Skip to content

Releases: pixijs/pixijs

v8.5.2

23 Oct 08:21
Compare
Choose a tag to compare

💾 Download

Development Build:

Production Build:

Documentation:

Changed

v8.5.1...v8.5.2

🐛 Fixed

New Contributors

v8.5.1

14 Oct 08:21
Compare
Choose a tag to compare

💾 Download

Development Build:

Production Build:

Documentation:

Changed

v8.5.0...v8.5.1

🐛 Fixed

  • fix: avoid BitmapText resolution warning in constructor by @rnike in #10983
  • fix: particle container warning spam by @Zyie in #10986

🧹 Chores

New Contributors

v8.5.0

10 Oct 13:07
Compare
Choose a tag to compare

💾 Download

Development Build:

Production Build:

Documentation:

Changed

v8.4.1...v8.5.0

🎁 Added

🐛 Fixed

  • fix: duplicate removal from cache when uninstalling bitmap fonts by @Redgeioz in #10933
  • fix: Reset defaultPrevented in Events by @STRd6 in #10945
  • fix: text fill alpha affecting stroke alpha by @Zyie in #10960
  • fix: warn when trying to change BitmapText resolution by @Zyie in #10956
  • fix: DynamicBitmapFont destroy cleanup by @rnike in #10952
  • fix: bitmapfonts not rendering italics correctly by @Zyie in #10957
  • fix: text not updating with shared style by @Zyie in #10959
  • fix: text trim not updating correctly by @Zyie in #10962
  • fix: text baseline not being applied by @Zyie in #10963
  • fix: Set framebuffer to null only when canvas source matches main canvas by @ShukantPal in #10966
  • fix: html text not rendering in WebGPU by @Zyie in #10970
  • fix: text bounds width being incorrect by @Zyie in #10967
  • fix: custom render pipe crashing with gc by @Zyie in #10979

🧹 Chores

  • chore: unify onViewUpdate calls by @Zyie in #10980
  • chore: make visual tests more accurate in CI by @Zyie in #10974

New Contributors

v8.4.1

19 Sep 10:26
Compare
Choose a tag to compare

v8.4.0

11 Sep 16:03
Compare
Choose a tag to compare

💾 Download

Development Build:

Production Build:

Documentation:

Changed

v8.3.4...v8.4.0

🎁 Added

  • feat: allow for custom batchers by @GoodBoyDigital in #10885
    • Note: The custom batcher API is subject to changes as we gather feedback without adhering to semantic releases
  • feat: add multiview to webgl rendering by @GoodBoyDigital in #10913
  • feat: Add option to BitmapFontManager.measureText to measure text with trailing whitespaces by @minetoblend in #10897
  • feat: add version to global hooks by @Zyie in #10918
  • feat: Add generics Texture for TextureSource type by @bigtimebuddy in #10872

🐛 Fixed

🧹 Chores

New Contributors

v8.3.4

23 Aug 12:29
Compare
Choose a tag to compare

💾 Download

Development Build:

Production Build:

Documentation:

Changed

v8.3.3...v8.3.4

🐛 Fixed

🧹 Chores

  • chore: optimise webGPU to not setVertexBuffer for each attribute if is inter… by @GoodBoyDigital in #10881
  • chore: Revert "fix: avoid creating new view in WebGPU" by @Zyie in #10883

v8.3.3

13 Aug 08:49
Compare
Choose a tag to compare

v8.3.2

08 Aug 17:34
Compare
Choose a tag to compare

v8.3.1

07 Aug 15:25
Compare
Choose a tag to compare

💾 Download

Development Build:

Production Build:

Documentation:

Changed

v8.3.0...v8.3.1

🐛 Fixed

  • fix: deprecation for buildInstruction and collectAllRenderables by @Zyie in #10838
  • fix: Remove TextureSource from internal map when destroyed by @lunarraid in #10832

🧹 Chores

v8.3.0

06 Aug 14:17
Compare
Choose a tag to compare

💾 Download

Development Build:

Production Build:

Documentation:

Changed

v8.2.6...v8.3.0

🎁 Added

feat: Perspective Plane by @GoodBoyDigital in #10811
feat: add a renderable GC by @GoodBoyDigital in #10681
feat: add ShaderSystem#maxTextures by @dev7355608 in #10713
feat: reserve texture units for batching by @dev7355608 in #10703
feat: add 'min' and 'max' blend modes by in @dev7355608 #10684
feat: Support alpha colors with Text stroke by @bigtimebuddy in #10800
feat: add resolution to resize event parameters by @dev7355608 in #10775
feat: Consistent BlurFilter properties and options by @bigtimebuddy in #10807

🐛 Fixed

fix: change renderPipeId types to string by @dev7355608 in #10758
fix: attributes locations by @dev7355608 in #10774
fix: split out update id and view update id by @GoodBoyDigital in #10771
fix: mesh texture on GPU by @GoodBoyDigital in #10772
fix: getMaxTexturesPerBatch being called before adaptor is ready by @Zyie in #10817
fix: Support filters through constructor arguments by @bigtimebuddy in #10806
fix: WebGPU bind group clashes by @GoodBoyDigital in #10804
fix: alphaMode always respected on texture load by @davidetan in #10803
fix: blend render texture by @GoodBoyDigital in #10816
fix: naming for gc system properties by @Zyie in #10822
fix: Blur Dimensions Flipped by @bigtimebuddy in #10819
fix: Support options for AnimatedSprite by @bigtimebuddy in #10813
fix: TextureMatrix#clampOffset calculation by @dev7355608 in #10734
fix: don't batch Mesh with incompatible state by @dev7355608 in #10749
fix: return correct type for render textures by @Zyie in #10802
fix: update test function to correct VideoFrame handling by @Tianj0o in #10814
fix: not using DOMAdapter when accessing navigator by @Zyie in #10830

🧹 Chores

chore: refactor views to extends a shared class by @Zyie in #10812

New Contributors

@Tianj0o made their first contribution in #10814