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leveleg.cfg
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leveleg.cfg
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ConsAICube {startPosition =(1123,50,38),size =(20,45,20),wayPoints =[(1811,50,52),(1585,50,-158),(738,50,-222)],modlName = "klesk"}
ConsAICube {startPosition =(51,-41,-921),size =(20,45,20),wayPoints =[(-467,59,-150),(-761,59,-179),(-903,59,-193)],modlName = "klesk"}
ConsAICube {startPosition =(-1560,-62,-565),size =(20,45,20),wayPoints =[(-1561,-62,-566),(-1787,-94,-572),(-1946,-62,-576)],modlName = "klesk"}
ConsAICube {startPosition =(-1571,-9,-1605),size =(20,45,20),wayPoints =[(-1416,-6,-1584),(-1257,-7,-1582)],modlName = "klesk"}
ConsAICube {startPosition =(-1246,-5,-1250),size =(20,45,20),wayPoints =[(-1306,-3,-1252),(-1361,-7,-1231),(-1429,-3,-1248),(-1503,-5,-1274)],modlName = "klesk"}
ConsAICube {startPosition =(-1719,-102,-2050),size =(20,45,20),wayPoints =[(-1706,-100,-2070),(-1705,-101,-2147),(-1712,-101,-2256)],modlName = "klesk"}
ConsAICube {startPosition =(-1096,-102,-2267),size =(20,45,20),wayPoints =[(-1101,-100,-2235),(-1097,-102,-2209),(-1095,-102,-2147)],modlName = "klesk"}
ConsAICube {startPosition =(-1144,-102,-2163),size =(20,45,20),wayPoints =[(-1286,-100,-2230),(-1426,-100,-2280)],modlName = "klesk"}
ConsAICube {startPosition =(-1717,98,-726),size =(20,45,20),wayPoints =[(-1788,96,-706),(-1866,97,-733),(-1889,99,-728)],modlName = "klesk"}
ConsAICube {startPosition =(-502,26,-612),size =(20,45,20),wayPoints =[(-502,60,-857),(-510,57,-901)],modlName = "klesk"}
ConsAICube {startPosition =(-511,97,483),size =(20,45,20),wayPoints =[(-513,163,607),(-527,282,909)],modlName = "klesk"}
ConsAICube {startPosition =(-531,282,1551),size =(20,45,20),wayPoints =[(-519,278,1384),(-513,284,1286)],modlName = "klesk"}
ConsAICube {startPosition =(-2065,-6,-1529),size =(20,45,20),wayPoints =[(-2053,-5,-1334),(-2049,-4,-1247),(-2045,-3,-1158)],modlName = "klesk"}
ConsAICube {startPosition =(-1404,81,314),size =(20,45,20),wayPoints =[(-1424,81,201),(-1423,83,122),(-1419,107,27)],modlName = "klesk"}
ConsCamera (Camera {cpos = (60,50,-50), viewPos = (70,511,50) ,upVec = (0,1,0)})