Feature: NSO-like Rewind Functionality #131
Closed
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This PR adds rewind feature adds a toggle-able setting that -- when enabled and during gameplay -- passively saves a save state every X seconds in a rolling ~2 minutes behind the live play state, allowing you to rewind and pick up gameplay from X seconds ago.
This was an experiment and not a previously roadmapped/requested feature, so I'm mainly sharing this PR in the chances someone else out there is interested in this. Not expecting this to get merged by any means 🙂