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subanimations.asm
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subanimations.asm
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SubanimationPointers:
table_width 2
dw Subanim_0Star
dw Subanim_0StarTwice
dw Subanim_0StarThrice
dw Subanim_0StarDescending
dw Subanim_1StarBigMoving
dw Subanim_1StarBig
dw Subanim_0BallTossHigh
dw Subanim_0BallTossMiddle
dw Subanim_0BallTossLow
dw Subanim_0BallShakeEnemy
dw Subanim_0BallPoofEnemy
dw Subanim_0BallBlock
dw Subanim_1FlameColumn1
dw Subanim_1FlameColumn2
dw Subanim_1FlameColumn3
dw Subanim_0Scratches
dw Subanim_1Tornado
dw Subanim_1Flames
dw Subanim_0Heart_1Music
dw Subanim_1BlobToss
dw Subanim_1BlobDripEnemy
dw Subanim_1Shout
dw Subanim_0Slice
dw Subanim_0BirdiesCirclingEnemy
dw Subanim_1SwordsCircling
dw Subanim_1CloudToss
dw Subanim_0WaterColumns
dw Subanim_1SeedToss
dw Subanim_1SeedLand
dw Subanim_0RocksLift
dw Subanim_0RocksToss
dw Subanim_1FlameBeam
dw Subanim_1FlameStar
dw Subanim_0Circles_1Squares_CenteringEnemy
dw Subanim_0Circle_1Square_TossBack
dw Subanim_0Bind
dw Subanim_0StatusParalyzed
dw Subanim_0StatusConfused
dw Subanim_0StatusConfusedEnemy
dw Subanim_0StatusPoisoned
dw Subanim_1Sand
dw Subanim_1LightningBall
dw Subanim_0SliceBothSides
dw Subanim_1Lightning
dw Subanim_0WaterDroplets
dw Subanim_0CirclesCentering
dw Subanim_0Beam
dw Subanim_0IceRise
dw Subanim_0RocksFallEnemy
dw Subanim_0SoundWave
dw Subanim_0Circle_1Square_HalfToss ; unused
dw Subanim_1Barrier
dw Subanim_1Selfdestruct
dw Subanim_0WaterBubbles
dw Subanim_0CirclesFalling
dw Subanim_0StringShot
dw Subanim_0IceFall
dw Subanim_0Circle_1Square_Appears ; unused
dw Subanim_0StatusSleep
dw Subanim_0StatusSleepEnemy
dw Subanim_0Water_1Fire_Barrier ; unused
dw Subanim_0Water_1Fire_Geyser ; unused
dw Subanim_1StarBigToss
dw Subanim_1StarsSmallToss
dw Subanim_1MusicCirclingEnemy
dw Subanim_1CircleBlackToss
dw Subanim_1ExplosionSmallEnemy
dw Subanim_0Circle_1Square_Closing
dw Subanim_1LeavesToss
dw Subanim_0HornJabTwice
dw Subanim_0HornJabThrice
dw Subanim_0BallPoof
dw Subanim_2TradeBallDrop
dw Subanim_2TradeBallShake
dw Subanim_2TradeBallAppear
dw Subanim_2TradeBallPoof
dw Subanim_0EggShaking
dw Subanim_1TriangleToss
dw Subanim_1SphereBig
dw Subanim_1SphereBigRise
dw Subanim_1SphereBigFall
dw Subanim_0Shell
dw Subanim_0CoinBounce
dw Subanim_0SafariRock
dw Subanim_0SafariBait
dw Subanim_0StarHigh
assert_table_length NUM_SUBANIMS
; format:
; subanim type, count
; REPT count
; db frame block id, base coordinate id, frame block mode
; ENDR
MACRO subanim
db (\1 << 5) | \2
ENDM
Subanim_1StarBigMoving:
subanim SUBANIMTYPE_HFLIP, 3
db FRAMEBLOCK_02, BASECOORD_1A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_02, BASECOORD_10, FRAMEBLOCKMODE_00
db FRAMEBLOCK_02, BASECOORD_03, FRAMEBLOCKMODE_00
Subanim_1StarBig:
subanim SUBANIMTYPE_HFLIP, 1
db FRAMEBLOCK_02, BASECOORD_10, FRAMEBLOCKMODE_00
Subanim_0BallTossLow:
subanim SUBANIMTYPE_NORMAL, 11
db FRAMEBLOCK_03, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_44, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_94, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_60, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_76, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_9F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_8D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_A0, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_1A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_A1, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_34, FRAMEBLOCKMODE_00
Subanim_0BallTossMiddle:
subanim SUBANIMTYPE_NORMAL, 11
db FRAMEBLOCK_03, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_A2, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_31, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_A3, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_32, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_A4, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_92, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_A5, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_15, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_A6, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_34, FRAMEBLOCKMODE_00
Subanim_0BallTossHigh:
subanim SUBANIMTYPE_NORMAL, 11
db FRAMEBLOCK_03, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_A2, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_93, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_61, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_73, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_A7, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_33, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_A8, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_0E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_A9, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_34, FRAMEBLOCKMODE_00
Subanim_0BallShakeEnemy:
subanim SUBANIMTYPE_NORMAL, 4
db FRAMEBLOCK_03, BASECOORD_21, FRAMEBLOCKMODE_04
db FRAMEBLOCK_04, BASECOORD_21, FRAMEBLOCKMODE_04
db FRAMEBLOCK_03, BASECOORD_21, FRAMEBLOCKMODE_04
db FRAMEBLOCK_05, BASECOORD_21, FRAMEBLOCKMODE_04
Subanim_0BallPoofEnemy:
subanim SUBANIMTYPE_HFLIP, 6
db FRAMEBLOCK_06, BASECOORD_1B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_07, BASECOORD_1B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_08, BASECOORD_36, FRAMEBLOCKMODE_00
db FRAMEBLOCK_09, BASECOORD_36, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0A, BASECOORD_15, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0A, BASECOORD_15, FRAMEBLOCKMODE_00
Subanim_0BallBlock:
subanim SUBANIMTYPE_NORMAL, 4
db FRAMEBLOCK_01, BASECOORD_2D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_2F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_35, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_4D, FRAMEBLOCKMODE_00
Subanim_0StarHigh:
subanim SUBANIMTYPE_HFLIP, 1
db FRAMEBLOCK_01, BASECOORD_9D, FRAMEBLOCKMODE_00
Subanim_1Flames:
subanim SUBANIMTYPE_HFLIP, 12
db FRAMEBLOCK_0B, BASECOORD_26, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0C, BASECOORD_26, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0B, BASECOORD_26, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0C, BASECOORD_26, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0B, BASECOORD_28, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0C, BASECOORD_28, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0B, BASECOORD_28, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0C, BASECOORD_28, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0B, BASECOORD_27, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0C, BASECOORD_27, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0B, BASECOORD_27, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0C, BASECOORD_27, FRAMEBLOCKMODE_00
Subanim_1Lightning:
subanim SUBANIMTYPE_HFLIP, 11
db FRAMEBLOCK_0D, BASECOORD_03, FRAMEBLOCKMODE_03
db FRAMEBLOCK_0E, BASECOORD_03, FRAMEBLOCKMODE_03
db FRAMEBLOCK_0F, BASECOORD_03, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0D, BASECOORD_11, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0D, BASECOORD_11, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0D, BASECOORD_37, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0D, BASECOORD_37, FRAMEBLOCKMODE_00
db FRAMEBLOCK_10, BASECOORD_21, FRAMEBLOCKMODE_00
db FRAMEBLOCK_10, BASECOORD_21, FRAMEBLOCKMODE_00
db FRAMEBLOCK_11, BASECOORD_1B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_11, BASECOORD_1B, FRAMEBLOCKMODE_00
Subanim_0WaterDroplets:
subanim SUBANIMTYPE_HFLIP, 12
db FRAMEBLOCK_12, BASECOORD_01, FRAMEBLOCKMODE_00
db FRAMEBLOCK_12, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_12, BASECOORD_1B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_12, BASECOORD_25, FRAMEBLOCKMODE_00
db FRAMEBLOCK_13, BASECOORD_38, FRAMEBLOCKMODE_00
db FRAMEBLOCK_13, BASECOORD_38, FRAMEBLOCKMODE_02
db FRAMEBLOCK_14, BASECOORD_38, FRAMEBLOCKMODE_00
db FRAMEBLOCK_14, BASECOORD_38, FRAMEBLOCKMODE_02
db FRAMEBLOCK_15, BASECOORD_38, FRAMEBLOCKMODE_00
db FRAMEBLOCK_15, BASECOORD_38, FRAMEBLOCKMODE_00
db FRAMEBLOCK_16, BASECOORD_38, FRAMEBLOCKMODE_00
db FRAMEBLOCK_16, BASECOORD_38, FRAMEBLOCKMODE_00
Subanim_0Heart_1Music:
subanim SUBANIMTYPE_COORDFLIP, 9
db FRAMEBLOCK_17, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_17, BASECOORD_39, FRAMEBLOCKMODE_00
db FRAMEBLOCK_17, BASECOORD_3A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_17, BASECOORD_3B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_17, BASECOORD_3C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_17, BASECOORD_3D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_17, BASECOORD_3E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_17, BASECOORD_3F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_17, BASECOORD_1F, FRAMEBLOCKMODE_00
Subanim_0Star:
subanim SUBANIMTYPE_HFLIP, 1
db FRAMEBLOCK_01, BASECOORD_17, FRAMEBLOCKMODE_00
Subanim_0StarTwice:
subanim SUBANIMTYPE_HFLIP, 2
db FRAMEBLOCK_01, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_01, BASECOORD_1D, FRAMEBLOCKMODE_00
Subanim_0StarThrice:
subanim SUBANIMTYPE_HFLIP, 3
db FRAMEBLOCK_01, BASECOORD_12, FRAMEBLOCKMODE_00
db FRAMEBLOCK_01, BASECOORD_15, FRAMEBLOCKMODE_00
db FRAMEBLOCK_01, BASECOORD_1C, FRAMEBLOCKMODE_00
Subanim_0StarDescending:
subanim SUBANIMTYPE_HFLIP, 4
db FRAMEBLOCK_01, BASECOORD_0B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_01, BASECOORD_11, FRAMEBLOCKMODE_00
db FRAMEBLOCK_01, BASECOORD_18, FRAMEBLOCKMODE_00
db FRAMEBLOCK_01, BASECOORD_1D, FRAMEBLOCKMODE_00
Subanim_1FlameColumn1:
subanim SUBANIMTYPE_HFLIP, 3
db FRAMEBLOCK_0C, BASECOORD_20, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0C, BASECOORD_21, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0C, BASECOORD_23, FRAMEBLOCKMODE_00
Subanim_1FlameColumn2:
subanim SUBANIMTYPE_HFLIP, 6
db FRAMEBLOCK_0C, BASECOORD_20, FRAMEBLOCKMODE_02
db FRAMEBLOCK_0C, BASECOORD_15, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0C, BASECOORD_21, FRAMEBLOCKMODE_02
db FRAMEBLOCK_0C, BASECOORD_17, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0C, BASECOORD_23, FRAMEBLOCKMODE_02
db FRAMEBLOCK_0C, BASECOORD_19, FRAMEBLOCKMODE_00
Subanim_1FlameColumn3:
subanim SUBANIMTYPE_HFLIP, 9
db FRAMEBLOCK_0C, BASECOORD_20, FRAMEBLOCKMODE_02
db FRAMEBLOCK_0C, BASECOORD_15, FRAMEBLOCKMODE_02
db FRAMEBLOCK_0C, BASECOORD_07, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0C, BASECOORD_21, FRAMEBLOCKMODE_02
db FRAMEBLOCK_0C, BASECOORD_17, FRAMEBLOCKMODE_02
db FRAMEBLOCK_0C, BASECOORD_09, FRAMEBLOCKMODE_00
db FRAMEBLOCK_0C, BASECOORD_23, FRAMEBLOCKMODE_02
db FRAMEBLOCK_0C, BASECOORD_19, FRAMEBLOCKMODE_02
db FRAMEBLOCK_0C, BASECOORD_0C, FRAMEBLOCKMODE_00
Subanim_1FlameBeam:
subanim SUBANIMTYPE_REVERSE, 5
db FRAMEBLOCK_0C, BASECOORD_30, FRAMEBLOCKMODE_03
db FRAMEBLOCK_0C, BASECOORD_40, FRAMEBLOCKMODE_03
db FRAMEBLOCK_0C, BASECOORD_41, FRAMEBLOCKMODE_03
db FRAMEBLOCK_0C, BASECOORD_42, FRAMEBLOCKMODE_03
db FRAMEBLOCK_0C, BASECOORD_21, FRAMEBLOCKMODE_00
Subanim_0Beam:
subanim SUBANIMTYPE_HVFLIP, 14
db FRAMEBLOCK_18, BASECOORD_43, FRAMEBLOCKMODE_02
db FRAMEBLOCK_75, BASECOORD_52, FRAMEBLOCKMODE_04
db FRAMEBLOCK_19, BASECOORD_43, FRAMEBLOCKMODE_02
db FRAMEBLOCK_75, BASECOORD_63, FRAMEBLOCKMODE_04
db FRAMEBLOCK_1A, BASECOORD_43, FRAMEBLOCKMODE_02
db FRAMEBLOCK_75, BASECOORD_4D, FRAMEBLOCKMODE_04
db FRAMEBLOCK_1B, BASECOORD_43, FRAMEBLOCKMODE_02
db FRAMEBLOCK_75, BASECOORD_97, FRAMEBLOCKMODE_04
db FRAMEBLOCK_1C, BASECOORD_43, FRAMEBLOCKMODE_02
db FRAMEBLOCK_75, BASECOORD_98, FRAMEBLOCKMODE_04
db FRAMEBLOCK_1D, BASECOORD_43, FRAMEBLOCKMODE_02
db FRAMEBLOCK_75, BASECOORD_58, FRAMEBLOCKMODE_04
db FRAMEBLOCK_1E, BASECOORD_43, FRAMEBLOCKMODE_02
db FRAMEBLOCK_75, BASECOORD_1B, FRAMEBLOCKMODE_00
Subanim_0IceRise:
subanim SUBANIMTYPE_HFLIP, 4
db FRAMEBLOCK_1F, BASECOORD_24, FRAMEBLOCKMODE_00
db FRAMEBLOCK_20, BASECOORD_20, FRAMEBLOCKMODE_00
db FRAMEBLOCK_21, BASECOORD_1A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_22, BASECOORD_15, FRAMEBLOCKMODE_00
Subanim_0RocksFallEnemy:
subanim SUBANIMTYPE_HFLIP, 18
db FRAMEBLOCK_23, BASECOORD_00, FRAMEBLOCKMODE_02
db FRAMEBLOCK_23, BASECOORD_02, FRAMEBLOCKMODE_02
db FRAMEBLOCK_23, BASECOORD_04, FRAMEBLOCKMODE_00
db FRAMEBLOCK_23, BASECOORD_07, FRAMEBLOCKMODE_02
db FRAMEBLOCK_23, BASECOORD_02, FRAMEBLOCKMODE_02
db FRAMEBLOCK_23, BASECOORD_04, FRAMEBLOCKMODE_00
db FRAMEBLOCK_23, BASECOORD_0E, FRAMEBLOCKMODE_02
db FRAMEBLOCK_23, BASECOORD_02, FRAMEBLOCKMODE_02
db FRAMEBLOCK_23, BASECOORD_0C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_25, BASECOORD_07, FRAMEBLOCKMODE_00
db FRAMEBLOCK_25, BASECOORD_0E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_25, BASECOORD_15, FRAMEBLOCKMODE_00
db FRAMEBLOCK_24, BASECOORD_24, FRAMEBLOCKMODE_02
db FRAMEBLOCK_23, BASECOORD_1C, FRAMEBLOCKMODE_02
db FRAMEBLOCK_23, BASECOORD_23, FRAMEBLOCKMODE_00
db FRAMEBLOCK_23, BASECOORD_21, FRAMEBLOCKMODE_02
db FRAMEBLOCK_24, BASECOORD_28, FRAMEBLOCKMODE_00
db FRAMEBLOCK_24, BASECOORD_28, FRAMEBLOCKMODE_00
Subanim_0Scratches:
subanim SUBANIMTYPE_HFLIP, 12
db FRAMEBLOCK_26, BASECOORD_0E, FRAMEBLOCKMODE_02
db FRAMEBLOCK_26, BASECOORD_16, FRAMEBLOCKMODE_02
db FRAMEBLOCK_26, BASECOORD_1C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_27, BASECOORD_0E, FRAMEBLOCKMODE_02
db FRAMEBLOCK_27, BASECOORD_16, FRAMEBLOCKMODE_02
db FRAMEBLOCK_27, BASECOORD_1C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_28, BASECOORD_0E, FRAMEBLOCKMODE_02
db FRAMEBLOCK_28, BASECOORD_16, FRAMEBLOCKMODE_02
db FRAMEBLOCK_28, BASECOORD_1C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_29, BASECOORD_0E, FRAMEBLOCKMODE_02
db FRAMEBLOCK_29, BASECOORD_16, FRAMEBLOCKMODE_02
db FRAMEBLOCK_29, BASECOORD_1C, FRAMEBLOCKMODE_00
Subanim_0Slice:
subanim SUBANIMTYPE_HFLIP, 12
db FRAMEBLOCK_2A, BASECOORD_05, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2B, BASECOORD_05, FRAMEBLOCKMODE_02
db FRAMEBLOCK_2B, BASECOORD_0C, FRAMEBLOCKMODE_02
db FRAMEBLOCK_2A, BASECOORD_11, FRAMEBLOCKMODE_04
db FRAMEBLOCK_2B, BASECOORD_11, FRAMEBLOCKMODE_02
db FRAMEBLOCK_2B, BASECOORD_17, FRAMEBLOCKMODE_02
db FRAMEBLOCK_2A, BASECOORD_1B, FRAMEBLOCKMODE_04
db FRAMEBLOCK_2B, BASECOORD_1B, FRAMEBLOCKMODE_02
db FRAMEBLOCK_2B, BASECOORD_20, FRAMEBLOCKMODE_02
db FRAMEBLOCK_2A, BASECOORD_2F, FRAMEBLOCKMODE_04
db FRAMEBLOCK_2C, BASECOORD_00, FRAMEBLOCKMODE_02
db FRAMEBLOCK_2C, BASECOORD_00, FRAMEBLOCKMODE_00
Subanim_1Tornado:
subanim SUBANIMTYPE_REVERSE, 8
db FRAMEBLOCK_2D, BASECOORD_44, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2E, BASECOORD_45, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2D, BASECOORD_46, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2E, BASECOORD_47, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2D, BASECOORD_48, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2E, BASECOORD_49, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2D, BASECOORD_2F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2E, BASECOORD_1A, FRAMEBLOCKMODE_00
Subanim_0SoundWave:
subanim SUBANIMTYPE_HVFLIP, 10
db FRAMEBLOCK_2F, BASECOORD_46, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2F, BASECOORD_4A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2F, BASECOORD_4B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2F, BASECOORD_4C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2F, BASECOORD_4D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2F, BASECOORD_4E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2F, BASECOORD_4F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2F, BASECOORD_50, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2F, BASECOORD_2E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_2F, BASECOORD_51, FRAMEBLOCKMODE_00
Subanim_1BlobToss:
subanim SUBANIMTYPE_REVERSE, 6
db FRAMEBLOCK_30, BASECOORD_31, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_32, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_92, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_0E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_10, FRAMEBLOCKMODE_00
Subanim_1BlobDripEnemy:
subanim SUBANIMTYPE_HFLIP, 9
db FRAMEBLOCK_30, BASECOORD_10, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_10, FRAMEBLOCKMODE_03
db FRAMEBLOCK_31, BASECOORD_1C, FRAMEBLOCKMODE_04
db FRAMEBLOCK_31, BASECOORD_21, FRAMEBLOCKMODE_04
db FRAMEBLOCK_31, BASECOORD_26, FRAMEBLOCKMODE_00
db FRAMEBLOCK_30, BASECOORD_10, FRAMEBLOCKMODE_02
db FRAMEBLOCK_31, BASECOORD_1D, FRAMEBLOCKMODE_04
db FRAMEBLOCK_31, BASECOORD_22, FRAMEBLOCKMODE_04
db FRAMEBLOCK_31, BASECOORD_27, FRAMEBLOCKMODE_00
Subanim_1CircleBlackToss:
subanim SUBANIMTYPE_REVERSE, 5
db FRAMEBLOCK_03, BASECOORD_31, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_32, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_92, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_0E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_03, BASECOORD_10, FRAMEBLOCKMODE_00
Subanim_1ExplosionSmallEnemy:
subanim SUBANIMTYPE_HFLIP, 3
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_08, FRAMEBLOCKMODE_00
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_08, FRAMEBLOCKMODE_00
db FRAMEBLOCK_5A, BASECOORD_08, FRAMEBLOCKMODE_00
Subanim_1Shout:
subanim SUBANIMTYPE_HVFLIP, 2
db FRAMEBLOCK_35, BASECOORD_52, FRAMEBLOCKMODE_00
db FRAMEBLOCK_35, BASECOORD_53, FRAMEBLOCKMODE_00
Subanim_0BirdiesCirclingEnemy:
subanim SUBANIMTYPE_HFLIP, 4
db FRAMEBLOCK_36, BASECOORD_54, FRAMEBLOCKMODE_00
db FRAMEBLOCK_36, BASECOORD_55, FRAMEBLOCKMODE_00
db FRAMEBLOCK_37, BASECOORD_56, FRAMEBLOCKMODE_00
db FRAMEBLOCK_37, BASECOORD_57, FRAMEBLOCKMODE_00
Subanim_1SwordsCircling:
subanim SUBANIMTYPE_ENEMY, 4
db FRAMEBLOCK_36, BASECOORD_54, FRAMEBLOCKMODE_00
db FRAMEBLOCK_36, BASECOORD_55, FRAMEBLOCKMODE_00
db FRAMEBLOCK_37, BASECOORD_56, FRAMEBLOCKMODE_00
db FRAMEBLOCK_37, BASECOORD_57, FRAMEBLOCKMODE_00
Subanim_1MusicCirclingEnemy:
subanim SUBANIMTYPE_HFLIP, 6
db FRAMEBLOCK_17, BASECOORD_54, FRAMEBLOCKMODE_00
db FRAMEBLOCK_17, BASECOORD_55, FRAMEBLOCKMODE_00
db FRAMEBLOCK_17, BASECOORD_0E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_17, BASECOORD_56, FRAMEBLOCKMODE_00
db FRAMEBLOCK_17, BASECOORD_57, FRAMEBLOCKMODE_00
db FRAMEBLOCK_17, BASECOORD_13, FRAMEBLOCKMODE_00
Subanim_1CloudToss:
subanim SUBANIMTYPE_REVERSE, 12
db FRAMEBLOCK_38, BASECOORD_31, FRAMEBLOCKMODE_00
db FRAMEBLOCK_39, BASECOORD_31, FRAMEBLOCKMODE_00
db FRAMEBLOCK_38, BASECOORD_32, FRAMEBLOCKMODE_00
db FRAMEBLOCK_39, BASECOORD_32, FRAMEBLOCKMODE_00
db FRAMEBLOCK_38, BASECOORD_92, FRAMEBLOCKMODE_00
db FRAMEBLOCK_39, BASECOORD_92, FRAMEBLOCKMODE_00
db FRAMEBLOCK_38, BASECOORD_0E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_39, BASECOORD_0E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_38, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_39, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_38, BASECOORD_10, FRAMEBLOCKMODE_00
db FRAMEBLOCK_39, BASECOORD_10, FRAMEBLOCKMODE_00
Subanim_0WaterColumns:
subanim SUBANIMTYPE_HFLIP, 16
db FRAMEBLOCK_3A, BASECOORD_08, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3B, BASECOORD_08, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3C, BASECOORD_08, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3D, BASECOORD_08, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3E, BASECOORD_08, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3F, BASECOORD_08, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3E, BASECOORD_08, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3F, BASECOORD_08, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3A, BASECOORD_0B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3B, BASECOORD_0B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3C, BASECOORD_0B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3D, BASECOORD_0B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3E, BASECOORD_0B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3F, BASECOORD_0B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3E, BASECOORD_0B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3F, BASECOORD_0B, FRAMEBLOCKMODE_00
Subanim_1SeedToss:
subanim SUBANIMTYPE_REVERSE, 4
db FRAMEBLOCK_40, BASECOORD_31, FRAMEBLOCKMODE_00
db FRAMEBLOCK_40, BASECOORD_32, FRAMEBLOCKMODE_00
db FRAMEBLOCK_40, BASECOORD_92, FRAMEBLOCKMODE_00
db FRAMEBLOCK_40, BASECOORD_15, FRAMEBLOCKMODE_00
Subanim_1SeedLand:
subanim SUBANIMTYPE_HFLIP, 3
db FRAMEBLOCK_41, BASECOORD_58, FRAMEBLOCKMODE_00
db FRAMEBLOCK_41, BASECOORD_59, FRAMEBLOCKMODE_00
db FRAMEBLOCK_41, BASECOORD_21, FRAMEBLOCKMODE_00
Subanim_0RocksLift:
subanim SUBANIMTYPE_ENEMY, 15
db FRAMEBLOCK_24, BASECOORD_9A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_23, BASECOORD_1B, FRAMEBLOCKMODE_02
db FRAMEBLOCK_24, BASECOORD_22, FRAMEBLOCKMODE_00
db FRAMEBLOCK_23, BASECOORD_16, FRAMEBLOCKMODE_02
db FRAMEBLOCK_23, BASECOORD_1D, FRAMEBLOCKMODE_02
db FRAMEBLOCK_24, BASECOORD_98, FRAMEBLOCKMODE_00
db FRAMEBLOCK_25, BASECOORD_2C, FRAMEBLOCKMODE_04
db FRAMEBLOCK_25, BASECOORD_2A, FRAMEBLOCKMODE_04
db FRAMEBLOCK_25, BASECOORD_99, FRAMEBLOCKMODE_04
db FRAMEBLOCK_25, BASECOORD_62, FRAMEBLOCKMODE_04
db FRAMEBLOCK_25, BASECOORD_99, FRAMEBLOCKMODE_04
db FRAMEBLOCK_25, BASECOORD_62, FRAMEBLOCKMODE_04
db FRAMEBLOCK_25, BASECOORD_99, FRAMEBLOCKMODE_04
db FRAMEBLOCK_25, BASECOORD_62, FRAMEBLOCKMODE_04
db FRAMEBLOCK_25, BASECOORD_99, FRAMEBLOCKMODE_03
Subanim_0RocksToss:
subanim SUBANIMTYPE_NORMAL, 1
db FRAMEBLOCK_25, BASECOORD_75, FRAMEBLOCKMODE_00
Subanim_1FlameStar:
subanim SUBANIMTYPE_HFLIP, 2
db FRAMEBLOCK_42, BASECOORD_07, FRAMEBLOCKMODE_00
db FRAMEBLOCK_43, BASECOORD_07, FRAMEBLOCKMODE_00
Subanim_0Circles_1Squares_CenteringEnemy:
subanim SUBANIMTYPE_HFLIP, 3
db FRAMEBLOCK_44, BASECOORD_00, FRAMEBLOCKMODE_00
db FRAMEBLOCK_45, BASECOORD_08, FRAMEBLOCKMODE_00
db FRAMEBLOCK_46, BASECOORD_10, FRAMEBLOCKMODE_02
Subanim_0Circle_1Square_TossBack:
subanim SUBANIMTYPE_REVERSE, 11
db FRAMEBLOCK_47, BASECOORD_10, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_56, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_07, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_AA, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_AB, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_AC, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_AD, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_AE, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_AF, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_89, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_B0, FRAMEBLOCKMODE_00
Subanim_0CirclesCentering:
subanim SUBANIMTYPE_COORDFLIP, 6 ; should be SUBANIMTYPE_HVFLIP
db FRAMEBLOCK_44, BASECOORD_64, FRAMEBLOCKMODE_00
db FRAMEBLOCK_45, BASECOORD_65, FRAMEBLOCKMODE_00
db FRAMEBLOCK_46, BASECOORD_66, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_66, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_66, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_66, FRAMEBLOCKMODE_00
Subanim_0Circle_1Square_Appears:
subanim SUBANIMTYPE_COORDFLIP, 1
db FRAMEBLOCK_47, BASECOORD_67, FRAMEBLOCKMODE_00
Subanim_1SphereBig:
subanim SUBANIMTYPE_HFLIP, 1
db FRAMEBLOCK_71, BASECOORD_0F, FRAMEBLOCKMODE_03
Subanim_1SphereBigRise:
subanim SUBANIMTYPE_HFLIP, 7
db FRAMEBLOCK_71, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_71, BASECOORD_08, FRAMEBLOCKMODE_00
db FRAMEBLOCK_71, BASECOORD_01, FRAMEBLOCKMODE_00
db FRAMEBLOCK_71, BASECOORD_95, FRAMEBLOCKMODE_00
db FRAMEBLOCK_72, BASECOORD_95, FRAMEBLOCKMODE_00
db FRAMEBLOCK_73, BASECOORD_95, FRAMEBLOCKMODE_00
db FRAMEBLOCK_74, BASECOORD_95, FRAMEBLOCKMODE_00
Subanim_1SphereBigFall:
subanim SUBANIMTYPE_HFLIP, 8
db FRAMEBLOCK_74, BASECOORD_95, FRAMEBLOCKMODE_00
db FRAMEBLOCK_73, BASECOORD_95, FRAMEBLOCKMODE_00
db FRAMEBLOCK_72, BASECOORD_95, FRAMEBLOCKMODE_00
db FRAMEBLOCK_71, BASECOORD_95, FRAMEBLOCKMODE_00
db FRAMEBLOCK_71, BASECOORD_01, FRAMEBLOCKMODE_00
db FRAMEBLOCK_71, BASECOORD_08, FRAMEBLOCKMODE_00
db FRAMEBLOCK_71, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_71, BASECOORD_16, FRAMEBLOCKMODE_00
Subanim_1LightningBall:
subanim SUBANIMTYPE_HFLIP, 29
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_4A, BASECOORD_68, FRAMEBLOCKMODE_03
db FRAMEBLOCK_4B, BASECOORD_2A, FRAMEBLOCKMODE_03
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_4A, BASECOORD_68, FRAMEBLOCKMODE_03
db FRAMEBLOCK_4B, BASECOORD_2A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_4C, BASECOORD_6A, FRAMEBLOCKMODE_03
db FRAMEBLOCK_4D, BASECOORD_69, FRAMEBLOCKMODE_03
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_6B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_4C, BASECOORD_6A, FRAMEBLOCKMODE_03
db FRAMEBLOCK_4D, BASECOORD_69, FRAMEBLOCKMODE_00
db FRAMEBLOCK_4A, BASECOORD_68, FRAMEBLOCKMODE_03
db FRAMEBLOCK_4B, BASECOORD_2A, FRAMEBLOCKMODE_03
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_6C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_4A, BASECOORD_68, FRAMEBLOCKMODE_03
db FRAMEBLOCK_4B, BASECOORD_2A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_4C, BASECOORD_6A, FRAMEBLOCKMODE_03
db FRAMEBLOCK_4D, BASECOORD_69, FRAMEBLOCKMODE_03
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_6D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_4C, BASECOORD_6A, FRAMEBLOCKMODE_03
db FRAMEBLOCK_4D, BASECOORD_2A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_4A, BASECOORD_68, FRAMEBLOCKMODE_03
db FRAMEBLOCK_4B, BASECOORD_2A, FRAMEBLOCKMODE_03
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_4A, BASECOORD_68, FRAMEBLOCKMODE_03
db FRAMEBLOCK_4B, BASECOORD_2A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_4C, BASECOORD_6A, FRAMEBLOCKMODE_03
db FRAMEBLOCK_4D, BASECOORD_2A, FRAMEBLOCKMODE_03
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_6B, FRAMEBLOCKMODE_00
Subanim_0SliceBothSides:
subanim SUBANIMTYPE_HFLIP, 4
db FRAMEBLOCK_4E, BASECOORD_2B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_4F, BASECOORD_2B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_50, BASECOORD_2B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_50, BASECOORD_2B, FRAMEBLOCKMODE_00
Subanim_0Bind:
subanim SUBANIMTYPE_HFLIP, 2
db FRAMEBLOCK_51, BASECOORD_2D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_51, BASECOORD_6E, FRAMEBLOCKMODE_00
Subanim_0StatusParalyzed:
subanim SUBANIMTYPE_ENEMY, 2
db FRAMEBLOCK_51, BASECOORD_2D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_51, BASECOORD_6E, FRAMEBLOCKMODE_00
Subanim_0StatusConfused:
subanim SUBANIMTYPE_COORDFLIP, 2
db FRAMEBLOCK_52, BASECOORD_71, FRAMEBLOCKMODE_00
db FRAMEBLOCK_52, BASECOORD_72, FRAMEBLOCKMODE_00
Subanim_0StatusConfusedEnemy:
subanim SUBANIMTYPE_NORMAL, 2
db FRAMEBLOCK_52, BASECOORD_01, FRAMEBLOCKMODE_00
db FRAMEBLOCK_52, BASECOORD_2C, FRAMEBLOCKMODE_00
Subanim_0StatusSleep:
subanim SUBANIMTYPE_COORDFLIP, 3
db FRAMEBLOCK_53, BASECOORD_71, FRAMEBLOCKMODE_00
db FRAMEBLOCK_53, BASECOORD_7F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_53, BASECOORD_81, FRAMEBLOCKMODE_00
Subanim_0StatusSleepEnemy:
subanim SUBANIMTYPE_NORMAL, 3
db FRAMEBLOCK_53, BASECOORD_01, FRAMEBLOCKMODE_00
db FRAMEBLOCK_53, BASECOORD_15, FRAMEBLOCKMODE_00
db FRAMEBLOCK_53, BASECOORD_2C, FRAMEBLOCKMODE_00
Subanim_0StatusPoisoned:
subanim SUBANIMTYPE_ENEMY, 2
db FRAMEBLOCK_54, BASECOORD_01, FRAMEBLOCKMODE_00
db FRAMEBLOCK_54, BASECOORD_2C, FRAMEBLOCKMODE_00
Subanim_1Sand:
subanim SUBANIMTYPE_HVFLIP, 3
db FRAMEBLOCK_55, BASECOORD_73, FRAMEBLOCKMODE_03
db FRAMEBLOCK_56, BASECOORD_73, FRAMEBLOCKMODE_03
db FRAMEBLOCK_57, BASECOORD_73, FRAMEBLOCKMODE_00
Subanim_0Circle_1Square_HalfToss:
subanim SUBANIMTYPE_COORDFLIP, 3
db FRAMEBLOCK_47, BASECOORD_74, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_43, FRAMEBLOCKMODE_00
db FRAMEBLOCK_47, BASECOORD_75, FRAMEBLOCKMODE_00
Subanim_1Barrier:
subanim SUBANIMTYPE_HVFLIP, 6
db FRAMEBLOCK_58, BASECOORD_76, FRAMEBLOCKMODE_00
db FRAMEBLOCK_34, BASECOORD_76, FRAMEBLOCKMODE_00
db FRAMEBLOCK_58, BASECOORD_76, FRAMEBLOCKMODE_00
db FRAMEBLOCK_34, BASECOORD_76, FRAMEBLOCKMODE_00
db FRAMEBLOCK_58, BASECOORD_76, FRAMEBLOCKMODE_00
db FRAMEBLOCK_34, BASECOORD_76, FRAMEBLOCKMODE_00
Subanim_0Water_1Fire_Barrier:
subanim SUBANIMTYPE_COORDFLIP, 7
db FRAMEBLOCK_59, BASECOORD_79, FRAMEBLOCKMODE_03
db FRAMEBLOCK_59, BASECOORD_7B, FRAMEBLOCKMODE_03
db FRAMEBLOCK_59, BASECOORD_77, FRAMEBLOCKMODE_03
db FRAMEBLOCK_59, BASECOORD_7A, FRAMEBLOCKMODE_03
db FRAMEBLOCK_59, BASECOORD_78, FRAMEBLOCKMODE_03
db FRAMEBLOCK_59, BASECOORD_7C, FRAMEBLOCKMODE_03
db FRAMEBLOCK_59, BASECOORD_76, FRAMEBLOCKMODE_00
Subanim_0Water_1Fire_Geyser:
subanim SUBANIMTYPE_NORMAL, 8
db FRAMEBLOCK_3A, BASECOORD_4D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3B, BASECOORD_4D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3C, BASECOORD_4D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3D, BASECOORD_4D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3E, BASECOORD_4D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3F, BASECOORD_4D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3E, BASECOORD_4D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_3F, BASECOORD_4D, FRAMEBLOCKMODE_00
Subanim_1Selfdestruct:
subanim SUBANIMTYPE_HVFLIP, 21
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_7D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_7D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_5A, BASECOORD_7D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_5A, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_7E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_7E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_5A, BASECOORD_7E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_7F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_7F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_5A, BASECOORD_7F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_80, FRAMEBLOCKMODE_00
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_80, FRAMEBLOCKMODE_00
db FRAMEBLOCK_5A, BASECOORD_80, FRAMEBLOCKMODE_00
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_81, FRAMEBLOCKMODE_00
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_81, FRAMEBLOCKMODE_00
db FRAMEBLOCK_5A, BASECOORD_81, FRAMEBLOCKMODE_00
db FRAMEBLOCK_SMALL_BLACK_CIRCLE, BASECOORD_82, FRAMEBLOCKMODE_00
db FRAMEBLOCK_LARGE_BLACK_CIRCLE, BASECOORD_82, FRAMEBLOCKMODE_00
db FRAMEBLOCK_5A, BASECOORD_82, FRAMEBLOCKMODE_00
Subanim_0WaterBubbles:
subanim SUBANIMTYPE_HVFLIP, 4
db FRAMEBLOCK_5B, BASECOORD_83, FRAMEBLOCKMODE_03
db FRAMEBLOCK_5C, BASECOORD_84, FRAMEBLOCKMODE_03
db FRAMEBLOCK_5D, BASECOORD_85, FRAMEBLOCKMODE_03
db FRAMEBLOCK_5E, BASECOORD_09, FRAMEBLOCKMODE_00
Subanim_0CirclesFalling:
subanim SUBANIMTYPE_HFLIP, 8
db FRAMEBLOCK_5F, BASECOORD_2A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_5F, BASECOORD_00, FRAMEBLOCKMODE_00
db FRAMEBLOCK_60, BASECOORD_2A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_60, BASECOORD_00, FRAMEBLOCKMODE_00
db FRAMEBLOCK_61, BASECOORD_2A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_61, BASECOORD_00, FRAMEBLOCKMODE_00
db FRAMEBLOCK_62, BASECOORD_2A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_62, BASECOORD_00, FRAMEBLOCKMODE_00
Subanim_0StringShot:
subanim SUBANIMTYPE_HVFLIP, 10
db FRAMEBLOCK_63, BASECOORD_89, FRAMEBLOCKMODE_00
db FRAMEBLOCK_64, BASECOORD_75, FRAMEBLOCKMODE_00
db FRAMEBLOCK_63, BASECOORD_76, FRAMEBLOCKMODE_00
db FRAMEBLOCK_65, BASECOORD_0D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_65, BASECOORD_86, FRAMEBLOCKMODE_00
db FRAMEBLOCK_65, BASECOORD_12, FRAMEBLOCKMODE_00
db FRAMEBLOCK_65, BASECOORD_87, FRAMEBLOCKMODE_00
db FRAMEBLOCK_65, BASECOORD_17, FRAMEBLOCKMODE_00
db FRAMEBLOCK_65, BASECOORD_88, FRAMEBLOCKMODE_00
db FRAMEBLOCK_65, BASECOORD_1A, FRAMEBLOCKMODE_00
Subanim_0IceFall:
subanim SUBANIMTYPE_HFLIP, 16
db FRAMEBLOCK_66, BASECOORD_8A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_66, BASECOORD_33, FRAMEBLOCKMODE_00
db FRAMEBLOCK_66, BASECOORD_2E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_67, BASECOORD_24, FRAMEBLOCKMODE_03
db FRAMEBLOCK_66, BASECOORD_01, FRAMEBLOCKMODE_04
db FRAMEBLOCK_66, BASECOORD_10, FRAMEBLOCKMODE_04
db FRAMEBLOCK_66, BASECOORD_1D, FRAMEBLOCKMODE_04
db FRAMEBLOCK_67, BASECOORD_28, FRAMEBLOCKMODE_03
db FRAMEBLOCK_66, BASECOORD_2A, FRAMEBLOCKMODE_04
db FRAMEBLOCK_66, BASECOORD_0E, FRAMEBLOCKMODE_04
db FRAMEBLOCK_66, BASECOORD_1B, FRAMEBLOCKMODE_04
db FRAMEBLOCK_67, BASECOORD_26, FRAMEBLOCKMODE_03
db FRAMEBLOCK_66, BASECOORD_03, FRAMEBLOCKMODE_04
db FRAMEBLOCK_66, BASECOORD_12, FRAMEBLOCKMODE_04
db FRAMEBLOCK_66, BASECOORD_1E, FRAMEBLOCKMODE_04
db FRAMEBLOCK_67, BASECOORD_29, FRAMEBLOCKMODE_00
Subanim_1StarBigToss:
subanim SUBANIMTYPE_REVERSE, 18
db FRAMEBLOCK_02, BASECOORD_31, FRAMEBLOCKMODE_00
db FRAMEBLOCK_34, BASECOORD_31, FRAMEBLOCKMODE_00
db FRAMEBLOCK_02, BASECOORD_31, FRAMEBLOCKMODE_00
db FRAMEBLOCK_02, BASECOORD_32, FRAMEBLOCKMODE_00
db FRAMEBLOCK_34, BASECOORD_32, FRAMEBLOCKMODE_00
db FRAMEBLOCK_02, BASECOORD_32, FRAMEBLOCKMODE_00
db FRAMEBLOCK_02, BASECOORD_92, FRAMEBLOCKMODE_00
db FRAMEBLOCK_34, BASECOORD_92, FRAMEBLOCKMODE_00
db FRAMEBLOCK_02, BASECOORD_92, FRAMEBLOCKMODE_00
db FRAMEBLOCK_02, BASECOORD_0E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_34, BASECOORD_0E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_02, BASECOORD_0E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_02, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_34, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_02, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_02, BASECOORD_10, FRAMEBLOCKMODE_00
db FRAMEBLOCK_34, BASECOORD_10, FRAMEBLOCKMODE_00
db FRAMEBLOCK_02, BASECOORD_10, FRAMEBLOCKMODE_00
Subanim_1StarsSmallToss:
subanim SUBANIMTYPE_COORDFLIP, 18
db FRAMEBLOCK_68, BASECOORD_4B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_8C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_20, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_1C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_19, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_14, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_76, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_8D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_15, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_10, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_0C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_06, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_8E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_8F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_90, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_26, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_23, FRAMEBLOCKMODE_00
db FRAMEBLOCK_68, BASECOORD_1F, FRAMEBLOCKMODE_00
Subanim_1LeavesToss:
subanim SUBANIMTYPE_HVFLIP, 12
db FRAMEBLOCK_69, BASECOORD_4B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_69, BASECOORD_8C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_69, BASECOORD_20, FRAMEBLOCKMODE_00
db FRAMEBLOCK_69, BASECOORD_1C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_69, BASECOORD_19, FRAMEBLOCKMODE_00
db FRAMEBLOCK_69, BASECOORD_14, FRAMEBLOCKMODE_00
db FRAMEBLOCK_69, BASECOORD_76, FRAMEBLOCKMODE_00
db FRAMEBLOCK_69, BASECOORD_8D, FRAMEBLOCKMODE_00
db FRAMEBLOCK_69, BASECOORD_15, FRAMEBLOCKMODE_00
db FRAMEBLOCK_69, BASECOORD_10, FRAMEBLOCKMODE_00
db FRAMEBLOCK_69, BASECOORD_0C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_69, BASECOORD_06, FRAMEBLOCKMODE_00
Subanim_0Circle_1Square_Closing:
subanim SUBANIMTYPE_ENEMY, 3
db FRAMEBLOCK_6A, BASECOORD_07, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6B, BASECOORD_0F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6C, BASECOORD_17, FRAMEBLOCKMODE_00
Subanim_0HornJabTwice:
subanim SUBANIMTYPE_HVFLIP, 4
db FRAMEBLOCK_6D, BASECOORD_8B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6D, BASECOORD_84, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6D, BASECOORD_63, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6D, BASECOORD_8C, FRAMEBLOCKMODE_00
Subanim_0HornJabThrice:
subanim SUBANIMTYPE_HVFLIP, 6
db FRAMEBLOCK_6D, BASECOORD_8B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6D, BASECOORD_84, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6D, BASECOORD_63, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6D, BASECOORD_8C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6D, BASECOORD_0A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6D, BASECOORD_89, FRAMEBLOCKMODE_00
Subanim_0BallPoof:
subanim SUBANIMTYPE_HVFLIP, 3
db FRAMEBLOCK_06, BASECOORD_82, FRAMEBLOCKMODE_00
db FRAMEBLOCK_07, BASECOORD_82, FRAMEBLOCKMODE_00
db FRAMEBLOCK_08, BASECOORD_96, FRAMEBLOCKMODE_00
Subanim_2TradeBallDrop:
subanim SUBANIMTYPE_NORMAL, 6
db FRAMEBLOCK_03, BASECOORD_41, FRAMEBLOCKMODE_04
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_04
db FRAMEBLOCK_04, BASECOORD_48, FRAMEBLOCKMODE_04
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_04
db FRAMEBLOCK_05, BASECOORD_48, FRAMEBLOCKMODE_04
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_03
Subanim_2TradeBallShake:
subanim SUBANIMTYPE_NORMAL, 4
db FRAMEBLOCK_04, BASECOORD_48, FRAMEBLOCKMODE_04
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_04
db FRAMEBLOCK_05, BASECOORD_48, FRAMEBLOCKMODE_04
db FRAMEBLOCK_03, BASECOORD_48, FRAMEBLOCKMODE_03
Subanim_2TradeBallAppear:
subanim SUBANIMTYPE_NORMAL, 1
db FRAMEBLOCK_04, BASECOORD_84, FRAMEBLOCKMODE_03
Subanim_2TradeBallPoof:
subanim SUBANIMTYPE_NORMAL, 3
db FRAMEBLOCK_06, BASECOORD_72, FRAMEBLOCKMODE_00
db FRAMEBLOCK_07, BASECOORD_72, FRAMEBLOCKMODE_00
db FRAMEBLOCK_08, BASECOORD_72, FRAMEBLOCKMODE_00
Subanim_0EggShaking:
subanim SUBANIMTYPE_COORDFLIP, 8
db FRAMEBLOCK_6F, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6E, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_70, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6E, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6F, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6E, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_70, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_6E, BASECOORD_30, FRAMEBLOCKMODE_00
Subanim_1TriangleToss:
subanim SUBANIMTYPE_HVFLIP, 6
db FRAMEBLOCK_32, BASECOORD_4B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_33, BASECOORD_4F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_32, BASECOORD_20, FRAMEBLOCKMODE_00
db FRAMEBLOCK_33, BASECOORD_16, FRAMEBLOCKMODE_00
db FRAMEBLOCK_32, BASECOORD_19, FRAMEBLOCKMODE_00
db FRAMEBLOCK_33, BASECOORD_0D, FRAMEBLOCKMODE_00
Subanim_0Shell:
subanim SUBANIMTYPE_ENEMY, 6
db FRAMEBLOCK_76, BASECOORD_1B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_34, BASECOORD_1B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_76, BASECOORD_1B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_34, BASECOORD_1B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_76, BASECOORD_1B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_34, BASECOORD_1B, FRAMEBLOCKMODE_00
Subanim_0CoinBounce:
subanim SUBANIMTYPE_HFLIP, 7
db FRAMEBLOCK_77, BASECOORD_25, FRAMEBLOCKMODE_00
db FRAMEBLOCK_77, BASECOORD_9B, FRAMEBLOCKMODE_00
db FRAMEBLOCK_77, BASECOORD_1A, FRAMEBLOCKMODE_00
db FRAMEBLOCK_77, BASECOORD_9C, FRAMEBLOCKMODE_00
db FRAMEBLOCK_77, BASECOORD_2F, FRAMEBLOCKMODE_00
db FRAMEBLOCK_77, BASECOORD_50, FRAMEBLOCKMODE_00
db FRAMEBLOCK_77, BASECOORD_8C, FRAMEBLOCKMODE_00
Subanim_0SafariRock:
subanim SUBANIMTYPE_NORMAL, 12
db FRAMEBLOCK_78, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_78, BASECOORD_A2, FRAMEBLOCKMODE_00
db FRAMEBLOCK_78, BASECOORD_93, FRAMEBLOCKMODE_00
db FRAMEBLOCK_78, BASECOORD_61, FRAMEBLOCKMODE_00
db FRAMEBLOCK_78, BASECOORD_73, FRAMEBLOCKMODE_00
db FRAMEBLOCK_78, BASECOORD_A7, FRAMEBLOCKMODE_00
db FRAMEBLOCK_78, BASECOORD_33, FRAMEBLOCKMODE_00
db FRAMEBLOCK_78, BASECOORD_A8, FRAMEBLOCKMODE_00
db FRAMEBLOCK_78, BASECOORD_0E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_78, BASECOORD_A9, FRAMEBLOCKMODE_00
db FRAMEBLOCK_78, BASECOORD_34, FRAMEBLOCKMODE_00
db FRAMEBLOCK_01, BASECOORD_9E, FRAMEBLOCKMODE_00
Subanim_0SafariBait:
subanim SUBANIMTYPE_NORMAL, 11
db FRAMEBLOCK_79, BASECOORD_30, FRAMEBLOCKMODE_00
db FRAMEBLOCK_79, BASECOORD_A2, FRAMEBLOCKMODE_00
db FRAMEBLOCK_79, BASECOORD_93, FRAMEBLOCKMODE_00
db FRAMEBLOCK_79, BASECOORD_61, FRAMEBLOCKMODE_00
db FRAMEBLOCK_79, BASECOORD_73, FRAMEBLOCKMODE_00
db FRAMEBLOCK_79, BASECOORD_A7, FRAMEBLOCKMODE_00
db FRAMEBLOCK_79, BASECOORD_33, FRAMEBLOCKMODE_00
db FRAMEBLOCK_79, BASECOORD_A8, FRAMEBLOCKMODE_00
db FRAMEBLOCK_79, BASECOORD_0E, FRAMEBLOCKMODE_00
db FRAMEBLOCK_79, BASECOORD_A9, FRAMEBLOCKMODE_00
db FRAMEBLOCK_79, BASECOORD_34, FRAMEBLOCKMODE_00