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titlerank.py
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titlerank.py
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# titlerank.py by x0rnn, gives a player a title rank of: Admin, VIP, Regular, Member, Dork
# When the player joins the server, everyone is notified with the following message:
# for Admin: "All rise for Admin <name>!"
# for Dork: "Attention, Dork <name> has joined!"
# others: "Welcome <rank> <name>!"
# No other minqlx permissions are given
import minqlx
PLAYER_KEY = "minqlx:players:{}:titlerank"
class titlerank(minqlx.Plugin):
def __init__(self):
self.add_hook("player_loaded", self.handle_player_loaded, priority=minqlx.PRI_LOWEST)
self.add_command("setrank", self.cmd_setrank, 4, usage="<id> <rank>")
self.add_command("delrank", self.cmd_delrank, 4, usage="<id>")
self.ranks = ['Admin', 'VIP', 'Regular', 'Member', 'Dork']
def cmd_setrank(self, player, msg, channel):
if len(msg) < 3:
return minqlx.RET_USAGE
try:
ident = int(msg[1])
target_player = None
if 0 <= ident < 64:
target_player = self.player(ident)
ident = target_player.steam_id
except ValueError:
channel.reply("Invalid ID. Use either a client ID or a SteamID64.")
return
except minqlx.NonexistentPlayerError:
channel.reply("Invalid client ID. Use either a client ID or a SteamID64.")
return
rank = msg.split()[-1]
if rank.lower() in (rank.lower() for rank in self.ranks):
rank_key = PLAYER_KEY.format(self.player(int(msg[1])).steam_id)
if rank_key in self.db:
getrank = self.db[rank_key]
player.tell(self.player(int(msg[1])).clean_name + " already has a title rank of " + getrank + ". Please delete first with !delrank <id> to change.")
return minqlx.RET_STOP_ALL
else:
if rank.lower() == "admin":
self.db[rank_key] = "Admin"
player.tell("{} has been given the title rank of Admin.".format(self.player(int(msg[1])).clean_name))
return minqlx.RET_STOP_ALL
if rank.lower() == "vip":
self.db[rank_key] = "VIP"
player.tell("{} has been given the title rank of VIP.".format(self.player(int(msg[1])).clean_name))
return minqlx.RET_STOP_ALL
if rank.lower() == "regular":
self.db[rank_key] = "Regular"
player.tell("{} has been given the title rank of Regular.".format(self.player(int(msg[1])).clean_name))
return minqlx.RET_STOP_ALL
if rank.lower() == "member":
self.db[rank_key] = "Member"
player.tell("{} has been given the title rank of Member.".format(self.player(int(msg[1])).clean_name))
return minqlx.RET_STOP_ALL
if rank.lower() == "dork":
self.db[rank_key] = "Dork"
player.tell("{} has been given the title rank of Dork.".format(self.player(int(msg[1])).clean_name))
return minqlx.RET_STOP_ALL
else:
player.tell("Available ranks are: Admin, VIP, Regular, Member, Dork")
return minqlx.RET_STOP_ALL
def cmd_delrank(self, player, msg, channel):
if len(msg) < 2:
return minqlx.RET_USAGE
try:
ident = int(msg[1])
target_player = None
if 0 <= ident < 64:
target_player = self.player(ident)
ident = target_player.steam_id
except ValueError:
channel.reply("Invalid ID. Use either a client ID or a SteamID64.")
return
except minqlx.NonexistentPlayerError:
channel.reply("Invalid client ID. Use either a client ID or a SteamID64.")
return
rank_key = PLAYER_KEY.format(ident)
del self.db[rank_key]
player.tell("{} has been cleared of his title rank.".format(target_player.clean_name))
return minqlx.RET_STOP_ALL
def handle_player_loaded(self, player):
rank_key = PLAYER_KEY.format(player.steam_id)
if rank_key in self.db:
greet = self.db[rank_key]
if greet.lower() == "admin":
self.msg("All rise for ^5{}^7 {}^7!".format(greet, player.name))
elif greet.lower() == "dork":
self.msg("Attention, ^1{}^7 {}^7 has joined!".format(greet, player.name))
else:
self.msg("Welcome ^5{}^7 {}^7!".format(greet, player.name))