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webpack.config.js
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webpack.config.js
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var path = require('path')
var webpack = require('webpack')
var HtmlWebpackPlugin = require('html-webpack-plugin')
var BrowserSyncPlugin = require('browser-sync-webpack-plugin')
var CopyWebpackPlugin = require('copy-webpack-plugin');
// Phaser webpack config
var phaserModule = path.join(__dirname, '/node_modules/phaser/')
var phaser = path.join(phaserModule, 'src/phaser.js')
var definePlugin = new webpack.DefinePlugin({
__DEV__: JSON.stringify(JSON.parse(process.env.BUILD_DEV || 'true')),
WEBGL_RENDERER: true, // I did this to make webpack work, but I'm not really sure it should always be true
CANVAS_RENDERER: true // I did this to make webpack work, but I'm not really sure it should always be true
})
module.exports = {
entry: {
game: [
path.resolve(__dirname, 'src/main.js')
],
vendor: ['phaser']
},
devtool: 'cheap-source-map',
output: {
pathinfo: true,
path: path.resolve(__dirname, 'dev'),
publicPath: './dev/',
library: '[name]',
libraryTarget: 'umd',
filename: '[name].js'
},
watch: true,
plugins: [
definePlugin,
//new webpack.optimize.CommonsChunkPlugin({ name: 'vendor'/* chunkName= */, filename: 'vendor.bundle.js'/* filename= */ }),
new HtmlWebpackPlugin({
filename: '../index.html',
template: './src/index.html',
chunks: ['vendor', 'game'],
chunksSortMode: 'manual',
minify: {
removeAttributeQuotes: false,
collapseWhitespace: false,
html5: false,
minifyCSS: false,
minifyJS: false,
minifyURLs: false,
removeComments: false,
removeEmptyAttributes: false
},
hash: false
}),
new BrowserSyncPlugin({
host: process.env.IP || 'localhost',
port: process.env.PORT || 3000,
server: {
baseDir: ['./', './dev']
}
})
],
module: {
rules: [
{ test: /\.js$/, use: ['babel-loader'], include: path.join(__dirname, 'src') },
{ test: /phaser-split\.js$/, use: ['expose-loader?Phaser'] },
{ test: [/\.vert$/, /\.frag$/], use: 'raw-loader' }
]
},
/* node: {
fs: 'empty',
net: 'empty',
tls: 'empty'
},
resolve: {
alias: {
'phaser': phaser,
}
}*/
}