-
Notifications
You must be signed in to change notification settings - Fork 12.7k
/
lib.rs
265 lines (240 loc) · 12 KB
/
lib.rs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
//! The Rust Linkage Model and Symbol Names
//! =======================================
//!
//! The semantic model of Rust linkage is, broadly, that "there's no global
//! namespace" between crates. Our aim is to preserve the illusion of this
//! model despite the fact that it's not *quite* possible to implement on
//! modern linkers. We initially didn't use system linkers at all, but have
//! been convinced of their utility.
//!
//! There are a few issues to handle:
//!
//! - Linkers operate on a flat namespace, so we have to flatten names.
//! We do this using the C++ namespace-mangling technique. Foo::bar
//! symbols and such.
//!
//! - Symbols for distinct items with the same *name* need to get different
//! linkage-names. Examples of this are monomorphizations of functions or
//! items within anonymous scopes that end up having the same path.
//!
//! - Symbols in different crates but with same names "within" the crate need
//! to get different linkage-names.
//!
//! - Symbol names should be deterministic: Two consecutive runs of the
//! compiler over the same code base should produce the same symbol names for
//! the same items.
//!
//! - Symbol names should not depend on any global properties of the code base,
//! so that small modifications to the code base do not result in all symbols
//! changing. In previous versions of the compiler, symbol names incorporated
//! the SVH (Stable Version Hash) of the crate. This scheme turned out to be
//! infeasible when used in conjunction with incremental compilation because
//! small code changes would invalidate all symbols generated previously.
//!
//! - Even symbols from different versions of the same crate should be able to
//! live next to each other without conflict.
//!
//! In order to fulfill the above requirements the following scheme is used by
//! the compiler:
//!
//! The main tool for avoiding naming conflicts is the incorporation of a 64-bit
//! hash value into every exported symbol name. Anything that makes a difference
//! to the symbol being named, but does not show up in the regular path needs to
//! be fed into this hash:
//!
//! - Different monomorphizations of the same item have the same path but differ
//! in their concrete type parameters, so these parameters are part of the
//! data being digested for the symbol hash.
//!
//! - Rust allows items to be defined in anonymous scopes, such as in
//! `fn foo() { { fn bar() {} } { fn bar() {} } }`. Both `bar` functions have
//! the path `foo::bar`, since the anonymous scopes do not contribute to the
//! path of an item. The compiler already handles this case via so-called
//! disambiguating `DefPaths` which use indices to distinguish items with the
//! same name. The DefPaths of the functions above are thus `foo[0]::bar[0]`
//! and `foo[0]::bar[1]`. In order to incorporate this disambiguation
//! information into the symbol name too, these indices are fed into the
//! symbol hash, so that the above two symbols would end up with different
//! hash values.
//!
//! The two measures described above suffice to avoid intra-crate conflicts. In
//! order to also avoid inter-crate conflicts two more measures are taken:
//!
//! - The name of the crate containing the symbol is prepended to the symbol
//! name, i.e., symbols are "crate qualified". For example, a function `foo` in
//! module `bar` in crate `baz` would get a symbol name like
//! `baz::bar::foo::{hash}` instead of just `bar::foo::{hash}`. This avoids
//! simple conflicts between functions from different crates.
//!
//! - In order to be able to also use symbols from two versions of the same
//! crate (which naturally also have the same name), a stronger measure is
//! required: The compiler accepts an arbitrary "disambiguator" value via the
//! `-C metadata` command-line argument. This disambiguator is then fed into
//! the symbol hash of every exported item. Consequently, the symbols in two
//! identical crates but with different disambiguators are not in conflict
//! with each other. This facility is mainly intended to be used by build
//! tools like Cargo.
//!
//! A note on symbol name stability
//! -------------------------------
//! Previous versions of the compiler resorted to feeding NodeIds into the
//! symbol hash in order to disambiguate between items with the same path. The
//! current version of the name generation algorithm takes great care not to do
//! that, since NodeIds are notoriously unstable: A small change to the
//! code base will offset all NodeIds after the change and thus, much as using
//! the SVH in the hash, invalidate an unbounded number of symbol names. This
//! makes re-using previously compiled code for incremental compilation
//! virtually impossible. Thus, symbol hash generation exclusively relies on
//! DefPaths which are much more robust in the face of changes to the code base.
#![doc(html_root_url = "https://doc.rust-lang.org/nightly/nightly-rustc/")]
#![feature(never_type)]
#![feature(nll)]
#![feature(in_band_lifetimes)]
#![feature(iter_zip)]
#![recursion_limit = "256"]
#[macro_use]
extern crate rustc_middle;
use rustc_hir::def_id::{CrateNum, LOCAL_CRATE};
use rustc_hir::Node;
use rustc_middle::middle::codegen_fn_attrs::CodegenFnAttrFlags;
use rustc_middle::mir::mono::{InstantiationMode, MonoItem};
use rustc_middle::ty::query::Providers;
use rustc_middle::ty::subst::SubstsRef;
use rustc_middle::ty::{self, Instance, TyCtxt};
use rustc_session::config::SymbolManglingVersion;
use tracing::debug;
mod legacy;
mod v0;
pub mod test;
/// This function computes the symbol name for the given `instance` and the
/// given instantiating crate. That is, if you know that instance X is
/// instantiated in crate Y, this is the symbol name this instance would have.
pub fn symbol_name_for_instance_in_crate(
tcx: TyCtxt<'tcx>,
instance: Instance<'tcx>,
instantiating_crate: CrateNum,
) -> String {
compute_symbol_name(tcx, instance, || instantiating_crate)
}
pub fn provide(providers: &mut Providers) {
*providers = Providers { symbol_name: symbol_name_provider, ..*providers };
}
// The `symbol_name` query provides the symbol name for calling a given
// instance from the local crate. In particular, it will also look up the
// correct symbol name of instances from upstream crates.
fn symbol_name_provider(tcx: TyCtxt<'tcx>, instance: Instance<'tcx>) -> ty::SymbolName<'tcx> {
let symbol_name = compute_symbol_name(tcx, instance, || {
// This closure determines the instantiating crate for instances that
// need an instantiating-crate-suffix for their symbol name, in order
// to differentiate between local copies.
if is_generic(instance.substs) {
// For generics we might find re-usable upstream instances. If there
// is one, we rely on the symbol being instantiated locally.
instance.upstream_monomorphization(tcx).unwrap_or(LOCAL_CRATE)
} else {
// For non-generic things that need to avoid naming conflicts, we
// always instantiate a copy in the local crate.
LOCAL_CRATE
}
});
ty::SymbolName::new(tcx, &symbol_name)
}
/// Computes the symbol name for the given instance. This function will call
/// `compute_instantiating_crate` if it needs to factor the instantiating crate
/// into the symbol name.
fn compute_symbol_name(
tcx: TyCtxt<'tcx>,
instance: Instance<'tcx>,
compute_instantiating_crate: impl FnOnce() -> CrateNum,
) -> String {
let def_id = instance.def_id();
let substs = instance.substs;
debug!("symbol_name(def_id={:?}, substs={:?})", def_id, substs);
// FIXME(eddyb) Precompute a custom symbol name based on attributes.
let is_foreign = if let Some(def_id) = def_id.as_local() {
if tcx.proc_macro_decls_static(()) == Some(def_id) {
let stable_crate_id = tcx.sess.local_stable_crate_id();
return tcx.sess.generate_proc_macro_decls_symbol(stable_crate_id);
}
let hir_id = tcx.hir().local_def_id_to_hir_id(def_id);
matches!(tcx.hir().get(hir_id), Node::ForeignItem(_))
} else {
tcx.is_foreign_item(def_id)
};
let attrs = tcx.codegen_fn_attrs(def_id);
// Foreign items by default use no mangling for their symbol name. There's a
// few exceptions to this rule though:
//
// * This can be overridden with the `#[link_name]` attribute
//
// * On the wasm32 targets there is a bug (or feature) in LLD [1] where the
// same-named symbol when imported from different wasm modules will get
// hooked up incorrectly. As a result foreign symbols, on the wasm target,
// with a wasm import module, get mangled. Additionally our codegen will
// deduplicate symbols based purely on the symbol name, but for wasm this
// isn't quite right because the same-named symbol on wasm can come from
// different modules. For these reasons if `#[link(wasm_import_module)]`
// is present we mangle everything on wasm because the demangled form will
// show up in the `wasm-import-name` custom attribute in LLVM IR.
//
// [1]: https://bugs.llvm.org/show_bug.cgi?id=44316
if is_foreign
&& (!tcx.sess.target.is_like_wasm
|| !tcx.wasm_import_module_map(def_id.krate).contains_key(&def_id))
{
if let Some(name) = attrs.link_name {
return name.to_string();
}
return tcx.item_name(def_id).to_string();
}
if let Some(name) = attrs.export_name {
// Use provided name
return name.to_string();
}
if attrs.flags.contains(CodegenFnAttrFlags::NO_MANGLE) {
// Don't mangle
return tcx.item_name(def_id).to_string();
}
let avoid_cross_crate_conflicts =
// If this is an instance of a generic function, we also hash in
// the ID of the instantiating crate. This avoids symbol conflicts
// in case the same instances is emitted in two crates of the same
// project.
is_generic(substs) ||
// If we're dealing with an instance of a function that's inlined from
// another crate but we're marking it as globally shared to our
// compliation (aka we're not making an internal copy in each of our
// codegen units) then this symbol may become an exported (but hidden
// visibility) symbol. This means that multiple crates may do the same
// and we want to be sure to avoid any symbol conflicts here.
matches!(MonoItem::Fn(instance).instantiation_mode(tcx), InstantiationMode::GloballyShared { may_conflict: true });
let instantiating_crate =
if avoid_cross_crate_conflicts { Some(compute_instantiating_crate()) } else { None };
// Pick the crate responsible for the symbol mangling version, which has to:
// 1. be stable for each instance, whether it's being defined or imported
// 2. obey each crate's own `-Z symbol-mangling-version`, as much as possible
// We solve these as follows:
// 1. because symbol names depend on both `def_id` and `instantiating_crate`,
// both their `CrateNum`s are stable for any given instance, so we can pick
// either and have a stable choice of symbol mangling version
// 2. we favor `instantiating_crate` where possible (i.e. when `Some`)
let mangling_version_crate = instantiating_crate.unwrap_or(def_id.krate);
let mangling_version = if mangling_version_crate == LOCAL_CRATE {
tcx.sess.opts.debugging_opts.get_symbol_mangling_version()
} else {
tcx.symbol_mangling_version(mangling_version_crate)
};
let symbol = match mangling_version {
SymbolManglingVersion::Legacy => legacy::mangle(tcx, instance, instantiating_crate),
SymbolManglingVersion::V0 => v0::mangle(tcx, instance, instantiating_crate),
};
debug_assert!(
rustc_demangle::try_demangle(&symbol).is_ok(),
"compute_symbol_name: `{}` cannot be demangled",
symbol
);
symbol
}
fn is_generic(substs: SubstsRef<'_>) -> bool {
substs.non_erasable_generics().next().is_some()
}