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loadFile.c
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loadFile.c
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//loadFile.c
//Michael Black, 2007
//
//Loads a file into the file system
//This should be compiled with gcc and run outside of the OS
#include <stdio.h>
main(int argc, char* argv[])
{
int i;
if (argc<2)
{
printf("Specify file name to load\n");
return;
}
//open the source file
FILE* loadFil;
loadFil=fopen(argv[1],"r");
if (loadFil==0)
{
printf("File not found\n");
return;
}
//open the floppy image
FILE* floppy;
floppy=fopen("floppya.img","r+");
if (floppy==0)
{
printf("floppya.img not found\n");
return;
}
//load the disk map
char map[512];
fseek(floppy,512,SEEK_SET);
for(i=0; i<512; i++)
map[i]=fgetc(floppy);
//load the directory
char dir[512];
fseek(floppy,512*2,SEEK_SET);
for (i=0; i<512; i++)
dir[i]=fgetc(floppy);
//find a free entry in the directory
for (i=0; i<512; i=i+0x20)
if (dir[i]==0)
break;
if (i==512)
{
printf("Not enough room in directory\n");
return;
}
int dirindex=i;
//fill the name field with 00s first
for (i=0; i<6; i++)
dir[dirindex+i]=0x00;
//copy the name over
for (i=0; i<6; i++)
{
if(argv[1][i]==0)
break;
dir[dirindex+i]=argv[1][i];
}
dirindex=dirindex+6;
//find free sectors and add them to the file
int sectcount=0;
while(!feof(loadFil))
{
if (sectcount==26)
{
printf("Not enough space in directory entry for file\n");
return;
}
//find a free map entry
for (i=0; i<256; i++)
if (map[i]==0)
break;
if (i==256)
{
printf("Not enough room for file\n");
return;
}
//mark the map entry as taken
map[i]=0xFF;
//mark the sector in the directory entry
dir[dirindex]=i;
dirindex++;
sectcount++;
//move to the sector and write to it
fseek(floppy,i*512,SEEK_SET);
for (i=0; i<512; i++)
{
if (feof(loadFil))
{
fputc(0x0, floppy);
break;
}
else
{
char c = fgetc(loadFil);
fputc(c, floppy);
}
}
}
//write the map and directory back to the floppy image
fseek(floppy,512,SEEK_SET);
for(i=0; i<512; i++)
fputc(map[i],floppy);
fseek(floppy,512*2,SEEK_SET);
for (i=0; i<512; i++)
fputc(dir[i],floppy);
fclose(floppy);
fclose(loadFil);
}