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Fail with Lua binaries Max OSX Snow Leopard #1
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Elik, I tested on a MacBookPro, but cannot reproduce this issue. I also have lua socket 2.0.2, but it is not compiled into the same binary as Lua. I tested running the server (exactly as you did) and also running a client (only using The error you are getting is a bit strange, because it happens after the module is already loaded. For some reason it can't find the local socket = require "socket"
local server = socket.bind("*", 8171) I'm sure it will work with mobdebug if this code runs without problems. |
I tested with the CompleteLua file you sent me and indeed it fails on calling |
Elik, closing this as it doesn't seem to be caused by MobDebug. Please let me know (and feel free to reopen) if you have any new information on this issue. |
I have a Lua binaries 5.1 compiled with Lua socket 2.02.
I have in the current directory the CompleteLua(Lua binary with socket complie with xcode 4) and the moddebug.lua and all the test files.
./CompleteLua mobdebug.lua
will come out with no error. Then from the > propmt of the interpreter I type
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