About | Rotoblin 2 | Pulse | Deadman | Hunters | Hunters 3v3 | Hunters 2v2 | Hunters 1v1 | Items | Classic |
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!match | rotoblin2 | pulse | deadman | hunters | hunters3v3 | hunters2v2 | hunters1v1 | items | classic |
Match type | 4v4 | 4v4 | 1v1 | 4v4 | 3v3 | 2v2 | 1v1 | 4v4 | 4v4 |
ReadyUP | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Shotgun/Uzi ammo | 104/650 | 80/650 | 80/650 | 80/650 | 80/650 | 80/650 | 80/650 | 104/650 | 128/480 |
Extra pills | 2 | 1 (finals) | 1 (finals) | 2 | 2 | 1 | 1 (finals) | 8 (start pills removed) | 0 |
Heal over time | No | Yes | No | Yes | Yes | Yes | No | Yes | No |
Throwables | Molotov | No | No | No | No | No | No | Molotov/Pipe-bomb | No |
Natural hordes | 75 sec | No | No | No | No | No | No | 90 sec | No |
SI respawn time | 18 sec | 16 sec | 4 sec | 17 sec | 13 sec | 11 sec | 4 sec | 18 sec | 17 sec |
SI no slowdown | SI + Tank | SI + Tank | SI | SI | SI | SI | SI | SI | No |
SI no ff | Yes | Yes | Nvm | Yes | Yes | Yes | Nvm | Yes | No |
Tank on each map | Yes | Yes | Yes | Yes | Yes | Yes | No | Yes (except final) | Yes |
Max Witches | 1 | 1 | 2 | 3 | 2 | 1 | 1 | 1 | 1 |
Witch dmg | 75 | 300 | Nvm | 75 | 75 | 75 | Nvm | 75 | 30 |
Witch aggr | Yes | Yes | No | No | No | No | No | No | No |
No cans | always! | ||||||||
No bash kills | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
No escape Tank | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
No Tank prop dmg | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
Water slowdown | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
Ghost warp | always! | ||||||||
Hunting rifle | Yes | Yes | No | No | No | No | No | Yes | Yes |
Dual pistols | Yes | No | No | Yes | Yes | Yes | Yes | Yes | Yes |
Bhop allowed | No | No | No | Hunters | Hunters | Hunters | No | No | All (except Tank) |
Wallkick allowed | Yes | Yes | No | Yes | Yes | Yes | No | Yes | Yes |
- Extra pills - Limits the number of pills on each map outside of saferooms
- Heal over time - Pills heal over time (10 hp each 1s)
- Throwables - What type of grenades allowed (molotov/pipe-bomb)
- Natural hordes - Natural hordes (20 CI for 4v4 cfg) spawn every X seconds. The spawn disables when the tank joins in game
- SI no slowdown - Special infected are no longer slowed down by survivor gunfire
- SI no ff - Disables friendly fire between infected players (excluding Tank)
- Witch dmg - Damage done to incapacitated Survivors by Witch per one hit
- Witch aggressive - Witch startling more quickly
- No cans - Gas, propane and oxygen tanks removed
- No bash kills - Special infected cannot be killed by MOUSE2 (excluding Boomer)
- Bhop allowed - Players can use bunny-hop tricks
- No escape Tank - No Tanks spawn after rescue vehicle approaching
- No Tank prop dmg - The Tank can't hurt himself with hittables props (cars and other objects)
- Water slowdown - Water will slowdown the Survivors
- Ghost warp - Ghosts Infected can right click for warp to next Survivor