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config.toml.example
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# Sample TOML configuration file for building Rust.
#
# To configure rustbuild, copy this file to the directory from which you will be
# running the build, and name it config.toml.
#
# All options are commented out by default in this file, and they're commented
# out with their default values. The build system by default looks for
# `config.toml` in the current directory of a build for build configuration, but
# a custom configuration file can also be specified with `--config` to the build
# system.
# =============================================================================
# Tweaking how LLVM is compiled
# =============================================================================
[llvm]
# Indicates whether LLVM rebuild should be skipped when running bootstrap. If
# this is `false` then the compiler's LLVM will be rebuilt whenever the built
# version doesn't have the correct hash. If it is `true` then LLVM will never
# be rebuilt. The default value is `false`.
#skip-rebuild = false
# Indicates whether the LLVM build is a Release or Debug build
#optimize = true
# Indicates whether LLVM should be built with ThinLTO. Note that this will
# only succeed if you use clang, lld, llvm-ar, and llvm-ranlib in your C/C++
# toolchain (see the `cc`, `cxx`, `linker`, `ar`, and `ranlib` options below).
# More info at: https://clang.llvm.org/docs/ThinLTO.html#clang-bootstrap
#thin-lto = false
# Indicates whether an LLVM Release build should include debug info
#release-debuginfo = false
# Indicates whether the LLVM assertions are enabled or not
#assertions = false
# Indicates whether ccache is used when building LLVM
#ccache = false
# or alternatively ...
#ccache = "/path/to/ccache"
# If an external LLVM root is specified, we automatically check the version by
# default to make sure it's within the range that we're expecting, but setting
# this flag will indicate that this version check should not be done.
#version-check = true
# Link libstdc++ statically into the librustc_llvm instead of relying on a
# dynamic version to be available.
#static-libstdcpp = false
# Tell the LLVM build system to use Ninja instead of the platform default for
# the generated build system. This can sometimes be faster than make, for
# example.
#ninja = false
# LLVM targets to build support for.
# Note: this is NOT related to Rust compilation targets. However, as Rust is
# dependent on LLVM for code generation, turning targets off here WILL lead to
# the resulting rustc being unable to compile for the disabled architectures.
# Also worth pointing out is that, in case support for new targets are added to
# LLVM, enabling them here doesn't mean Rust is automatically gaining said
# support. You'll need to write a target specification at least, and most
# likely, teach rustc about the C ABI of the target. Get in touch with the
# Rust team and file an issue if you need assistance in porting!
#targets = "AArch64;ARM;Hexagon;MSP430;Mips;NVPTX;PowerPC;RISCV;Sparc;SystemZ;WebAssembly;X86"
# LLVM experimental targets to build support for. These targets are specified in
# the same format as above, but since these targets are experimental, they are
# not built by default and the experimental Rust compilation targets that depend
# on them will not work unless the user opts in to building them.
#experimental-targets = "AVR"
# Cap the number of parallel linker invocations when compiling LLVM.
# This can be useful when building LLVM with debug info, which significantly
# increases the size of binaries and consequently the memory required by
# each linker process.
# If absent or 0, linker invocations are treated like any other job and
# controlled by rustbuild's -j parameter.
#link-jobs = 0
# When invoking `llvm-config` this configures whether the `--shared` argument is
# passed to prefer linking to shared libraries.
#link-shared = false
# When building llvm, this configures what is being appended to the version.
# The default is "-rust-$version-$channel", except for dev channel where rustc
# version number is omitted. To use LLVM version as is, provide an empty string.
#version-suffix = "-rust-dev"
# On MSVC you can compile LLVM with clang-cl, but the test suite doesn't pass
# with clang-cl, so this is special in that it only compiles LLVM with clang-cl
#clang-cl = '/path/to/clang-cl.exe'
# Pass extra compiler and linker flags to the LLVM CMake build.
#cflags = "-fextra-flag"
#cxxflags = "-fextra-flag"
#ldflags = "-Wl,extra-flag"
# Use libc++ when building LLVM instead of libstdc++. This is the default on
# platforms already use libc++ as the default C++ library, but this option
# allows you to use libc++ even on platforms when it's not. You need to ensure
# that your host compiler ships with libc++.
#use-libcxx = true
# The value specified here will be passed as `-DLLVM_USE_LINKER` to CMake.
#use-linker = "lld"
# Whether or not to specify `-DLLVM_TEMPORARILY_ALLOW_OLD_TOOLCHAIN=YES`
#allow-old-toolchain = false
# =============================================================================
# General build configuration options
# =============================================================================
[build]
# Build triple for the original snapshot compiler. This must be a compiler that
# nightlies are already produced for. The current platform must be able to run
# binaries of this build triple and the nightly will be used to bootstrap the
# first compiler.
#
# Defaults to host platform
#build = "x86_64-unknown-linux-gnu"
# In addition to the build triple, other triples to produce full compiler
# toolchains for. Each of these triples will be bootstrapped from the build
# triple and then will continue to bootstrap themselves. This platform must
# currently be able to run all of the triples provided here.
#
# Defaults to just the build triple
#host = ["x86_64-unknown-linux-gnu"]
# In addition to all host triples, other triples to produce the standard library
# for. Each host triple will be used to produce a copy of the standard library
# for each target triple.
#
# Defaults to just the build triple
#target = ["x86_64-unknown-linux-gnu"]
# Use this directory to store build artifacts.
# You can use "$ROOT" to indicate the root of the git repository.
#build-dir = "build"
# Instead of downloading the src/stage0.txt version of Cargo specified, use
# this Cargo binary instead to build all Rust code
#cargo = "/path/to/bin/cargo"
# Instead of downloading the src/stage0.txt version of the compiler
# specified, use this rustc binary instead as the stage0 snapshot compiler.
#rustc = "/path/to/bin/rustc"
# Instead of download the src/stage0.txt version of rustfmt specified,
# use this rustfmt binary instead as the stage0 snapshot rustfmt.
#rustfmt = "/path/to/bin/rustfmt"
# Flag to specify whether any documentation is built. If false, rustdoc and
# friends will still be compiled but they will not be used to generate any
# documentation.
#docs = true
# Indicate whether the compiler should be documented in addition to the standard
# library and facade crates.
#compiler-docs = false
# Indicate whether git submodules are managed and updated automatically.
#submodules = true
# Update git submodules only when the checked out commit in the submodules differs
# from what is committed in the main rustc repo.
#fast-submodules = true
# The path to (or name of) the GDB executable to use. This is only used for
# executing the debuginfo test suite.
#gdb = "gdb"
# The node.js executable to use. Note that this is only used for the emscripten
# target when running tests, otherwise this can be omitted.
#nodejs = "node"
# Python interpreter to use for various tasks throughout the build, notably
# rustdoc tests, the lldb python interpreter, and some dist bits and pieces.
#
# Defaults to the Python interpreter used to execute x.py
#python = "python"
# Force Cargo to check that Cargo.lock describes the precise dependency
# set that all the Cargo.toml files create, instead of updating it.
#locked-deps = false
# Indicate whether the vendored sources are used for Rust dependencies or not
#vendor = false
# Typically the build system will build the Rust compiler twice. The second
# compiler, however, will simply use its own libraries to link against. If you
# would rather to perform a full bootstrap, compiling the compiler three times,
# then you can set this option to true. You shouldn't ever need to set this
# option to true.
#full-bootstrap = false
# Enable a build of the extended Rust tool set which is not only the compiler
# but also tools such as Cargo. This will also produce "combined installers"
# which are used to install Rust and Cargo together. This is disabled by
# default. The `tools` option (immediately below) specifies which tools should
# be built if `extended = true`.
#extended = false
# Installs chosen set of extended tools if `extended = true`. By default builds all.
# If chosen tool failed to build the installation fails. If `extended = false`, this
# option is ignored.
#tools = ["cargo", "rls", "clippy", "rustfmt", "analysis", "src"]
# Verbosity level: 0 == not verbose, 1 == verbose, 2 == very verbose
#verbose = 0
# Build the sanitizer runtimes
#sanitizers = false
# Build the profiler runtime (required when compiling with options that depend
# on this runtime, such as `-C profile-generate` or `-Z instrument-coverage`).
#profiler = false
# Indicates whether the native libraries linked into Cargo will be statically
# linked or not.
#cargo-native-static = false
# Run the build with low priority, by setting the process group's "nice" value
# to +10 on Unix platforms, and by using a "low priority" job object on Windows.
#low-priority = false
# Arguments passed to the `./configure` script, used during distcheck. You
# probably won't fill this in but rather it's filled in by the `./configure`
# script.
#configure-args = []
# Indicates that a local rebuild is occurring instead of a full bootstrap,
# essentially skipping stage0 as the local compiler is recompiling itself again.
#local-rebuild = false
# Print out how long each rustbuild step took (mostly intended for CI and
# tracking over time)
#print-step-timings = false
# =============================================================================
# General install configuration options
# =============================================================================
[install]
# Instead of installing to /usr/local, install to this path instead.
#prefix = "/usr/local"
# Where to install system configuration files
# If this is a relative path, it will get installed in `prefix` above
#sysconfdir = "/etc"
# Where to install documentation in `prefix` above
#docdir = "share/doc/rust"
# Where to install binaries in `prefix` above
#bindir = "bin"
# Where to install libraries in `prefix` above
#libdir = "lib"
# Where to install man pages in `prefix` above
#mandir = "share/man"
# Where to install data in `prefix` above (currently unused)
#datadir = "share"
# Where to install additional info in `prefix` above (currently unused)
#infodir = "share/info"
# Where to install local state (currently unused)
# If this is a relative path, it will get installed in `prefix` above
#localstatedir = "/var/lib"
# =============================================================================
# Options for compiling Rust code itself
# =============================================================================
[rust]
# Whether or not to optimize the compiler and standard library.
# WARNING: Building with optimize = false is NOT SUPPORTED. Due to bootstrapping,
# building without optimizations takes much longer than optimizing. Further, some platforms
# fail to build without this optimization (c.f. #65352).
#optimize = true
# Indicates that the build should be configured for debugging Rust. A
# `debug`-enabled compiler and standard library will be somewhat
# slower (due to e.g. checking of debug assertions) but should remain
# usable.
#
# Note: If this value is set to `true`, it will affect a number of
# configuration options below as well, if they have been left
# unconfigured in this file.
#
# Note: changes to the `debug` setting do *not* affect `optimize`
# above. In theory, a "maximally debuggable" environment would
# set `optimize` to `false` above to assist the introspection
# facilities of debuggers like lldb and gdb. To recreate such an
# environment, explicitly set `optimize` to `false` and `debug`
# to `true`. In practice, everyone leaves `optimize` set to
# `true`, because an unoptimized rustc with debugging
# enabled becomes *unusably slow* (e.g. rust-lang/rust#24840
# reported a 25x slowdown) and bootstrapping the supposed
# "maximally debuggable" environment (notably libstd) takes
# hours to build.
#
#debug = false
# Number of codegen units to use for each compiler invocation. A value of 0
# means "the number of cores on this machine", and 1+ is passed through to the
# compiler.
#codegen-units = 1
# Sets the number of codegen units to build the standard library with,
# regardless of what the codegen-unit setting for the rest of the compiler is.
#codegen-units-std = 1
# Whether or not debug assertions are enabled for the compiler and standard
# library. Debug assertions control the maximum log level used by rustc. When
# enabled calls to `trace!` and `debug!` macros are preserved in the compiled
# binary, otherwise they are omitted.
#
# Defaults to rust.debug value
#debug-assertions = false
# Whether or not debug assertions are enabled for the standard library.
# Overrides the `debug-assertions` option, if defined.
#
# Defaults to rust.debug-assertions value
#debug-assertions-std = false
# Debuginfo level for most of Rust code, corresponds to the `-C debuginfo=N` option of `rustc`.
# `0` - no debug info
# `1` - line tables only - sufficient to generate backtraces that include line
# information and inlined functions, set breakpoints at source code
# locations, and step through execution in a debugger.
# `2` - full debug info with variable and type information
# Can be overridden for specific subsets of Rust code (rustc, std or tools).
# Debuginfo for tests run with compiletest is not controlled by this option
# and needs to be enabled separately with `debuginfo-level-tests`.
#
# Defaults to 2 if debug is true
#debuginfo-level = 0
# Debuginfo level for the compiler.
#
# Defaults to rust.debuginfo-level value
#debuginfo-level-rustc = 0
# Debuginfo level for the standard library.
#
# Defaults to rust.debuginfo-level value
#debuginfo-level-std = 0
# Debuginfo level for the tools.
#
# Defaults to rust.debuginfo-level value
#debuginfo-level-tools = 0
# Debuginfo level for the test suites run with compiletest.
# FIXME(#61117): Some tests fail when this option is enabled.
#debuginfo-level-tests = 0
# Whether or not `panic!`s generate backtraces (RUST_BACKTRACE)
#backtrace = true
# Whether to always use incremental compilation when building rustc
#incremental = false
# Build a multi-threaded rustc
#parallel-compiler = false
# The default linker that will be hard-coded into the generated compiler for
# targets that don't specify linker explicitly in their target specifications.
# Note that this is not the linker used to link said compiler.
#default-linker = "cc"
# The "channel" for the Rust build to produce. The stable/beta channels only
# allow using stable features, whereas the nightly and dev channels allow using
# nightly features
#channel = "dev"
# The root location of the musl installation directory.
#musl-root = "..."
# By default the `rustc` executable is built with `-Wl,-rpath` flags on Unix
# platforms to ensure that the compiler is usable by default from the build
# directory (as it links to a number of dynamic libraries). This may not be
# desired in distributions, for example.
#rpath = true
# Emits extra output from tests so test failures are debuggable just from logfiles.
#verbose-tests = false
# Flag indicating whether tests are compiled with optimizations (the -O flag).
#optimize-tests = true
# Flag indicating whether codegen tests will be run or not. If you get an error
# saying that the FileCheck executable is missing, you may want to disable this.
# Also see the target's llvm-filecheck option.
#codegen-tests = true
# Flag indicating whether git info will be retrieved from .git automatically.
# Having the git information can cause a lot of rebuilds during development.
# Note: If this attribute is not explicitly set (e.g. if left commented out) it
# will default to true if channel = "dev", but will default to false otherwise.
#ignore-git = true
# When creating source tarballs whether or not to create a source tarball.
#dist-src = false
# After building or testing extended tools (e.g. clippy and rustfmt), append the
# result (broken, compiling, testing) into this JSON file.
#save-toolstates = "/path/to/toolstates.json"
# This is an array of the codegen backends that will be compiled for the rustc
# that's being compiled. The default is to only build the LLVM codegen backend,
# and currently the only standard option supported is `"llvm"`
#codegen-backends = ["llvm"]
# Indicates whether LLD will be compiled and made available in the sysroot for
# rustc to execute.
#lld = false
# Indicates whether LLD will be used to link Rust crates during bootstrap on
# supported platforms. The LLD from the bootstrap distribution will be used
# and not the LLD compiled during the bootstrap.
#
# LLD will not be used if we're cross linking or running tests.
#
# Explicitly setting the linker for a target will override this option.
#use-lld = false
# Indicates whether some LLVM tools, like llvm-objdump, will be made available in the
# sysroot.
#llvm-tools = false
# Whether to deny warnings in crates
#deny-warnings = true
# Print backtrace on internal compiler errors during bootstrap
#backtrace-on-ice = false
# Whether to verify generated LLVM IR
#verify-llvm-ir = false
# Compile the compiler with a non-default ThinLTO import limit. This import
# limit controls the maximum size of functions imported by ThinLTO. Decreasing
# will make code compile faster at the expense of lower runtime performance.
# If `incremental` is set to true above, the import limit will default to 10
# instead of LLVM's default of 100.
#thin-lto-import-instr-limit = 100
# Map all debuginfo paths for libstd and crates to `/rust/$sha/$crate/...`,
# generally only set for releases
#remap-debuginfo = false
# Link the compiler against `jemalloc`, where on Linux and OSX it should
# override the default allocator for rustc and LLVM.
#jemalloc = false
# Run tests in various test suites with the "nll compare mode" in addition to
# running the tests in normal mode. Largely only used on CI and during local
# development of NLL
#test-compare-mode = false
# Use LLVM libunwind as the implementation for Rust's unwinder.
#llvm-libunwind = false
# Enable Windows Control Flow Guard checks in the standard library.
# This only applies from stage 1 onwards, and only for Windows targets.
#control-flow-guard = false
# =============================================================================
# Options for specific targets
#
# Each of the following options is scoped to the specific target triple in
# question and is used for determining how to compile each target.
# =============================================================================
[target.x86_64-unknown-linux-gnu]
# C compiler to be used to compiler C code. Note that the
# default value is platform specific, and if not specified it may also depend on
# what platform is crossing to what platform.
#cc = "cc"
# C++ compiler to be used to compiler C++ code (e.g. LLVM and our LLVM shims).
# This is only used for host targets.
#cxx = "c++"
# Archiver to be used to assemble static libraries compiled from C/C++ code.
# Note: an absolute path should be used, otherwise LLVM build will break.
#ar = "ar"
# Ranlib to be used to assemble static libraries compiled from C/C++ code.
# Note: an absolute path should be used, otherwise LLVM build will break.
#ranlib = "ranlib"
# Linker to be used to link Rust code. Note that the
# default value is platform specific, and if not specified it may also depend on
# what platform is crossing to what platform.
# Setting this will override the `use-lld` option for Rust code.
#linker = "cc"
# Path to the `llvm-config` binary of the installation of a custom LLVM to link
# against. Note that if this is specified we don't compile LLVM at all for this
# target.
#llvm-config = "../path/to/llvm/root/bin/llvm-config"
# Normally the build system can find LLVM's FileCheck utility, but if
# not, you can specify an explicit file name for it.
#llvm-filecheck = "/path/to/FileCheck"
# If this target is for Android, this option will be required to specify where
# the NDK for the target lives. This is used to find the C compiler to link and
# build native code.
#android-ndk = "/path/to/ndk"
# Force static or dynamic linkage of the standard library for this target. If
# this target is a host for rustc, this will also affect the linkage of the
# compiler itself. This is useful for building rustc on targets that normally
# only use static libraries. If unset, the target's default linkage is used.
#crt-static = false
# The root location of the musl installation directory. The library directory
# will also need to contain libunwind.a for an unwinding implementation. Note
# that this option only makes sense for musl targets that produce statically
# linked binaries
#musl-root = "..."
# The full path to the musl libdir.
#musl-libdir = musl-root/lib
# The root location of the `wasm32-wasi` sysroot.
#wasi-root = "..."
# Used in testing for configuring where the QEMU images are located, you
# probably don't want to use this.
#qemu-rootfs = "..."
# =============================================================================
# Distribution options
#
# These options are related to distribution, mostly for the Rust project itself.
# You probably won't need to concern yourself with any of these options
# =============================================================================
[dist]
# This is the folder of artifacts that the build system will sign. All files in
# this directory will be signed with the default gpg key using the system `gpg`
# binary. The `asc` and `sha256` files will all be output into the standard dist
# output folder (currently `build/dist`)
#
# This folder should be populated ahead of time before the build system is
# invoked.
#sign-folder = "path/to/folder/to/sign"
# This is a file which contains the password of the default gpg key. This will
# be passed to `gpg` down the road when signing all files in `sign-folder`
# above. This should be stored in plaintext.
#gpg-password-file = "path/to/gpg/password"
# The remote address that all artifacts will eventually be uploaded to. The
# build system generates manifests which will point to these urls, and for the
# manifests to be correct they'll have to have the right URLs encoded.
#
# Note that this address should not contain a trailing slash as file names will
# be appended to it.
#upload-addr = "https://example.com/folder"
# Whether to build a plain source tarball to upload
# We disable that on Windows not to override the one already uploaded on S3
# as the one built on Windows will contain backslashes in paths causing problems
# on linux
#src-tarball = true
#
# Whether to allow failures when building tools
#missing-tools = false