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bmp2pok.cbp
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bmp2pok.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="bmp2pok" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Windows">
<Option output="./binWin/bmp2pok" prefix_auto="1" extension_auto="1" />
<Option working_dir="./binWin/" />
<Option object_output="obj/" />
<Option type="1" />
<Option compiler="gcc" />
<Option parameters="tiles -4 " />
<Compiler>
<Add option="-g" />
<Add directory="D:/adev_git/jadore64/pok_tools/bmp2pok/" />
</Compiler>
</Target>
<Target title="Linux">
<Option output="./binLinux/bmp2pok" prefix_auto="1" extension_auto="1" />
<Option working_dir="./binLinux/" />
<Option object_output="obj/" />
<Option type="1" />
<Option compiler="gcc" />
<Option parameters="ball.bmp -4" />
<Compiler>
<Add option="-g" />
<Add directory="D:/adev_git/jadore64/pok_tools/bmp2pok/" />
</Compiler>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-fexceptions" />
</Compiler>
<Unit filename="common.cpp">
<Option compile="0" />
<Option link="0" />
</Unit>
<Unit filename="helpers.cpp" />
<Unit filename="helpers.h" />
<Unit filename="main.cpp">
<Option target="Windows" />
</Unit>
<Unit filename="main_linux.cpp">
<Option target="Linux" />
</Unit>
<Unit filename="ms_bmp.h" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<lib_finder disable_auto="1" />
</Extensions>
</Project>
</CodeBlocks_project_file>