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client2.c
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client2.c
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#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <errno.h>
#include <string.h>
#include <arpa/inet.h>
#include <unistd.h>
void main()
{
int sock; // client socket discriptor
int n,c,i;
unsigned int len;
char ch[3]="no";
char ch1[3];
struct sockaddr_in client;
if((sock=socket(AF_INET,SOCK_STREAM,0))==-1)
{ // client socket is created..
perror("socket: ");
exit(-1);
}
client.sin_family=AF_INET;
client.sin_port=htons(10000); // initializing socket parameters
client.sin_addr.s_addr=INADDR_ANY;
//inet_addr("127.0.0.1");
bzero(&client.sin_zero,0); //appending 8 byte zeroes to 'struct sockaddr_in', to make it equal in size with 'struct sockaddr'..
len=sizeof(struct sockaddr_in);
if((connect(sock,(struct sockaddr *)&client,len))==-1)
{ //conneting to client
perror("connect: ");
exit(-1);
}
while(1)
{
printf("enter required term position:\n");
scanf("%d",&n);
send(sock,&n,sizeof(n),0);
// sending data back to client...
recv(sock,&c,sizeof(c),0);
printf("factorial is %d\n",c);
// receiving data from client
printf("\ndo you want to exit...press 'no'\n");
scanf("%s",ch1);
//printf("%s\n",ch1);
//printf("%s\n",ch);
if((i=strcmp(ch,ch1))==0)
{
close(sock);
exit(0);
}
}
}