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HL2: Is the marker tracking working from the play editor of Unity (in holographic remoting)? #58

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9and3 opened this issue Feb 9, 2021 · 3 comments

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@9and3
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9and3 commented Feb 9, 2021

Hello and thanks for your work and for updating this great tool for tracking also for HL2!
I was wondering if it's possible to run the tracking from the play button mode (holographic remoting in HL2) without deploying the app on the device. I am asking this because almost all the other QR/ArUco tracking system in Unity for HL2 have to be deployed on the device to update and show the right pose of the marker.
Thanks for your answer!

@qian256
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qian256 commented Feb 23, 2021

No this feature is not supported yet

@u4e91
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u4e91 commented Sep 26, 2023

hi, I have the same question and requirement with you, did you find some QR/ArUco tracking system can run in holographic remoting mode?thx! @9and3

@9and3
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9and3 commented Jan 22, 2024

Hey @u4e91 , at that time I used this one: https://github.com/microsoft/MixedReality-QRCode-Sample

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