Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Sprites export #30

Open
alexgoldblat opened this issue Apr 26, 2017 · 1 comment
Open

Sprites export #30

alexgoldblat opened this issue Apr 26, 2017 · 1 comment

Comments

@alexgoldblat
Copy link

Hey Ricardo ,
could be nice to add option to export the Map to Sprites!! , depend of course of The Charset and the
tiles which assembled in order to show the output (Screen/Map) , with Selection over the Map ,
and then there is warning if its too wide for 8 Sprites , option to export more than 8 sprites , and the option to choose of the 1,2,3 colors for it (if its MC) or 1 color for Single Color mode sprites. also outfor for PRG or Binary like in your export Koala to Char

@ricardoquesada
Copy link
Owner

tricky. I think the best is to have an external tool (like python script) that converts the map to sprites.
adding the option inside VChar64 could be very confusing.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants