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Fails to build on FreeBSD 14.0 #8
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Try disabling the warning-to-error conversion for that specific warning |
Im rather unsure how to do that... I don't have much experience tweaking compilers |
yeah i’ve been trying to figure out how to disable this goddamn error for the past 2 hours and at this point i think it’s probably faster to fix the code than to deal with cmake |
No idea, but hit me up if you figure it out |
Any fixes? |
I think I found a fix, we need somebody to go onto a vm, compile it on 13.2 FreeBSD, and then upload a precompiled version of lwjgl3, and then we need put the libraries contents into the correct directories for Minecraft to load. |
There used to be a precompiled version on this repo but recently the creator changed it all and it’s gone, the precompiled used to work perfectly for me |
If we go into older versions of the repo we could find it but I’m not on FreeBSD for now so I’m not gonna bother |
I fixed it, do you want a compilied version with the jars and libs that you can copy and paste into those paths, that the owner told us to check, when our build was completed? It works for me, FreeBSD 14.0. Let me know |
I used this repo: |
I added a link to a older commit of the repo to the README file, try using that one instead |
I've just corrected this missing function realpath() compilation error on freebsd in tinyfiledialogs v3.17.4 |
@Gamer100Dev's solution worked for me. Yes, I'm on FreeBSD 14.0 RELEASE To be clearer, git clone https://github.com/LWGJL/lwjgl3.
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Use games/lwjgl3 from ports. |
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