My Game" store="Google Play" version="1.0.0"/>
<bundle id="com.yourcompany.gamename" internalVersion="1" name="My Game" store="Mac App Store" version="1.0.0"/>
<bundle author="" id="com.yourcompany.gamename" internalVersion="1" metroColor="-12566464" name="My Game" store="Windows Store" version="1.0.0"/>
</bundles>
<scales>
<scale detailed="1x" id="0" name="1x" size="1.0"/>
<scale detailed="1.5x" id="1" name="1.5x" size="1.5"/>
<scale detailed="2x" id="2" name="2x" size="2.0"/>
<scale detailed="3x" id="3" name="3x" size="3.0"/>
<scale detailed="4x" id="4" name="4x" size="4.0"/>
</scales>
<projectScales>
<scale enabled="true" name="1x"/>
<scale enabled="true" name="1.5x"/>
<scale enabled="true" name="2x"/>
<scale enabled="true" name="3x"/>
<scale enabled="true" name="4x"/>
</projectScales>
<webScales>
<scale enabled="true" name="1x"/>
<scale enabled="true" name="1.5x"/>
<scale enabled="true" name="2x"/>
<scale enabled="true" name="3x"/>
<scale enabled="true" name="4x"/>
</webScales>
<desktopScales>
<scale enabled="true" name="1x"/>
<scale enabled="true" name="1.5x"/>
<scale enabled="true" name="2x"/>
<scale enabled="true" name="3x"/>
<scale enabled="true" name="4x"/>
</desktopScales>
<iOSScales>
<scale enabled="true" name="1x"/>
<scale enabled="true" name="1.5x"/>
<scale enabled="true" name="2x"/>
<scale enabled="true" name="3x"/>
<scale enabled="true" name="4x"/>
</iOSScales>
<androidScales>
<scale enabled="true" name="1x"/>
<scale enabled="true" name="1.5x"/>
<scale enabled="true" name="2x"/>
<scale enabled="true" name="3x"/>
<scale enabled="true" name="4x"/>
</androidScales>
<folders>
<group desc="" id="1" name="UserInterface" type="actortype">
<r id="65"/>
<r id="1"/>
<r id="3"/>
<r id="7"/>
<r id="9"/>
<r id="11"/>
<r id="13"/>
<r id="15"/>
<r id="17"/>
<r id="19"/>
<r id="21"/>
<r id="23"/>
<r id="25"/>
<r id="27"/>
<r id="29"/>
<r id="31"/>
<r id="33"/>
<r id="35"/>
<r id="99"/>
<r id="41"/>
<r id="45"/>
<r id="47"/>
<r id="49"/>
<r id="51"/>
<r id="53"/>
<r id="55"/>
<r id="57"/>
<r id="59"/>
<r id="63"/>
</group>
<group desc="" id="2" name="PlayerAndObstacles" type="actortype">
<r id="102"/>
<r id="104"/>
<r id="73"/>
<r id="106"/>
<r id="75"/>
<r id="77"/>
<r id="79"/>
</group>
</folders>
<packs/>
<groups/>
<cgroups>
<cgroup g1="0" g2="1"/>
<cgroup g1="1" g2="3"/>
<cgroup g1="3" g2="3"/>
</cgroups>
<input>
<key id="0" keyname="UP" name="Jump" vk="38" vks="38,87,32"/>
<key id="1" keyname="DOWN" name="Slide" vk="40" vks="40,83"/>
<key id="2" keyname="ESCAPE" name="Pause" vk="27" vks="27"/>
</input>
<attcats>
<cat id="-1" name="Default"/>
<cat id="0" name="Channels"/>
</attcats>
<props/>
<attributes>
<boolean cid="-1" id="8" name="sfxOn" save="true" value="true"/>
<number cid="-1" id="1" name="Speed" save="true" value="-20.0"/>
<number cid="0" id="10" name="gameOverMusic" save="true" value="4.0"/>
<number cid="0" id="5" name="btnClickSound" save="true" value="1.0"/>
<number cid="-1" id="16" name="Highscore" save="true" value="0.0"/>
<number cid="0" id="6" name="BGM" save="true" value="2.0"/>
<number cid="0" id="9" name="jumpSound" save="true" value="3.0"/>
<number cid="-1" id="14" name="GameScore" save="true" value="0.0"/>
<number cid="-1" id="13" name="PlaneSpawn" save="true" value="8.0"/>
<boolean cid="-1" id="7" name="musicOn" save="true" value="true"/>
<boolean cid="-1" id="0" name="isAlive" save="true" value="true"/>
<number cid="-1" id="12" name="Score" save="true" value="0.0"/>
<number cid="0" id="4" name="mainMenuBGM" save="true" value="0.0"/>
<boolean cid="-1" id="2" name="gameStarted" save="true" value="false"/>
<number cid="-1" id="15" name="PlaneSpeed" save="true" value="-32.0"/>
<number cid="0" id="11" name="hitSound" save="true" value="5.0"/>
</attributes>
<collisions>
<poly id="0" name="Square" pts="0.0,0.0#0.0,1.0#1.0,1.0#1.0,0.0"/>
<poly id="1" name="Rect Up" pts="0.0,0.0#0.0,0.5#1.0,0.5#1.0,0.0"/>
<poly id="2" name="Rect Down" pts="0.0,0.5#0.0,1.0#1.0,1.0#1.0,0.5"/>
<poly id="3" name="Rect Left" pts="0.0,0.0#0.0,1.0#0.5,1.0#0.5,0.0"/>
<poly id="4" name="Rect Right" pts="0.5,0.0#0.5,1.0#1.0,1.0#1.0,0.0"/>
<poly id="5" name="Tri 45R" pts="0.0,0.0#0.0,1.0#1.0,1.0"/>
<poly id="6" name="Tri 45L" pts="1.0,0.0#0.0,1.0#1.0,1.0"/>
<poly id="7" name="Tri 45R Inv" pts="0.0,0.0#0.0,1.0#1.0,0.0"/>
<poly id="8" name="Tri 45L Inv" pts="0.0,0.0#1.0,1.0#1.0,0.0"/>
<poly id="9" name="Tri 30R" pts="0.0,1.0#1.0,1.0#1.0,0.5"/>
<poly id="10" name="Tri 30L" pts="0.0,0.5#0.0,1.0#1.0,1.0"/>
<poly id="11" name="Tri 30-2R" pts="0.0,0.5#0.0,1.0#1.0,1.0#1.0,0.0"/>
<poly id="12" name="Tri 30-2L" pts="0.0,0.0#0.0,1.0#1.0,1.0#1.0,0.5"/>
<poly id="13" name="Tri 30R Inv" pts="0.0,0.0#1.0,0.5#1.0,0.0"/>
<poly id="14" name="Tri 30L Inv" pts="0.0,0.0#0.0,0.5#1.0,0.0"/>
<poly id="15" name="Tri 30-2R Inv" pts="0.0,0.0#0.0,0.5#1.0,1.0#1.0,0.0"/>
<poly id="16" name="Tri 30-2L Inv" pts="0.0,0.0#0.0,1.0#1.0,0.5#1.0,0.0"/>
<poly id="17" name="Tri 60R" pts="0.5,1.0#1.0,1.0#1.0,0.0"/>
<poly id="18" name="Tri 60L" pts="0.0,0.0#0.0,1.0#0.5,1.0"/>
<poly id="19" name="Tri 60-2R" pts="0.5,0.0#0.0,1.0#1.0,1.0#1.0,0.0"/>
<poly id="20" name="Tri 60-2L" pts="0.0,0.0#0.0,1.0#1.0,1.0#0.5,0.0"/>
<poly id="21" name="Tri 60R Inv" pts="0.5,0.0#1.0,1.0#1.0,0.0"/>
<poly id="22" name="Tri 60L Inv" pts="0.0,0.0#0.0,1.0#0.5,0.0"/>
<poly id="23" name="Tri 60-2R Inv" pts="0.0,0.0#0.5,1.0#1.0,1.0#1.0,0.0"/>
<poly id="24" name="Tri 60-2L Inv" pts="0.0,0.0#0.0,1.0#0.5,1.0#1.0,0.0"/>
</collisions>
<autotileFormats/>
<atlases>
<atlas allScenes="true" desc="" dirty="true" id="0" members="1,3,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,41,45,47,49,51,53,55,57,59,63,65,67,72,73,75,77,79,81,82,83,84,87,88,89,96,98,99,101,102,104,106,108,109,110," name="Main Atlas" pvr="false" resize="0" target="0"/>
<atlas allScenes="true" desc="" dirty="true" id="1" members="" name="Atlas 2" pvr="false" resize="0" target="0"/>
<atlas allScenes="true" desc="" dirty="true" id="2" members="" name="Atlas 3" pvr="false" resize="0" target="0"/>
<atlas allScenes="true" desc="" dirty="true" id="3" members="" name="Atlas 4" pvr="false" resize="0" target="0"/>
</atlases>
<libraries/>
</game>