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LICENSE
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Free Heroes2 Engine
Copyright (C) 2009 by Andrey Afletdinov <fheroes2@gmail.com>
All rights reserved.
License information can be found in the COPYING file.
This distribution include materials developed by third
parties.
To play FHeroes2 you need the file HEROES2.AGG.
All rights to the resource file HEROES2.AGG is owned by Ubisoft.
Please! Do not make the official packages for assembly FHeroes2
together with the resource file HEROES2.AGG.
Other components:
- AI code files:
authors: Andrey Afletdinov
license: Non-commercial License
files:
src/fheroes2/ai/simple/ai_battle.cpp
src/fheroes2/ai/simple/ai_castle.cpp
src/fheroes2/ai/simple/ai_heroes.cpp
src/fheroes2/ai/simple/ai_kingdom.cpp
src/fheroes2/ai/simple/ai_simple.cpp
src/fheroes2/ai/simple/ai_simple.h
- save SDL_Surface to PNG format:
authors: Philip D. Bober
license: zlib license
files:
src/engine/IMG_savepng.h
src/engine/IMG_savepng.cpp
- gzstream, C++ iostream classes wrapping the zlib compression library.
authors: Deepak Bandyopadhyay, Lutz Kettner
license: LGPL 2.1
files:
src/src/xmlccwrap/gzstream.h
src/src/xmlccwrap/gzstream.cpp
- tinyxml 2.5.3, xml parser
authors: Lee Thomason
license: zlib license
files:
src/src/xmlccwrap/tinyxml.h
src/src/xmlccwrap/tinyxml.cpp
src/src/xmlccwrap/tinyxmlerror.cpp
src/src/xmlccwrap/tinyxmlparser.cpp
src/src/xmlccwrap/tinystr.h
src/src/xmlccwrap/tinystr.cpp