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stream.go
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stream.go
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package quic
import (
"context"
"fmt"
"io"
"net"
"sync"
"time"
"github.com/lucas-clemente/quic-go/internal/flowcontrol"
"github.com/lucas-clemente/quic-go/internal/protocol"
"github.com/lucas-clemente/quic-go/internal/utils"
"github.com/lucas-clemente/quic-go/internal/wire"
)
// A Stream assembles the data from StreamFrames and provides a super-convenient Read-Interface
//
// Read() and Write() may be called concurrently, but multiple calls to Read() or Write() individually must be synchronized manually.
type stream struct {
mutex sync.Mutex
ctx context.Context
ctxCancel context.CancelFunc
streamID protocol.StreamID
onData func()
// onReset is a callback that should send a RST_STREAM
onReset func(protocol.StreamID, protocol.ByteCount)
readPosInFrame int
writeOffset protocol.ByteCount
readOffset protocol.ByteCount
// Once set, the errors must not be changed!
err error
// cancelled is set when Cancel() is called
cancelled utils.AtomicBool
// finishedReading is set once we read a frame with a FinBit
finishedReading utils.AtomicBool
// finisedWriting is set once Close() is called
finishedWriting utils.AtomicBool
// resetLocally is set if Reset() is called
resetLocally utils.AtomicBool
// resetRemotely is set if RegisterRemoteError() is called
resetRemotely utils.AtomicBool
frameQueue *streamFrameSorter
readChan chan struct{}
readDeadline time.Time
dataForWriting []byte
finSent utils.AtomicBool
rstSent utils.AtomicBool
writeChan chan struct{}
writeDeadline time.Time
flowControlManager flowcontrol.FlowControlManager
}
var _ Stream = &stream{}
type deadlineError struct{}
func (deadlineError) Error() string { return "deadline exceeded" }
func (deadlineError) Temporary() bool { return true }
func (deadlineError) Timeout() bool { return true }
var errDeadline net.Error = &deadlineError{}
// newStream creates a new Stream
func newStream(StreamID protocol.StreamID,
onData func(),
onReset func(protocol.StreamID, protocol.ByteCount),
flowControlManager flowcontrol.FlowControlManager) *stream {
s := &stream{
onData: onData,
onReset: onReset,
streamID: StreamID,
flowControlManager: flowControlManager,
frameQueue: newStreamFrameSorter(),
readChan: make(chan struct{}, 1),
writeChan: make(chan struct{}, 1),
}
s.ctx, s.ctxCancel = context.WithCancel(context.Background())
return s
}
// Read implements io.Reader. It is not thread safe!
func (s *stream) Read(p []byte) (int, error) {
s.mutex.Lock()
err := s.err
s.mutex.Unlock()
if s.cancelled.Get() || s.resetLocally.Get() {
return 0, err
}
if s.finishedReading.Get() {
return 0, io.EOF
}
bytesRead := 0
for bytesRead < len(p) {
s.mutex.Lock()
frame := s.frameQueue.Head()
if frame == nil && bytesRead > 0 {
err = s.err
s.mutex.Unlock()
return bytesRead, err
}
var err error
for {
// Stop waiting on errors
if s.resetLocally.Get() || s.cancelled.Get() {
err = s.err
break
}
deadline := s.readDeadline
if !deadline.IsZero() && !time.Now().Before(deadline) {
err = errDeadline
break
}
if frame != nil {
s.readPosInFrame = int(s.readOffset - frame.Offset)
break
}
s.mutex.Unlock()
if deadline.IsZero() {
<-s.readChan
} else {
select {
case <-s.readChan:
case <-time.After(deadline.Sub(time.Now())):
}
}
s.mutex.Lock()
frame = s.frameQueue.Head()
}
s.mutex.Unlock()
if err != nil {
return bytesRead, err
}
m := utils.Min(len(p)-bytesRead, int(frame.DataLen())-s.readPosInFrame)
if bytesRead > len(p) {
return bytesRead, fmt.Errorf("BUG: bytesRead (%d) > len(p) (%d) in stream.Read", bytesRead, len(p))
}
if s.readPosInFrame > int(frame.DataLen()) {
return bytesRead, fmt.Errorf("BUG: readPosInFrame (%d) > frame.DataLen (%d) in stream.Read", s.readPosInFrame, frame.DataLen())
}
copy(p[bytesRead:], frame.Data[s.readPosInFrame:])
s.readPosInFrame += m
bytesRead += m
s.readOffset += protocol.ByteCount(m)
// when a RST_STREAM was received, the was already informed about the final byteOffset for this stream
if !s.resetRemotely.Get() {
s.flowControlManager.AddBytesRead(s.streamID, protocol.ByteCount(m))
}
s.onData() // so that a possible WINDOW_UPDATE is sent
if s.readPosInFrame >= int(frame.DataLen()) {
fin := frame.FinBit
s.mutex.Lock()
s.frameQueue.Pop()
s.mutex.Unlock()
if fin {
s.finishedReading.Set(true)
return bytesRead, io.EOF
}
}
}
return bytesRead, nil
}
func (s *stream) Write(p []byte) (int, error) {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.resetLocally.Get() || s.err != nil {
return 0, s.err
}
if s.finishedWriting.Get() {
return 0, fmt.Errorf("write on closed stream %d", s.streamID)
}
if len(p) == 0 {
return 0, nil
}
s.dataForWriting = make([]byte, len(p))
copy(s.dataForWriting, p)
s.onData()
var err error
for {
deadline := s.writeDeadline
if !deadline.IsZero() && !time.Now().Before(deadline) {
err = errDeadline
break
}
if s.dataForWriting == nil || s.err != nil {
break
}
s.mutex.Unlock()
if deadline.IsZero() {
<-s.writeChan
} else {
select {
case <-s.writeChan:
case <-time.After(deadline.Sub(time.Now())):
}
}
s.mutex.Lock()
}
if err != nil {
return 0, err
}
if s.err != nil {
return len(p) - len(s.dataForWriting), s.err
}
return len(p), nil
}
func (s *stream) lenOfDataForWriting() protocol.ByteCount {
s.mutex.Lock()
var l protocol.ByteCount
if s.err == nil {
l = protocol.ByteCount(len(s.dataForWriting))
}
s.mutex.Unlock()
return l
}
func (s *stream) getDataForWriting(maxBytes protocol.ByteCount) []byte {
s.mutex.Lock()
defer s.mutex.Unlock()
if s.err != nil || s.dataForWriting == nil {
return nil
}
var ret []byte
if protocol.ByteCount(len(s.dataForWriting)) > maxBytes {
ret = s.dataForWriting[:maxBytes]
s.dataForWriting = s.dataForWriting[maxBytes:]
} else {
ret = s.dataForWriting
s.dataForWriting = nil
s.signalWrite()
}
s.writeOffset += protocol.ByteCount(len(ret))
return ret
}
// Close implements io.Closer
func (s *stream) Close() error {
s.finishedWriting.Set(true)
s.ctxCancel()
s.onData()
return nil
}
func (s *stream) shouldSendReset() bool {
if s.rstSent.Get() {
return false
}
return (s.resetLocally.Get() || s.resetRemotely.Get()) && !s.finishedWriteAndSentFin()
}
func (s *stream) shouldSendFin() bool {
s.mutex.Lock()
res := s.finishedWriting.Get() && !s.finSent.Get() && s.err == nil && s.dataForWriting == nil
s.mutex.Unlock()
return res
}
func (s *stream) sentFin() {
s.finSent.Set(true)
}
// AddStreamFrame adds a new stream frame
func (s *stream) AddStreamFrame(frame *wire.StreamFrame) error {
maxOffset := frame.Offset + frame.DataLen()
err := s.flowControlManager.UpdateHighestReceived(s.streamID, maxOffset)
if err != nil {
return err
}
s.mutex.Lock()
defer s.mutex.Unlock()
err = s.frameQueue.Push(frame)
if err != nil && err != errDuplicateStreamData {
return err
}
s.signalRead()
return nil
}
// signalRead performs a non-blocking send on the readChan
func (s *stream) signalRead() {
select {
case s.readChan <- struct{}{}:
default:
}
}
// signalRead performs a non-blocking send on the writeChan
func (s *stream) signalWrite() {
select {
case s.writeChan <- struct{}{}:
default:
}
}
func (s *stream) SetReadDeadline(t time.Time) error {
s.mutex.Lock()
oldDeadline := s.readDeadline
s.readDeadline = t
s.mutex.Unlock()
// if the new deadline is before the currently set deadline, wake up Read()
if t.Before(oldDeadline) {
s.signalRead()
}
return nil
}
func (s *stream) SetWriteDeadline(t time.Time) error {
s.mutex.Lock()
oldDeadline := s.writeDeadline
s.writeDeadline = t
s.mutex.Unlock()
if t.Before(oldDeadline) {
s.signalWrite()
}
return nil
}
func (s *stream) SetDeadline(t time.Time) error {
_ = s.SetReadDeadline(t) // SetReadDeadline never errors
_ = s.SetWriteDeadline(t) // SetWriteDeadline never errors
return nil
}
// CloseRemote makes the stream receive a "virtual" FIN stream frame at a given offset
func (s *stream) CloseRemote(offset protocol.ByteCount) {
s.AddStreamFrame(&wire.StreamFrame{FinBit: true, Offset: offset})
}
// Cancel is called by session to indicate that an error occurred
// The stream should will be closed immediately
func (s *stream) Cancel(err error) {
s.mutex.Lock()
s.cancelled.Set(true)
s.ctxCancel()
// errors must not be changed!
if s.err == nil {
s.err = err
s.signalRead()
s.signalWrite()
}
s.mutex.Unlock()
}
// resets the stream locally
func (s *stream) Reset(err error) {
if s.resetLocally.Get() {
return
}
s.mutex.Lock()
s.resetLocally.Set(true)
s.ctxCancel()
// errors must not be changed!
if s.err == nil {
s.err = err
s.signalRead()
s.signalWrite()
}
if s.shouldSendReset() {
s.onReset(s.streamID, s.writeOffset)
s.rstSent.Set(true)
}
s.mutex.Unlock()
}
// resets the stream remotely
func (s *stream) RegisterRemoteError(err error) {
if s.resetRemotely.Get() {
return
}
s.mutex.Lock()
s.resetRemotely.Set(true)
s.ctxCancel()
// errors must not be changed!
if s.err == nil {
s.err = err
s.signalWrite()
}
if s.shouldSendReset() {
s.onReset(s.streamID, s.writeOffset)
s.rstSent.Set(true)
}
s.mutex.Unlock()
}
func (s *stream) finishedWriteAndSentFin() bool {
return s.finishedWriting.Get() && s.finSent.Get()
}
func (s *stream) finished() bool {
return s.cancelled.Get() ||
(s.finishedReading.Get() && s.finishedWriteAndSentFin()) ||
(s.resetRemotely.Get() && s.rstSent.Get()) ||
(s.finishedReading.Get() && s.rstSent.Get()) ||
(s.finishedWriteAndSentFin() && s.resetRemotely.Get())
}
func (s *stream) Context() context.Context {
return s.ctx
}
func (s *stream) StreamID() protocol.StreamID {
return s.streamID
}
func (s *stream) GetBytesSent() (protocol.ByteCount, error) {
return s.flowControlManager.GetBytesSent(s.streamID)
}
func (s *stream) GetBytesRetrans() (protocol.ByteCount, error) {
return s.flowControlManager.GetBytesRetrans(s.streamID)
}