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IOS builds fail when using Golang 1.20: symbol(s) not found for architecture arm64 #117
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Closed by accident. The mentioned fix was a work around. |
ivard
changed the title
IOS builds fail: symbol(s) not found for architecture arm64
IOS builds fail using Golang 1.20: symbol(s) not found for architecture arm64
Mar 7, 2023
ivard
changed the title
IOS builds fail using Golang 1.20: symbol(s) not found for architecture arm64
IOS builds fail when using Golang 1.20: symbol(s) not found for architecture arm64
Mar 7, 2023
Thanks for working this -- running into this too. |
Hola |
We solved it by not upgrading to Go 1.20 yet. We kept using Go 1.19. |
Y como hago para volver a la versión anterior de go? 1.19? |
There is no universal answer on that question. It depends on your situation. |
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In the build-app-ios action the following error occurres:
Undefined symbols for architecture arm64: "_res_9_nclose", referenced from: _internal/syscall/unix.libresolv_res_9_nclose_trampoline.abi0 in Irmagobridge(go.o) "_res_9_ninit", referenced from: _internal/syscall/unix.libresolv_res_9_ninit_trampoline.abi0 in Irmagobridge(go.o) "_res_9_nsearch", referenced from: _internal/syscall/unix.libresolv_res_9_nsearch_trampoline.abi0 in Irmagobridge(go.o) ld: symbol(s) not found for architecture arm64
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