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SecondaryEmotion.h
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SecondaryEmotion.h
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/********************************************************************************
**
** [W]ASABI [A]ffect [S]imulation [A]rchitecture for [B]elievable [I]nteractivity
**
** Copyright (C) 2011 Christian Becker-Asano.
** All rights reserved.
** Contact: Christian Becker-Asano (christian@becker-asano.de)
**
** This file is part of the WASABIEngine library.
**
** The WASABIEngine library is free software: you can redistribute it and/or modify
** it under the terms of the GNU Lesser General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** The WASABIEngine library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public License
** along with the WASABIEngine library. If not, see <http://www.gnu.org/licenses/>
**
********************************************************************************/
#ifndef _SECONDARYEMOTION_H_
#define _SECONDARYEMOTION_H_
#include "AffectiveState.h"
#include "WASABIEngine_global.h"
class WASABIENGINESHARED_EXPORT PrimaryEmotion;
//----------------------------------------------------
// Klasse: SecondaryEmotion
// Vaterklassen: AffectiveState
//----------------------------------------------------
class WASABIENGINESHARED_EXPORT SecondaryEmotion : public AffectiveState
{
public :
//* Default Constructor
SecondaryEmotion();
virtual ~SecondaryEmotion();
SecondaryEmotion(std::vector<AffectPolygon*> ap_vec);
SecondaryEmotion(AffectPolygon* ap);
bool loadFromFile(std::string filename);
//* If a primary emotion is added, this function has to be called
void addPrimaryEmotion(PrimaryEmotion* pe);
protected:
//* Here we track the connections to primary emotions
std::vector<PrimaryEmotion*> usesPrimaryEmotions;
};
#endif // _SECONDARYEMOTION_H_