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Sndinfo.weapons
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Sndinfo.weapons
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//Misc gun sounds
Weapons/quadfire Sounds/Weapons/Quad_damage_Sound.ogg
$random Weapon/Select { WEPSWAP1 WEPSWAP2 WEPSWAP3 WEPSWAP4 WEPSWAP5 WEPSWAP6 }
WEPSWAP1 Sounds/Weapons/Clicksandstuff/Shared_Weapon_Swap_1.ogg
WEPSWAP2 Sounds/Weapons/Clicksandstuff/Shared_Weapon_Swap_2.ogg
WEPSWAP3 Sounds/Weapons/Clicksandstuff/Shared_Weapon_Swap_3.ogg
WEPSWAP4 Sounds/Weapons/Clicksandstuff/Shared_Weapon_Swap_4.ogg
WEPSWAP5 Sounds/Weapons/Clicksandstuff/Shared_Weapon_Swap_5.ogg
WEPSWAP6 Sounds/Weapons/Clicksandstuff/Shared_Weapon_Swap_6.ogg
Weapons/Pistolempty Sounds/Weapons/Clicksandstuff/Pistol_Dryfire.ogg
Weapons/HPistolempty Sounds/Weapons/Clicksandstuff/Magnum_Dryfire.ogg
Weapons/RevolverEmpty Sounds/Weapons/Clicksandstuff/Revolver_Dryfire.ogg
Weapons/SMGempty Sounds/Weapons/Clicksandstuff/Subgun_Dryfire.ogg
Weapons/Rifleempty Sounds/Weapons/Clicksandstuff/Rifle_Dryfire.ogg
Weapons/Minnyempty Sounds/Weapons/Clicksandstuff/Minigun_Dryfire.ogg
Weapons/ShotgunEempty Sounds/Weapons/Clicksandstuff/Shotgun_Dryfire.ogg
Weapons/MGSGEmpty Sounds/Weapons/Clicksandstuff/Multibarrel_Shotgun_Dryfire.ogg
Weapons/Rocketempty Sounds/Weapons/Clicksandstuff/Rocket_Dryfire.ogg
Weapons/Grenadeempty Sounds/Weapons/Clicksandstuff/Grenade_Dryfire.ogg
Weapons/Plasmaempty Sounds/Weapons/Clicksandstuff/Plasma_Dryfire.ogg
Weapons/Railgunempty Sounds/Weapons/Clicksandstuff/Railgun_Dryfire.ogg
Weapons/DTREmpty Sounds/Weapons/Clicksandstuff/Demon_Rifle_Dryfire.ogg
Weapons/BFGSempty Sounds/Weapons/Clicksandstuff/BFG_Dryfire.ogg
Weapons/Devaempty Sounds/Weapons/Clicksandstuff/Deva_Dryfire.ogg
Weapons/Screamerempty Sounds/Weapons/Clicksandstuff/Havok_Dryfire.ogg
//Kicks
$random Weapons/Kickswing {Kswing1 Kswing2 Kswing3 Kswing4}
Kswing1 Sounds/Weapons/Fists/Normal_Kicks/Kick_swing1.ogg
Kswing2 Sounds/Weapons/Fists/Normal_Kicks/Kick_swing2.ogg
Kswing3 Sounds/Weapons/Fists/Normal_Kicks/Kick_swing3.ogg
Kswing4 Sounds/Weapons/Fists/Normal_Kicks/Kick_swing4.ogg
$random Weapons/Kickwall {Kwall1 Kwall2 Kwall3 Kwall4}
Kwall1 Sounds/Weapons/Fists/Normal_Kicks/Kick_wallhit1.ogg
Kwall2 Sounds/Weapons/Fists/Normal_Kicks/Kick_wallhit2.ogg
Kwall3 Sounds/Weapons/Fists/Normal_Kicks/Kick_wallhit3.ogg
Kwall4 Sounds/Weapons/Fists/Normal_Kicks/Kick_wallhit4.ogg
$random Weapons/Kickhit {Khit1 Khit2 Khit3 Khit4}
Khit1 Sounds/Weapons/Fists/Normal_Kicks/Kick_Impact1.ogg
Khit2 Sounds/Weapons/Fists/Normal_Kicks/Kick_Impact2.ogg
Khit3 Sounds/Weapons/Fists/Normal_Kicks/Kick_Impact3.ogg
Khit4 Sounds/Weapons/Fists/Normal_Kicks/Kick_Impact4.ogg
$limit Kswing1 0
$limit Kswing2 0
$limit Kswing3 0
$limit Kswing4 0
$limit Kwall1 0
$limit Kwall2 0
$limit Kwall3 0
$limit Kwall4 0
$limit Khit1 0
$limit Khit2 0
$limit Khit3 0
$limit Khit4 0
$limit weapons/BKickswing 0
$random Weapons/BKickswing {BKswing1 BKswing2 BKswing3 BKswing4}
BKswing1 Sounds/Weapons/Fists/Berserk_kicks/Berserk_kick_Swing1.ogg
BKswing2 Sounds/Weapons/Fists/Berserk_kicks/Berserk_kick_Swing2.ogg
BKswing3 Sounds/Weapons/Fists/Berserk_kicks/Berserk_kick_Swing3.ogg
BKswing4 Sounds/Weapons/Fists/Berserk_kicks/Berserk_kick_Swing4.ogg
$random Weapons/BKickwall {BKwall1 BKwall2 BKwall3 BKwall4}
BKwall1 Sounds/Weapons/Fists/Berserk_kicks/Berserk_kick_Wallhit1.ogg
BKwall2 Sounds/Weapons/Fists/Berserk_kicks/Berserk_kick_Wallhit2.ogg
BKwall3 Sounds/Weapons/Fists/Berserk_kicks/Berserk_kick_Wallhit3.ogg
BKwall4 Sounds/Weapons/Fists/Berserk_kicks/Berserk_kick_Wallhit4.ogg
$random Weapons/BKickhit {BKhit1 BKhit2 BKhit3}
BKhit1 Sounds/Weapons/Fists/Berserk_kicks/Berserk_kick_impact1.ogg
BKhit2 Sounds/Weapons/Fists/Berserk_kicks/Berserk_kick_impact2.ogg
BKhit3 Sounds/Weapons/Fists/Berserk_kicks/Berserk_kick_impact3.ogg
$limit BKswing1 0
$limit BKswing2 0
$limit BKswing3 0
$limit BKswing4 0
$limit BKwall1 0
$limit BKwall2 0
$limit BKwall3 0
$limit BKwall4 0
$limit BKhit1 0
$limit BKhit2 0
$limit BKhit3 0
$limit BKhit4 0
//Punches
$random weapons/Punchswing {Mswing1 Mswing2 Mswing3}
Mswing1 Sounds/Weapons/Fists/Normal_Punches/Normal_punch_swing1.ogg
Mswing2 Sounds/Weapons/Fists/Normal_Punches/Normal_punch_swing2.ogg
Mswing3 Sounds/Weapons/Fists/Normal_Punches/Normal_punch_swing3.ogg
$random weapons/punchwall {Mwall1 Mwall2 Mwall3 Mwall4}
Mwall1 Sounds/Weapons/Fists/Normal_Punches/Normal_punch_Wallhit1.ogg
Mwall2 Sounds/Weapons/Fists/Normal_Punches/Normal_punch_Wallhit2.ogg
Mwall3 Sounds/Weapons/Fists/Normal_Punches/Normal_punch_Wallhit3.ogg
Mwall4 Sounds/Weapons/Fists/Normal_Punches/Normal_punch_Wallhit4.ogg
$random weapons/fisthit {weapons/fisthit1 weapons/fisthit2 weapons/fisthit3 weapons/fisthit4}
weapons/fisthit1 Sounds/Weapons/Fists/Normal_Punches/Normal_punch_impact1.ogg
weapons/fisthit2 Sounds/Weapons/Fists/Normal_Punches/Normal_punch_impact2.ogg
weapons/fisthit3 Sounds/Weapons/Fists/Normal_Punches/Normal_punch_impact3.ogg
weapons/fisthit4 Sounds/Weapons/Fists/Normal_Punches/Normal_punch_impact4.ogg
$limit Mswing1 0
$limit Mswing2 0
$limit Mswing3 0
$limit Mwall1 0
$limit Mwall2 0
$limit Mwall3 0
$limit Mwall4 0
$limit weapons/fisthit1 0
$limit weapons/fisthit2 0
$limit weapons/fisthit3 0
$limit weapons/fisthit4 0
$random weapons/BPunchswing {BMswing1 BMswing2 BMswing3}
BMswing1 Sounds/Weapons/Fists/Berserk_punches/Berserk_punch_swing1.ogg
BMswing2 Sounds/Weapons/Fists/Berserk_punches/Berserk_punch_swing2.ogg
BMswing3 Sounds/Weapons/Fists/Berserk_punches/Berserk_punch_swing3.ogg
$random weapons/Bpunchwall {BMwall1 BMwall2 BMwall3 BMwall4}
BMwall1 Sounds/Weapons/Fists/Berserk_punches/Berserk_punch_Wallhit1.ogg
BMwall2 Sounds/Weapons/Fists/Berserk_punches/Berserk_punch_Wallhit2.ogg
BMwall3 Sounds/Weapons/Fists/Berserk_punches/Berserk_punch_Wallhit3.ogg
BMwall4 Sounds/Weapons/Fists/Berserk_punches/Berserk_punch_Wallhit4.ogg
$random weapons/Bfisthit {weapons/Bfisthit1 weapons/Bfisthit2 weapons/Bfisthit3}
weapons/Bfisthit1 Sounds/Weapons/Fists/Berserk_punches/Berserk_punch_Impact1.ogg
weapons/Bfisthit2 Sounds/Weapons/Fists/Berserk_punches/Berserk_punch_Impact2.ogg
weapons/Bfisthit3 Sounds/Weapons/Fists/Berserk_punches/Berserk_punch_Impact3.ogg
$limit BMwall1 0
$limit BMwall2 0
$limit BMwall3 0
$limit BMwall4 0
$limit weapons/Bfisthit1 0
$limit weapons/Bfisthit2 0
$limit weapons/Bfisthit3 0
$limit weapons/Bfisthit4 0
$random Fist/explode {Fexplode1 Fexplode2 Fexplode3 Fexplode4 Fexplode5}
Fexplode1 BRPUEXP1
Fexplode2 BRPUEXP2
Fexplode3 BRPUEXP3
Fexplode4 BRPUEXP4
Fexplode5 BRPUEXP5
$limit Fexplode1 0
$limit Fexplode2 0
$limit Fexplode3 0
$limit Fexplode4 0
$limit Fexplode5 0
//Sledgehammer upgrade sounds
Weapons/Sledgepickup Sounds/Weapons/Sledge/Sledge_pickup.ogg
$random Weapons/Sledgeswing {Sledgeswing1 Sledgeswing2 Sledgeswing3}
Sledgeswing1 Sounds/Weapons/Sledge/Normal/Sledge_normal_Swing1.ogg
Sledgeswing2 Sounds/Weapons/Sledge/Normal/Sledge_normal_Swing2.ogg
Sledgeswing3 Sounds/Weapons/Sledge/Normal/Sledge_normal_Swing3.ogg
$random Weapons/ESledgeSwing {ESledgeswing1 ESledgeswing2 ESledgeswing3}
ESledgeswing1 Sounds/Weapons/Sledge/Thor/Thor_Sledge_Swing1.ogg
ESledgeswing2 Sounds/Weapons/Sledge/Thor/Thor_Sledge_Swing2.ogg
ESledgeswing3 Sounds/Weapons/Sledge/Thor/Thor_Sledge_Swing3.ogg
$random Weapons/SledgeFoleyA
{
Weapons/SledgeFoleyA1
Weapons/SledgeFoleyA2
Weapons/SledgeFoleyA3
}
Weapons/SledgeFoleyA1 Sounds/Weapons/Sledge/Sledge_swing_foley_01.ogg
Weapons/SledgeFoleyA2 Sounds/Weapons/Sledge/Sledge_swing_foley_02.ogg
Weapons/SledgeFoleyA3 Sounds/Weapons/Sledge/Sledge_swing_foley_03.ogg
$random Weapons/SledgeFoleyB
{
Weapons/SledgeFoleyB1
Weapons/SledgeFoleyB2
Weapons/SledgeFoleyB3
}
Weapons/SledgeFoleyB1 Sounds/Weapons/Sledge/Sledge_swing_post_foley_01.ogg
Weapons/SledgeFoleyB2 Sounds/Weapons/Sledge/Sledge_swing_post_foley_02.ogg
Weapons/SledgeFoleyB3 Sounds/Weapons/Sledge/Sledge_swing_post_foley_03.ogg
$random Weapons/SledgeWall {Sledgewall1 Sledgewall2 Sledgewall3 Sledgewall4}
Sledgewall1 Sounds/Weapons/Sledge/Normal/Sledge_normal_wallhit1.ogg
Sledgewall2 Sounds/Weapons/Sledge/Normal/Sledge_normal_wallhit2.ogg
Sledgewall3 Sounds/Weapons/Sledge/Normal/Sledge_normal_wallhit3.ogg
Sledgewall4 Sounds/Weapons/Sledge/Normal/Sledge_normal_wallhit4.ogg
$random Weapons/ESledgeWall {Esledgewall1 Esledgewall2 Esledgewall3 Esledgewall4}
Esledgewall1 Sounds/Weapons/Sledge/Thor/Thor_Sledge_wallhit1.ogg
Esledgewall2 Sounds/Weapons/Sledge/Thor/Thor_Sledge_wallhit2.ogg
Esledgewall3 Sounds/Weapons/Sledge/Thor/Thor_Sledge_wallhit3.ogg
Esledgewall4 Sounds/Weapons/Sledge/Thor/Thor_Sledge_wallhit4.ogg
$limit Sledgewall1 0
$limit Sledgewall2 0
$limit Sledgewall3 0
$limit Sledgewall4 0
$limit ESledgewall1 0
$limit ESledgewall2 0
$limit ESledgewall3 0
$limit ESledgewall4 0
$random Weapons/SledgeHit { Sledge1 Sledge2 Sledge3 }
Sledge1 Sounds/Weapons/Sledge/Normal/Sledge_normal_impact1.ogg
Sledge2 Sounds/Weapons/Sledge/Normal/Sledge_normal_impact2.ogg
Sledge3 Sounds/Weapons/Sledge/Normal/Sledge_normal_impact3.ogg
$random Weapons/ESledgeHit { ESledge1 ESledge2 ESledge3}
ESledge1 Sounds/Weapons/Sledge/Thor/Thor_Sledge_impact1.ogg
ESledge2 Sounds/Weapons/Sledge/Thor/Thor_Sledge_impact2.ogg
ESledge3 Sounds/Weapons/Sledge/Thor/Thor_Sledge_impact3.ogg
$limit Sledge1 0
$limit Sledge2 0
$limit Sledge3 0
$limit ESledge1 0
$limit ESledge2 0
$limit ESledge3 0
$limit ESledge4 0
//Grenade sounds
$random weapons/grenboom { weapons/grenboom1 weapons/grenboom2 weapons/grenboom3 }
weapons/grenboom1 Sounds/Weapons/Explosives/Grenadestuff/Grenade_Kaboom1.ogg
weapons/grenboom2 Sounds/Weapons/Explosives/Grenadestuff/Grenade_Kaboom2.ogg
weapons/grenboom3 Sounds/Weapons/Explosives/Grenadestuff/Grenade_Kaboom3.ogg
$random weapons/grenadelob { weapons/grenadelob1 weapons/grenadelob2}
weapons/grenadelob1 Sounds/Weapons/Explosives/Grenadestuff/Grenade_bounce1.ogg
weapons/grenadelob2 Sounds/Weapons/Explosives/Grenadestuff/Grenade_bounce2.ogg
$rolloff weapons/grenboom1 800 1600
$rolloff weapons/grenboom2 800 1600
$rolloff weapons/grenboom3 800 1600
$rolloff weapons/grenboom4 800 1600
weapons/grenadethrow Sounds/Weapons/Explosives/Grenadestuff/Grenade_throw.ogg
weapons/pinpull Sounds/Weapons/Explosives/Grenadestuff/Grenade_pin_pull.ogg
//Mine sounds
$random weapons/mineboom {MBoom1 MBoom2 MBoom3}
MBoom1 Sounds/Weapons/Explosives/Minestuff/Mine_kaboom1.ogg
MBoom2 Sounds/Weapons/Explosives/Minestuff/Mine_kaboom2.ogg
MBoom3 Sounds/Weapons/Explosives/Minestuff/Mine_kaboom3.ogg
weapons/minebounce Sounds/Weapons/Explosives/Minestuff/Mine_Bounce_sound.ogg
$rolloff weapons/minebeep 300 1200
Weapons/MIB Sounds/Weapons/Landmine_Armed.ogg
Weapons/minebeep Sounds/Weapons/Explosives/Minestuff/Mine_going_off.ogg
//C4 Sounds
Weapons/Pipebutton Sounds/Weapons/C4/Pipebomb_button_press.ogg
Weapon/Pipebounce Sounds/Weapons/C4/Pipebomb_bounce.ogg
Weapons/C4beep Sounds/Weapons/Pipebomb_Armed.ogg
//Pistol - Normal
$random Pistol/fire {Pfire1 Pfire2 Pfire3}
Pfire1 Sounds/Weapons/pistols/Normal/Pistol_normal_Fire1.ogg
Pfire2 Sounds/Weapons/pistols/Normal/Pistol_normal_Fire2.ogg
Pfire3 Sounds/Weapons/pistols/Normal/Pistol_normal_Fire3.ogg
Pistol/Out Sounds/Weapons/pistols/Normal/Pistol_Mag_out.ogg
Pistol/In Sounds/Weapons/pistols/Normal/Pistol_Mag_In.ogg
Pistol/Cock Sounds/Weapons/pistols/Normal/Pistol_Cocking.ogg
Pistol/release Sounds/Weapons/pistols/Normal/Pistol_Slide_release.ogg
Pistol/unsilenced Sounds/Weapons/pistols/Normal/Pistol_remove_Silencer.ogg
Pistol/silenced Sounds/Weapons/pistols/Normal/Pistol_Put_on_Silencer.ogg
Pistol/fire2 Sounds/Weapons/pistols/Normal/Pistol_Suppressed.ogg
//SMG
$random MPistol/fire {MPfire1 MPfire2 MPfire3}
MPfire1 Sounds/Weapons/pistols/Machinepistol/Machine_Pistol_Fire1.ogg
MPfire2 Sounds/Weapons/pistols/Machinepistol/Machine_Pistol_Fire2.ogg
MPfire3 Sounds/Weapons/pistols/Machinepistol/Machine_Pistol_Fire3.ogg
//Pistol - revolver
Rev/open Sounds/Weapons/pistols/revolver/Revolver_Open.ogg
Rev/eject Sounds/Weapons/pistols/revolver/Revolver_Eject.ogg
Rev/in Sounds/Weapons/pistols/revolver/Revolver_Insert_ammo.ogg
Rev/close Sounds/Weapons/pistols/revolver/Revolver_close.ogg
$random Weapons/Revolver {Revfire1 Revfire2 Revfire3}
Revfire1 Sounds/Weapons/pistols/revolver/Revolver_fire1.ogg
Revfire2 Sounds/Weapons/pistols/revolver/Revolver_fire2.ogg
Revfire3 Sounds/Weapons/pistols/revolver/Revolver_fire3.ogg
//Pistol - Machine
$random Weapons/MP2fire {MP2fire1 MP2fire2 MP2fire3}
MP2fire1 Sounds/Weapons/pistols/MPistol/MP_Fire_01.wav
MP2fire2 Sounds/Weapons/pistols/MPistol/MP_Fire_01.wav
MP2fire3 Sounds/Weapons/pistols/MPistol/MP_Fire_01.wav
$random Weapons/SMGfire {smgfire1 smgfire2 smgfire3}
Smgfire1 Sounds/Weapons/SMG/Subgun_Firing_Sound1.ogg
Smgfire2 Sounds/Weapons/SMG/Subgun_Firing_Sound2.ogg
Smgfire3 Sounds/Weapons/SMG/Subgun_Firing_Sound3.ogg
//Shotguns
//Pump
$random Weapons/PAfire {PAF1 PAF2 PAF3}
PAF1 Sounds/Weapons/shotguns/Pump/Combat_Shotgun_Fire1.ogg
PAF2 Sounds/Weapons/shotguns/Pump/Combat_Shotgun_Fire2.ogg
PAF3 Sounds/Weapons/shotguns/Pump/Combat_Shotgun_Fire3.ogg
Weapons/PUMPB Sounds/Weapons/shotguns/Pump/Combat_Shotgun_pumpback.ogg
Weapons/PUMPF Sounds/Weapons/shotguns/Pump/Combat_Shotgun_pumpforward.ogg
$random Weapons/Shotgun/Load {Shotload1 Shotload2 Shotload3 Shotload4}
Shotload1 Sounds/Weapons/shotguns/Pump/Combat_Shotgun_Load1.ogg
Shotload2 Sounds/Weapons/shotguns/Pump/Combat_Shotgun_Load2.ogg
Shotload3 Sounds/Weapons/shotguns/Pump/Combat_Shotgun_Load3.ogg
Shotload4 Sounds/Weapons/shotguns/Pump/Combat_Shotgun_Load4.ogg
//Auto
Weapon/SAbolt Sounds/Weapons/shotguns/Auto/Auto_shotgun_bolt.ogg
Weapon/SAMagin Sounds/Weapons/shotguns/Auto/ASG_Mag_In.ogg
Weapon/SAMagout Sounds/Weapons/shotguns/Auto/ASG_Mag_out.ogg
$random Weapons/SAfire {SAF1 SAF2 SAF3}
SAF1 Sounds/Weapons/shotguns/Auto/ASG_fire1.ogg
SAF2 Sounds/Weapons/shotguns/Auto/ASG_fire2.ogg
SAF3 Sounds/Weapons/shotguns/Auto/ASG_fire3.ogg
$volume Weapons/SAfire 0.75
//SSG
$random weapons/SSGDfire {SSGF4 SSGF5 SSGF6}
SSGF4 Sounds/Weapons/shotguns/SSG/SSG_Alt_Fire1.ogg
SSGF5 Sounds/Weapons/shotguns/SSG/SSG_Alt_Fire2.ogg
SSGF6 Sounds/Weapons/shotguns/SSG/SSG_Alt_Fire3.ogg
$random Weapons/SSGSFire {SSGF1 SSGF2 SSGF3}
SSGF1 Sounds/Weapons/shotguns/SSG/SSG_Normal_Fire1.ogg
SSGF2 Sounds/Weapons/shotguns/SSG/SSG_Normal_Fire2.ogg
SSGF3 Sounds/Weapons/shotguns/SSG/SSG_Normal_Fire3.ogg
weapons/sawedopen Sounds/Weapons/shotguns/SSG/SSG_Open.ogg
weapons/shellslide Sounds/Weapons/shotguns/SSG/SSG_Insert_Shell.ogg
weapons/sawedclose Sounds/Weapons/shotguns/SSG/SSG_Close.ogg
$random Weapons/SSGTriggerPull {sawedtrigger1 sawedtrigger2 sawedtrigger3}
sawedtrigger1 Sounds/Weapons/shotguns/SSG/SSG_Trigger_Pull1.wav
sawedtrigger2 Sounds/Weapons/shotguns/SSG/SSG_Trigger_Pull2.wav
sawedtrigger3 Sounds/Weapons/shotguns/SSG/SSG_Trigger_Pull3.wav
//QSG
$random weapons/Quadnormfire {QSGF1 QSGF2 QSGF3}
QSGF1 Sounds/Weapons/shotguns/Quad/Quad_Shotugn_Primaryfire1.ogg
QSGF2 Sounds/Weapons/shotguns/Quad/Quad_Shotugn_Primaryfire2.ogg
QSGF3 Sounds/Weapons/shotguns/Quad/Quad_Shotugn_Primaryfire3.ogg
$random Weapons/Quadaltfire {QSGA1 QSGA2 QSGA3}
QSGA1 Sounds/Weapons/shotguns/Quad/Quad_Shotugn_altfire1.ogg
QSGA2 Sounds/Weapons/shotguns/Quad/Quad_Shotugn_altfire2.ogg
QSGA3 Sounds/Weapons/shotguns/Quad/Quad_Shotugn_altfire3.ogg
Weapons/Quadopen Sounds/Weapons/shotguns/Quad/Quad_Shotgun_Open.ogg
Weapons/Quadload Sounds/Weapons/shotguns/Quad/Quad_Shotgun_Insertshell.ogg
Weapons/Quadclose Sounds/Weapons/shotguns/Quad/Quad_Shotgun_Close.ogg
$random Weapons/QSGTriggerPull {quadtrigger1 quadtrigger2 quadtrigger3}
quadtrigger1 Sounds/Weapons/shotguns/Quad/Quad_Shotgun_Triggerpull1.wav
quadtrigger2 Sounds/Weapons/shotguns/Quad/Quad_Shotgun_Triggerpull2.wav
quadtrigger3 Sounds/Weapons/shotguns/Quad/Quad_Shotgun_Triggerpull3.wav
//Rifles
$random Weapons/ARifleFire {BRF1 BRF2 BRF3}
BRF1 Sounds/Weapons/Rifles/Assault/Assault_rifle_Fire1.ogg
BRF2 Sounds/Weapons/Rifles/Assault/Assault_rifle_Fire2.ogg
BRF3 Sounds/Weapons/Rifles/Assault/Assault_rifle_Fire3.ogg
Weapon/Riflecock Sounds/Weapons/Rifles/Assault/Assault_rifle_cocking.ogg
Weapon/RMagout Sounds/Weapons/Rifles/Assault/Assault_rifle_magout.ogg
Weapon/RMagin Sounds/Weapons/Rifles/Assault/Assault_rifle_magin.ogg
PCAssaultRifle/ADSIn Sounds/Weapons/Rifles/Assault/Assault_Rifle_ADS_in.ogg
PCAssaultRifle/ADSOut Sounds/Weapons/Rifles/Assault/Assault_Rifle_ADS_out_v2.ogg
//Battle Rifle
Weapon/BRRaise Sounds/Weapons/Rifles/BattleRifle/BattleRifleRaise.wav
Weapon/BRMagRelease Sounds/Weapons/Rifles/BattleRifle/BattleRifleMagRelease.wav
Weapon/BRMagEject Sounds/Weapons/Rifles/BattleRifle/BattleRifleMagEject.wav
Weapon/BRMagPunch Sounds/Weapons/Rifles/BattleRifle/PLVGSLAP.mp3
Weapon/BRMagPunch2 Sounds/Weapons/Rifles/BattleRifle/BattleRifleMagSlam.ogg
Weapon/BRMagInsert Sounds/Weapons/Rifles/BattleRifle/BattleRifleMagIn.wav
Weapon/BRBoltBack Sounds/Weapons/Rifles/BattleRifle/BattleRifleBoltBack.wav
Weapon/BRBoltForward Sounds/Weapons/Rifles/BattleRifle/BattleRifleBoltForward.wav
Weapon/BRBoltClose Sounds/Weapons/Rifles/BattleRifle/BattleRifleBoltClose.wav
Weapon/BRLower Sounds/Weapons/Rifles/BattleRifle/BattleRifleDrop.wav
$random Weapons/BRFire
{
Weapons/BRFire1
Weapons/BRFire2
Weapons/BRFire3
}
Weapons/BRFire1 Sounds/Weapons/Rifles/BattleRifle/NVRifleFire1.ogg
Weapons/BRFire2 Sounds/Weapons/Rifles/BattleRifle/NVRifleFire2.ogg
Weapons/BRFire3 Sounds/Weapons/Rifles/BattleRifle/NVRifleFire3.ogg
$volume Weapons/BRFire 0.3
$random Weapons/BRFireAlt
{
Weapons/BRFireAlt1
Weapons/BRFireAlt2
Weapons/BRFireAlt3
}
Weapons/BRFireAlt1 Sounds/Weapons/Rifles/BattleRifle/PHNFIR1
Weapons/BRFireAlt2 Sounds/Weapons/Rifles/BattleRifle/PHNFIR2
Weapons/BRFireAlt3 Sounds/Weapons/Rifles/BattleRifle/PHNFIR3
$volume Weapons/BRFireAlt 0.6
//Minigun
weapons/mgunspinstart Sounds/Weapons/Minigun/Minigun_Startup.ogg
weapons/mgunspin Sounds/Weapons/Minigun/Minigun_Spinup.ogg
weapons/mgunspinstop Sounds/Weapons/Minigun/Minigun_winddown.ogg
weapons/minigunfire Sounds/Weapons/Minigun/Minigun_fireloop.ogg
//RL
weapons/rocketdrumin Sounds/Weapons/Explosives/RLGL/Rocket_Drum_in.ogg
weapons/rocketdrumout Sounds/Weapons/Explosives/RLGL/Rocket_drum_out.ogg
weapons/rocketdrumbounce Sounds/Weapons/Explosives/RLGL/Rocket_drum_bounce.ogg
Weapons/RLfire Sounds/Weapons/Explosives/RLGL/Rocket_normal_fire.ogg
Weapons/Cycle Sounds/Weapons/Explosives/RLGL/Rocket_cycling.ogg
$random Rocket/boom { Boom1 Boom2 Boom3 Boom4 Boom5 Boom6 }
Boom1 Sounds/Weapons/Explosives/RLGL/Rocket_Sized_explosion1.ogg
Boom2 Sounds/Weapons/Explosives/RLGL/Rocket_Sized_explosion2.ogg
Boom3 Sounds/Weapons/Explosives/RLGL/Rocket_Sized_explosion3.ogg
Boom4 Sounds/Weapons/Explosives/RLGL/Rocket_Sized_explosion4.ogg
Boom5 Sounds/Weapons/Explosives/RLGL/Rocket_Sized_explosion5.ogg
Boom6 Sounds/Weapons/Explosives/RLGL/Rocket_Sized_explosion6.ogg
$limit Rocket/boom 0
Weapons/ScopeZI Sounds/Weapons/Explosives/RLGL/Rocket_Scope_In.ogg
Weapons/ScopeZO Sounds/Weapons/Explosives/RLGL/Rocket_Scope_out.ogg
Weapons/RLSlideout Sounds/Weapons/Explosives/RLGL/Rocket_Scope_Open.ogg
Weapons/RLSlidein Sounds/Weapons/Explosives/RLGL/Rocket_Scope_Close.ogg
Weapons/Helixfire Sounds/Weapons/Explosives/RLGL/Rocket_Helix_Fire.ogg
Weapons/Standby Sounds/Weapons/Explosives/RLGL/Nuke_Standby_noise.ogg
Weapons/Countdown Sounds/Weapons/Explosives/RLGL/Nuke_countdown.ogg
Weapons/SysReady Sounds/Weapons/Explosives/RLGL/Nuke_Ready_noise.ogg
Weapons/Warning Sounds/Weapons/Explosives/RLGL/Nuke_warning_noise.ogg
Weapons/Nukefire Sounds/Weapons/Explosives/RLGL/Rocket_nuke_Fire.ogg
Weapons/NukeCD Sounds/Weapons/Explosives/RLGL/Nuke_cooldown.ogg
Weapons/Nukekaboom Sounds/Weapons/Explosives/RLGL/Nuke_explosion.ogg
$Limit Weapons/nukekaboom 0
//GL
Weapons/GLfire Sounds/Weapons/Explosives/RLGL/Grenade_launcher_fire.ogg
$random Weapons/GLBoom {GL1 GL2}
GL1 Sounds/Weapons/Explosives/RLGL/Grenade_kaboom1.ogg
GL2 Sounds/Weapons/Explosives/RLGL/Grenade_kaboom2.ogg
$random Weapons/Clusterboom {CLB1 CLB2}
CLB1 Sounds/Weapons/Explosives/RLGL/Grenade_Cluster_kaboom1.ogg
CLB2 Sounds/Weapons/Explosives/RLGL/Grenade_Cluster_kaboom2.ogg
Weapons/GrenadeBounce Sounds/Weapons/Explosives/RLGL/Grenade_bounce_sound.ogg
Weapons/Grenadeopen Sounds/Weapons/Explosives/RLGL/Grenade_open.ogg
Weapons/Grenadeload Sounds/Weapons/Explosives/RLGL/Grenade_Load_rocket.ogg
Weapons/Grenadeclose Sounds/Weapons/Explosives/RLGL/Grenade_close.ogg
//Big GL
Weapons/GLfire2 Sounds/Weapons/Explosives/RLGL/Grenade_C4Bloop.wav
$random Weapons/BGLNormFire {BGLNormFire01 BGLNormFire02 BGLNormFire03}
BGLNormFire01 Sounds/Weapons/Explosives/RLGL/BGL_primaryfire_01.ogg
BGLNormFire02 Sounds/Weapons/Explosives/RLGL/BGL_primaryfire_02.ogg
BGLNormFire03 Sounds/Weapons/Explosives/RLGL/BGL_primaryfire_03.ogg
$random Weapons/BGLPipeFire {BGLPipeFire01 BGLPipeFire02 BGLPipeFire03}
BGLPipeFire01 Sounds/Weapons/Explosives/RLGL/BGL_pipefire_01.ogg
BGLPipeFire02 Sounds/Weapons/Explosives/RLGL/BGL_pipefire_02.ogg
BGLPipeFire03 Sounds/Weapons/Explosives/RLGL/BGL_pipefire_03.ogg
Weapons/BGLModeSwap Sounds/Weapons/Explosives/RLGL/BGL_modeswap.ogg
Weapons/BGLReloadStart Sounds/Weapons/Explosives/RLGL/BGL_reload_start.ogg
Weapons/BGLReloadInsert Sounds/Weapons/Explosives/RLGL/BGL_reload_insert.ogg
Weapons/BGLReloadDone Sounds/Weapons/Explosives/RLGL/BGL_reload_done.ogg
//PG
weapons/pickuphr Sounds/Weapons/Rifles/Plasma/Plasma_Rifle_Pickup.ogg
weapons/plasmacellout Sounds/Weapons/Rifles/Plasma/Plasma_rifle_Cell_out.ogg
weapons/plasmacellin Sounds/Weapons/Rifles/Plasma/Plasma_rifle_Cell_In.ogg
weapons/Plasmabeep Sounds/Weapons/Rifles/Plasma/Plasma_Rifle_Beep_noise.ogg
$random weapons/hrballexplode { weapons/plasmax1 weapons/plasmax2 weapons/plasmax3 }
weapons/plasmax1 Sounds/Weapons/Rifles/Plasma/Plasma_ball_explode1.ogg
weapons/plasmax2 Sounds/Weapons/Rifles/Plasma/Plasma_ball_explode2.ogg
weapons/plasmax3 Sounds/Weapons/Rifles/Plasma/Plasma_ball_explode3.ogg
$random weapons/hrfire { plasma1 plasma2 plasma3}
plasma1 Sounds/Weapons/Rifles/Plasma/Plasma_Rifle_fire1.ogg
plasma2 Sounds/Weapons/Rifles/Plasma/Plasma_Rifle_fire2.ogg
plasma3 Sounds/Weapons/Rifles/Plasma/Plasma_Rifle_fire3.ogg
//Railgun
weapons/pickuprg Sounds/Weapons/Railgun/Railgun_Pickup.ogg
$rolloff weapons/rgcharge 300 1800
weapons/rgcharge Sounds/Weapons/Railgun/Railgun_Charge.ogg
weapons/railgunhum Sounds/Weapons/Railgun/Railgun_Humming.ogg
Weapons/RGZIn Sounds/Weapons/Railgun/Railgun_Zoom_in.ogg
Weapons/RGZout Sounds/Weapons/Railgun/Railgun_Zoom_out.ogg
Weapons/Railcellout Sounds/Weapons/Railgun/Railgun_Cell_out.ogg
Weapons/Railcellin Sounds/Weapons/Railgun/Railgun_Cell_In.ogg
Weapons/Railcharge Sounds/Weapons/Railgun/Railgun_Charge.ogg
Weapons/RailPowered Sounds/Weapons/Railgun/Railgun_Powered_Up.ogg
rail/impact Sounds/Weapons/Railgun/Railgun_Impact_Sound.ogg
$rolloff rail/impact 300 800
$limit Rail/impact 0
$random weapons/railgf { Rgun1 Rgun2 Rgun3 }
Rgun1 Sounds/Weapons/Railgun/Railgun_Fire_sound1.ogg
Rgun2 Sounds/Weapons/Railgun/Railgun_Fire_sound2.ogg
Rgun3 Sounds/Weapons/Railgun/Railgun_Fire_sound3.ogg
//BFGs
//BFG9500
weapons/bfgpickup Sounds/Weapons/BFGs/9k/BFG9k_Pickup_sound.ogg
weapons/bfgselect Sounds/Weapons/BFGs/9k/BFG9k_Select_sound.ogg
weapons/bfgfire Sounds/Weapons/BFGs/9k/BFG9k_Firing_sound.ogg
BFG9K/Explode Sounds/Weapons/BFGs/9k/BFG9k_Ball_Explode.ogg
$rolloff weapons/bfgf 600 2200
$rolloff BFG9K/Explode 800 2200
//BFG10k
weapons/pickup15k Sounds/Weapons/BFGs/10k/BFG10k_Pickup_Sound.ogg
weapons/charge15k Sounds/Weapons/BFGs/10k/BFG10k_Charging_sound.ogg
weapons/bfg15kfire Sounds/Weapons/BFGs/10k/BFG10k_Firing_Sound.ogg
weapons/bfg15kidle Sounds/Weapons/BFGs/10k/BFG10k_Idling_sound.ogg
weapons/bfg15kcooldown Sounds/Weapons/BFGs/10k/BFG10k_Cooling_down.ogg
weapons/bfg95explode Sounds/Weapons/BFGs/10k/BFG10k_Impact.ogg
weapons/bfg95kexplode Sounds/Weapons/BFGs/10k/BFG10k_Impact.ogg
$rolloff weapons/charge15k 400 2200
$rolloff weapons/bfg15kfire 600 2200
//Demon tech Rifle
Weapons/DTRpickup Sounds/Weapons/Demontech/Rifle/Dtech_rifle_Pickup.ogg
Weapons/DTRVent Sounds/Weapons/Demontech/Rifle/Dtech_Rifle_Steam.ogg
Weapons/DTRMagout Sounds/Weapons/Demontech/Rifle/Dtech_Rifle_eject.ogg
Weapons/DTRMagin Sounds/Weapons/Demontech/Rifle/Dtech_Rifle_Click.ogg
Weapons/DTRLoad Sounds/Weapons/Demontech/Rifle/Dtech_rifle_load.ogg
weapons/DTRIdle Sounds/Weapons/Demontech/Rifle/Dtech_Rifle_idle.ogg
$random Weapons/DTRFire {DTRFire1 DTRFire2 DTRFire3}
DTRFire1 Sounds/Weapons/Demontech/Rifle/Dtech_Rifle_Fire1.ogg
DTRFire2 Sounds/Weapons/Demontech/Rifle/Dtech_Rifle_Fire2.ogg
DTRFire3 Sounds/Weapons/Demontech/Rifle/Dtech_Rifle_Fire3.ogg
$random Weapons/DTRExplode {DTRKaboom1 DTRKaboom2 DTRKaboom3}
DTRKaboom1 Sounds/Weapons/Demontech/Rifle/Dtech_Rifle_Kaboom1.ogg
DTRKaboom2 Sounds/Weapons/Demontech/Rifle/Dtech_Rifle_Kaboom2.ogg
DTRKaboom3 Sounds/Weapons/Demontech/Rifle/Dtech_Rifle_Kaboom3.ogg
//Demon Tech BFG10K
Weapons/DTBFGPickup Sounds/Weapons/Demontech/BFG10k/DTBFG10k_Pickup_sound.ogg
Weapons/DTBFGAfterfire Sounds/Weapons/Demontech/BFG10k/DTBFG10k_Afterfire_Steam.ogg
Weapons/DTBFGRecharge Sounds/Weapons/Demontech/BFG10k/DTBFG10k_ReCharge.ogg
Weapons/DTBFGBallhum Sounds/Weapons/Demontech/BFG10k/DTBFG10k_Ball_ambiance.ogg
Weapons/DTBFGIdle Sounds/Weapons/Demontech/BFG10k/DTBFG10k_Gun_idle.ogg
$random Weapons/DTBFGCharge {DTBFGCharge1 DTBFGCharge2 DTBFGCharge3}
DTBFGCharge1 Sounds/Weapons/Demontech/BFG10k/DTBFG10k_fire_sound1.ogg
DTBFGCharge2 Sounds/Weapons/Demontech/BFG10k/DTBFG10k_fire_sound2.ogg
DTBFGCharge3 Sounds/Weapons/Demontech/BFG10k/DTBFG10k_fire_sound3.ogg
$random Weapons/DTBFGBallexplode {DTBFGKaboom1 DTBFGKaboom2 DTBFGKaboom3}
DTBFGKaboom1 Sounds/Weapons/Demontech/BFG10k/DTBFG10k_ball_explode1.ogg
DTBFGKaboom2 Sounds/Weapons/Demontech/BFG10k/DTBFG10k_ball_explode2.ogg
DTBFGKaboom3 Sounds/Weapons/Demontech/BFG10k/DTBFG10k_ball_explode3.ogg
$volume DTBFGKaboom1 1.0
$volume DTBFGKaboom2 1.0
$volume DTBFGKaboom3 1.0
$rolloff DTBFGKaboom1 3000 4400
$rolloff DTBFGKaboom2 3000 4400
$rolloff DTBFGKaboom3 3000 4400
//Complexity
//Explosive Magnum
$random Weapons/Deeg {Deegfire1 Deegfire2}
Deegfire1 Sounds/Weapons/pistols/Deeg/Deagle_Fire_sound1.ogg
Deegfire2 Sounds/Weapons/pistols/Deeg/Deagle_Fire_sound2.ogg
Deag/out Sounds/Weapons/pistols/Deeg/Deagle_Mag_out.ogg
Deag/In Sounds/Weapons/pistols/Deeg/Deagle_Mag_in.ogg
Deag/Slide Sounds/Weapons/pistols/Deeg/Deagle_Cocking.ogg
Deag/ADSIn Sounds/Weapons/pistols/Deeg/Deagle_ADS_in.ogg
Deag/ADSOut Sounds/Weapons/pistols/Deeg/Deagle_ADS_out.ogg
//Havok Screamer
Weapons/Havokcooldown Sounds/Weapons/HSBFG/Havok_Cooldown_sound.ogg
Weapons/Havokpickup Sounds/Weapons/HSBFG/Havok_Pickup_Sound.ogg
Weapons/Havokcharge Sounds/Weapons/HSBFG/Havok_Charging_up.ogg
Weapons/Havokbeamstart Sounds/Weapons/HSBFG/Havok_Beam_start.ogg
Weapons/HavokBeamloop Sounds/Weapons/HSBFG/Havok_Beam_looping.ogg
Weapons/Havokbeamstop Sounds/Weapons/HSBFG/Havok_Beam_Stop.ogg
$random Weapons/Havokidle {HIdle1 Hidle2 Hidle3}
Hidle1 Sounds/Weapons/HSBFG/Havok_idle_noise1.ogg
Hidle2 Sounds/Weapons/HSBFG/Havok_idle_noise2.ogg
Hidle3 Sounds/Weapons/HSBFG/Havok_idle_noise3.ogg
$Volume Hidle1 0.5
$Volume Hidle2 0.5
$Volume Hidle3 0.5
$Random Weapons/Havokaltffire {Hfire1 Hfire2 Hfire3}
Hfire1 Sounds/Weapons/HSBFG/Havok_fire_Noise1.ogg
Hfire2 Sounds/Weapons/HSBFG/Havok_fire_Noise2.ogg
Hfire3 Sounds/Weapons/HSBFG/Havok_fire_Noise3.ogg
$random Weapons/Havokimpact {Himpact1 Himpact2 Himpact3}
Himpact1 Sounds/Weapons/HSBFG/Havok_impact_Sound1.ogg
Himpact2 Sounds/Weapons/HSBFG/Havok_impact_Sound2.ogg
Himpact3 Sounds/Weapons/HSBFG/Havok_impact_Sound3.ogg
$Volume HImpact1 0.1
$Volume HImpact2 0.1
$Volume HImpact3 0.1
//Devastator BFG
devastator/charge Sounds/Weapons/Deva/Deva_Charging_sound.ogg
devastator/fire Sounds/Weapons/Deva/Deva_Firing_sound.ogg
devastator/fly Sounds/Weapons/Deva/Deva_ball_Fly_sound.ogg
devastator/explode Sounds/Weapons/Deva/Deva_ball_Explosion_sound.ogg
$rolloff devastator/explode 1000 2400
devastator/idle Sounds/Weapons/Deva/Deva_Idle_humming.ogg
devastator/up Sounds/Weapons/Deva/Deva_up_sound.ogg
$random DevaProj/Hum {Hum1 Hum2 Hum3}
Hum1 Sounds/Weapons/Deva/Deva_Proj_Humming1.ogg
Hum2 Sounds/Weapons/Deva/Deva_Proj_Humming2.ogg
$Random DevProj/Explode {Exp1 Exp2 Exp3}
Exp1 Sounds/Weapons/Deva/Deva_Proj_Explosion1.ogg
Exp2 Sounds/Weapons/Deva/Deva_Proj_Explosion2.ogg
Exp3 Sounds/Weapons/Deva/Deva_Proj_Explosion3.ogg
//Explosive shotguns
$random Weapons/ESGfire {ESGfire1 ESGfire2 ESGfire3}
ESGfire1 Sounds/Weapons/shotguns/Explosive/Explosive_Lever_fire1.ogg
ESGfire2 Sounds/Weapons/shotguns/Explosive/Explosive_Lever_fire2.ogg
ESGfire3 Sounds/Weapons/shotguns/Explosive/Explosive_Lever_fire3.ogg
weapons/LeverUp Sounds/Weapons/shotguns/Explosive/Explosive_Lever_Up.ogg
weapons/LeverDown Sounds/Weapons/shotguns/Explosive/Explosive_Lever_Down.ogg
$random weapons/ExShellsert { ExShell1 ExShell2 ExShell3 ExShell4 }
ExShell1 Sounds/Weapons/shotguns/Explosive/Explosive_Shell_load1.ogg
ExShell2 Sounds/Weapons/shotguns/Explosive/Explosive_Shell_load2.ogg
ExShell3 Sounds/Weapons/shotguns/Explosive/Explosive_Shell_load3.ogg
ExShell4 Sounds/Weapons/shotguns/Explosive/Explosive_Shell_load4.ogg
$random Levergun/Explode {LExplode1 LExplode2 LExplode3 LExplode4 LExplode5 LExplode6}
LExplode1 Sounds/Weapons/shotguns/Explosive/Kaboompellets/Levergun_Pellet_Kaboom1.ogg
LExplode2 Sounds/Weapons/shotguns/Explosive/Kaboompellets/Levergun_Pellet_Kaboom2.ogg
LExplode3 Sounds/Weapons/shotguns/Explosive/Kaboompellets/Levergun_Pellet_Kaboom3.ogg
LExplode4 Sounds/Weapons/shotguns/Explosive/Kaboompellets/Levergun_Pellet_Kaboom4.ogg
LExplode5 Sounds/Weapons/shotguns/Explosive/Kaboompellets/Levergun_Pellet_Kaboom5.ogg
LExplode6 Sounds/Weapons/shotguns/Explosive/Kaboompellets/Levergun_Pellet_Kaboom6.ogg
$random Sawedoff/Explode {SOExplode1 SOExplode2 SOExplode3 SOExplode4 SOExplode5 SOExplode6}
SOExplode1 Sounds/Weapons/shotguns/Explosive/Kaboompellets/Sawed_off_Kaboom1.ogg
SOExplode2 Sounds/Weapons/shotguns/Explosive/Kaboompellets/Sawed_off_Kaboom2.ogg
SOExplode3 Sounds/Weapons/shotguns/Explosive/Kaboompellets/Sawed_off_Kaboom3.ogg
SOExplode4 Sounds/Weapons/shotguns/Explosive/Kaboompellets/Sawed_off_Kaboom4.ogg
SOExplode5 Sounds/Weapons/shotguns/Explosive/Kaboompellets/Sawed_off_Kaboom5.ogg
SOExplode6 Sounds/Weapons/shotguns/Explosive/Kaboompellets/Sawed_off_Kaboom6.ogg
$random Weapons/ESSGFire {ESSGFire1 ESSGFire2 ESSGFire3}
ESSGFire1 Sounds/Weapons/shotguns/Explosive/Shotvolver_fire1.ogg
ESSGFire2 Sounds/Weapons/shotguns/Explosive/Shotvolver_fire2.ogg
ESSGFire3 Sounds/Weapons/shotguns/Explosive/Shotvolver_fire3.ogg
Weapons/ESSGhammer Sounds/Weapons/shotguns/Explosive/Shotvolver_hammer.ogg
Weapons/Revspin Sounds/Weapons/shotguns/Explosive/Shotvolver_spin.ogg
$random Weapons/EXSOFire {EXSOFire1 EXSOFire2 EXSOFire3}
EXSOFire1 Sounds/Weapons/shotguns/Explosive/Sawed_off_fire1.ogg
EXSOFire2 Sounds/Weapons/shotguns/Explosive/Sawed_off_fire2.ogg
EXSOFire3 Sounds/Weapons/shotguns/Explosive/Sawed_off_fire3.ogg
$random Weapons/EXSOAltfire {EXSOAltfire1 EXSOAltfire2 EXSOAltfire3}
EXSOAltfire1 Sounds/Weapons/shotguns/Explosive/Sawed_off_altfire1.ogg
EXSOAltfire2 Sounds/Weapons/shotguns/Explosive/Sawed_off_altfire2.ogg
EXSOAltfire3 Sounds/Weapons/shotguns/Explosive/Sawed_off_altfire3.ogg
weapons/exsawedopen Sounds/Weapons/shotguns/Explosive/XSO_Open.ogg
weapons/exshellslide Sounds/Weapons/shotguns/Explosive/XSO_Insert_Shell.ogg
weapons/exsawedclose Sounds/Weapons/shotguns/Explosive/XSO_Close.ogg
$random Weapons/EXSOTriggerPull {extrigger1 extrigger2 extrigger3}
extrigger1 Sounds/Weapons/shotguns/Explosive/Sawed_off_triggerpull1.wav
extrigger2 Sounds/Weapons/shotguns/Explosive/Sawed_off_triggerpull2.wav
extrigger3 Sounds/Weapons/shotguns/Explosive/Sawed_off_triggerpull3.wav
//Explosive minigun
$random Weapons/Cannonfire {Cannon1 Cannon2 Cannon3}
Cannon1 Sounds/Weapons/Rifles/explosive/Explosive_Minigun_fire1.ogg
Cannon2 Sounds/Weapons/Rifles/explosive/Explosive_Minigun_fire2.ogg
Cannon3 Sounds/Weapons/Rifles/explosive/Explosive_Minigun_fire3.ogg
Weapons/Cannonspin Sounds/Weapons/Rifles/explosive/Explosive_Minigun_Cannonspin.ogg
Weapons/CannonBuzz Sounds/Weapons/Rifles/explosive/Explosive_minigun_buzzing.ogg
$limit HMGexplode1 0
$limit HMGexplode2 0
$limit HMGexplode3 0
$limit HMGexplode4 0
$limit HMGexplode5 0
$limit HMGexplode6 0
$volume HMGexplode1 0.5
$volume HMGexplode2 0.5
$volume HMGexplode3 0.5
$volume HMGexplode4 0.5
$volume HMGexplode5 0.5
$volume HMGexplode6 0.5
$random HMG/Kaboom {HMGExplode1 HMGExplode2 HMGExplode3 HMGExplode4 HMGExplode5 HMGExplode6}
HMGExplode1 Sounds/Weapons/Heavylauncherrifle/Explosive_minigun_Kaboom1.ogg
HMGExplode2 Sounds/Weapons/Heavylauncherrifle/Explosive_minigun_Kaboom2.ogg
HMGExplode3 Sounds/Weapons/Heavylauncherrifle/Explosive_minigun_Kaboom3.ogg
HMGExplode4 Sounds/Weapons/Heavylauncherrifle/Explosive_minigun_Kaboom4.ogg
HMGExplode5 Sounds/Weapons/Heavylauncherrifle/Explosive_minigun_Kaboom5.ogg
HMGExplode6 Sounds/Weapons/Heavylauncherrifle/Explosive_minigun_Kaboom6.ogg
EHMG/Spinup Sounds/Weapons/Heavylauncherrifle/Eminigun_Spin_up.ogg
EHMG/Spindown Sounds/Weapons/Heavylauncherrifle/Eminigun_Spin_down.ogg
EHMG/Spinning Sounds/Weapons/Heavylauncherrifle/Eminigun_Spinning.ogg
//LCA
$random Hexa/Mainefire {HexMF1 HexMF2 HexMF3}
HexMF1 Sounds/Weapons/shotguns/Hexa/Hexa_Shotgun_Normfire1.ogg
HexMF2 Sounds/Weapons/shotguns/Hexa/Hexa_Shotgun_Normfire2.ogg
HexMF3 Sounds/Weapons/shotguns/Hexa/Hexa_Shotgun_Normfire3.ogg
$random Hexa/Altfire {HexAF1 HexAF2 HexAF3}
HexAF1 Sounds/Weapons/shotguns/Hexa/Hexa_Shotgun_Altfire1.ogg
HexAF2 Sounds/Weapons/shotguns/Hexa/Hexa_Shotgun_Altfire2.ogg
HexAF3 Sounds/Weapons/shotguns/Hexa/Hexa_Shotgun_Altfire3.ogg
Weapons/Hexaopen Sounds/Weapons/shotguns/Hexa/Hexa_Shotgun_Open.ogg
Weapons/Hexaload Sounds/Weapons/shotguns/Hexa/Hexa_Shotgun_In.ogg
Weapons/HexaClose Sounds/Weapons/shotguns/Hexa/Hexa_Shotgun_Close.ogg