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android/app/src/main/java/io/flutter/app/FlutterMultiDexApplication.java
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// Generated file. | ||
// | ||
// If you wish to remove Flutter's multidex support, delete this entire file. | ||
// | ||
// Modifications to this file should be done in a copy under a different name | ||
// as this file may be regenerated. | ||
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package io.flutter.app; | ||
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import android.app.Application; | ||
import android.content.Context; | ||
import androidx.annotation.CallSuper; | ||
import androidx.multidex.MultiDex; | ||
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/** | ||
* Extension of {@link android.app.Application}, adding multidex support. | ||
*/ | ||
public class FlutterMultiDexApplication extends Application { | ||
@Override | ||
@CallSuper | ||
protected void attachBaseContext(Context base) { | ||
super.attachBaseContext(base); | ||
MultiDex.install(this); | ||
} | ||
} |
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flutter/ephemeral |
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# Project-level configuration. | ||
cmake_minimum_required(VERSION 3.10) | ||
project(runner LANGUAGES CXX) | ||
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# The name of the executable created for the application. Change this to change | ||
# the on-disk name of your application. | ||
set(BINARY_NAME "shlink_manager") | ||
# The unique GTK application identifier for this application. See: | ||
# https://wiki.gnome.org/HowDoI/ChooseApplicationID | ||
set(APPLICATION_ID "dev.abmgrt.shlink_manager") | ||
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# Explicitly opt in to modern CMake behaviors to avoid warnings with recent | ||
# versions of CMake. | ||
cmake_policy(SET CMP0063 NEW) | ||
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# Load bundled libraries from the lib/ directory relative to the binary. | ||
set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") | ||
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# Root filesystem for cross-building. | ||
if(FLUTTER_TARGET_PLATFORM_SYSROOT) | ||
set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT}) | ||
set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT}) | ||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) | ||
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) | ||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) | ||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) | ||
endif() | ||
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# Define build configuration options. | ||
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) | ||
set(CMAKE_BUILD_TYPE "Debug" CACHE | ||
STRING "Flutter build mode" FORCE) | ||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS | ||
"Debug" "Profile" "Release") | ||
endif() | ||
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# Compilation settings that should be applied to most targets. | ||
# | ||
# Be cautious about adding new options here, as plugins use this function by | ||
# default. In most cases, you should add new options to specific targets instead | ||
# of modifying this function. | ||
function(APPLY_STANDARD_SETTINGS TARGET) | ||
target_compile_features(${TARGET} PUBLIC cxx_std_14) | ||
target_compile_options(${TARGET} PRIVATE -Wall -Werror) | ||
target_compile_options(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:-O3>") | ||
target_compile_definitions(${TARGET} PRIVATE "$<$<NOT:$<CONFIG:Debug>>:NDEBUG>") | ||
endfunction() | ||
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# Flutter library and tool build rules. | ||
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") | ||
add_subdirectory(${FLUTTER_MANAGED_DIR}) | ||
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# System-level dependencies. | ||
find_package(PkgConfig REQUIRED) | ||
pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) | ||
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add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}") | ||
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# Define the application target. To change its name, change BINARY_NAME above, | ||
# not the value here, or `flutter run` will no longer work. | ||
# | ||
# Any new source files that you add to the application should be added here. | ||
add_executable(${BINARY_NAME} | ||
"main.cc" | ||
"my_application.cc" | ||
"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" | ||
) | ||
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# Apply the standard set of build settings. This can be removed for applications | ||
# that need different build settings. | ||
apply_standard_settings(${BINARY_NAME}) | ||
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# Add dependency libraries. Add any application-specific dependencies here. | ||
target_link_libraries(${BINARY_NAME} PRIVATE flutter) | ||
target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK) | ||
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# Run the Flutter tool portions of the build. This must not be removed. | ||
add_dependencies(${BINARY_NAME} flutter_assemble) | ||
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# Only the install-generated bundle's copy of the executable will launch | ||
# correctly, since the resources must in the right relative locations. To avoid | ||
# people trying to run the unbundled copy, put it in a subdirectory instead of | ||
# the default top-level location. | ||
set_target_properties(${BINARY_NAME} | ||
PROPERTIES | ||
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run" | ||
) | ||
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# Generated plugin build rules, which manage building the plugins and adding | ||
# them to the application. | ||
include(flutter/generated_plugins.cmake) | ||
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# === Installation === | ||
# By default, "installing" just makes a relocatable bundle in the build | ||
# directory. | ||
set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle") | ||
if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) | ||
set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) | ||
endif() | ||
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# Start with a clean build bundle directory every time. | ||
install(CODE " | ||
file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\") | ||
" COMPONENT Runtime) | ||
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set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") | ||
set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib") | ||
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install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" | ||
COMPONENT Runtime) | ||
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install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" | ||
COMPONENT Runtime) | ||
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install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | ||
COMPONENT Runtime) | ||
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foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES}) | ||
install(FILES "${bundled_library}" | ||
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | ||
COMPONENT Runtime) | ||
endforeach(bundled_library) | ||
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# Fully re-copy the assets directory on each build to avoid having stale files | ||
# from a previous install. | ||
set(FLUTTER_ASSET_DIR_NAME "flutter_assets") | ||
install(CODE " | ||
file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") | ||
" COMPONENT Runtime) | ||
install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" | ||
DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) | ||
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# Install the AOT library on non-Debug builds only. | ||
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug") | ||
install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" | ||
COMPONENT Runtime) | ||
endif() |
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