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Incompatibility between ambient occlusion and parallax occlusion. #111

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SamuelTallet opened this issue Nov 25, 2019 · 3 comments
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@SamuelTallet
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Hello @pissang,

When I use ambient occlusion with parallax occlusion, shadows strangely surround geometry. This looks like a bug:
ao_with_po

Below, when I only use parallax occlusion. This is OK:
po_only

Best regards,

Samuel Tallet

@pissang
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pissang commented Nov 26, 2019

@SamuelTS Hi, can you provide your asset for me to debug?

@SamuelTallet
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Yes, for sure. Thank you! You can download glTF model asset here. Diffuse/normal/AO map is embedded.

And here is parallax occlusion map:

castle_brick_02_red_disp_4k

Best regards,
Samuel Tallet

@pissang
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pissang commented Nov 27, 2019

Thanks @SamuelTS

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