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Fix RemoveUnusedSceneryTypes method in glscenery.cpp #20

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nedik opened this issue Apr 14, 2018 · 0 comments
Open

Fix RemoveUnusedSceneryTypes method in glscenery.cpp #20

nedik opened this issue Apr 14, 2018 · 0 comments

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@nedik
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nedik commented Apr 14, 2018

I'm not sure how it works exactly but when you switch tabs and add sceneries in both maps multiple times, program crashes at line 322 eventually.

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