Zerp is z-machine interpreter written in C that uses Andrew Plotkin's GLK Library for I/O. It is also one of the few such programs not named after a spell used in Infocom's "Enchanter" series.
Zerp can just about play version 3 games at the moment, but this has not been tested in any rigorous way.
- Finish ZString encoding
- Complete V4/5/8 support
- Better split window support
- Fonts/colours
- Proper ZCharacter support & Unicode
- Save/Restore/Undo/Verify
- Timed input
- Input/Output Streams
- Blorb
- Sound effects
- More tests
Zerp is copyright 2010 by Ian Webb. Released under a standard MIT license, but you want nothing to do with this code - trust me.