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This repository has been archived by the owner on Dec 12, 2021. It is now read-only.
The stone does not show up immediately when placing a move. This is because it must contact the server to determine if it's a legal move and how it should effect the surrounding stones.
Ideally there should be some logic in the JavaScript to handle capturing of stones so it can be displayed immediately.
If this proves too difficult we could just display the stone and then update the capturing later. Maybe add a little spinning wheel to the stone to show that it isn't done.
The text was updated successfully, but these errors were encountered:
Move legality is fairly easy to work out isn't it? You could add a simple javascript check method:
Check the stone will have enough liberties (90% of the time this is a simple check, it's only with capturing that it becomes a little more difficult, and in that case, a delay could be acceptable)
The stone does not show up immediately when placing a move. This is because it must contact the server to determine if it's a legal move and how it should effect the surrounding stones.
Ideally there should be some logic in the JavaScript to handle capturing of stones so it can be displayed immediately.
If this proves too difficult we could just display the stone and then update the capturing later. Maybe add a little spinning wheel to the stone to show that it isn't done.
The text was updated successfully, but these errors were encountered: