diff --git a/docs/getting-started/your-first-scene.mdx b/docs/getting-started/your-first-scene.mdx index 73c29ad883..0cf27c7fac 100644 --- a/docs/getting-started/your-first-scene.mdx +++ b/docs/getting-started/your-first-scene.mdx @@ -59,6 +59,7 @@ We'll create a new mesh using a **BoxGeometry** and a **MeshStandardMaterial** w + ``` Let's pause for a moment to understand exactly what is happening here. The code we just wrote is the equivalent to this three.js code: