To bound a program's use of a limited resource - like memory - have goroutines synchronize their use of that resource using a buffered channel (i.e., use the channel as a semaphore):
const (
AvailableMemory = 10 << 20 // 10 MB
AverageMemoryPerRequest = 10 << 10 // 10 KB
MaxOutstanding = AvailableMemory / AverageMemoryPerRequest
)
var sem = make(chan int, MaxOutstanding)
func Serve(queue chan *Request) {
for {
sem <- 1 // Block until there's capacity to process a request.
req := <-queue
go handle(req) // Don't wait for handle to finish.
}
}
func handle(r *Request) {
process(r) // May take a long time & use a lot of memory or CPU
<-sem // Done; enable next request to run.
}
Effective Go's discussion of channels: http://golang.org/doc/effective_go.html#channels