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render_opengl.h
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render_opengl.h
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/**
* @file render_opengl.h
* @copyright 2003-2024 projectM Team
* @brief Functions to configure and render projectM visuals using OpenGL.
*
* projectM -- Milkdrop-esque visualisation SDK
* Copyright (C)2003-2024 projectM Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* See 'LICENSE.txt' included within this release
*
*/
#pragma once
#include "projectM-4/types.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Renders a single frame.
*
* @param instance The projectM instance handle.
* @since 4.0.0
*/
PROJECTM_EXPORT void projectm_opengl_render_frame(projectm_handle instance);
/**
* @brief Renders a single frame into a user-defined framebuffer object.
*
* @param instance The projectM instance handle.
* @param framebuffer_object_id The OpenGL FBO ID to render to.
* @since 4.2.0
*/
PROJECTM_EXPORT void projectm_opengl_render_frame_fbo(projectm_handle instance, uint32_t framebuffer_object_id);
#ifdef __cplusplus
} // extern "C"
#endif