diff --git a/src/doc/book/traits.md b/src/doc/book/traits.md index b0d954adf6771..d1166e686c7b6 100644 --- a/src/doc/book/traits.md +++ b/src/doc/book/traits.md @@ -243,28 +243,22 @@ to know more about [operator traits][operators-and-overloading]. # Rules for implementing traits So far, we’ve only added trait implementations to structs, but you can -implement a trait for any type. So technically, we _could_ implement `HasArea` -for `i32`: +implement a trait for any type such as `f32`: ```rust -trait HasArea { - fn area(&self) -> f64; +trait ApproxEqual { + fn approx_equal(&self, other: &Self) -> bool; } - -impl HasArea for i32 { - fn area(&self) -> f64 { - println!("this is silly"); - - *self as f64 +impl ApproxEqual for f32 { + fn approx_equal(&self, other: &Self) -> bool { + // Appropriate for `self` and `other` being close to 1.0. + (self - other).abs() <= ::std::f32::EPSILON } } -5.area(); +println!("{}", 1.0.approx_equal(&1.00000001)); ``` -It is considered poor style to implement methods on such primitive types, even -though it is possible. - This may seem like the Wild West, but there are two restrictions around implementing traits that prevent this from getting out of hand. The first is that if the trait isn’t defined in your scope, it doesn’t apply. Here’s an