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Releases: samcan/westward-ho-nes

v0.0.8-alpha

20 Jun 17:43
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v0.0.8-alpha Pre-release
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Version 0.0.8-alpha

- Adds missing landmark (Independence Rock). The background
screen existed, but it was missing from the built-in trail
map and hence wasn't getting called.
- Corrected landmark distances.
- Creates table of special functions called after landmark.
For the most part, just continues on with traveling like
normal, but this lays the groundwork for future development.
- Jump to RESET after Willamette Valley rather than merely
setting newgmstate to TITLE_SCREEN. The latter doesn't reset
any of the variables, whereas the former does, and so should
be more accurate.
- Allow player to enter name at alphabet screen. Only allows
for one name at this time. Prevents the user from entering
more than eight characters for a name, as the name is rendered
using sprites rather than background tiles.

v0.0.7-alpha

20 Jun 05:31
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v0.0.7-alpha Pre-release
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Version 0.0.7-alpha

- Fix wrong palette not being loaded for title after end of the game
screen. Explicitly loaded title palette, which fixed the issue.
- Add slightly more picturesque Kansas River Crossing landmark scene.
Still very blah, but at least there's a picture with some color.
- Fix glitch in mileage remaining on status bar where hundreds digit
was repeated as the tens digit if the hundreds digit was shown.
- Fix stray gray on sides of title screen by redoing title screen
background sprites and palette.

v0.0.6-alpha

14 Jun 23:21
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v0.0.6-alpha Pre-release
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Version 0.0.6-alpha

- Adds pause screen, accessible by pressing START while on
traveling screen.
- Fixes bug where incorrect mileage was being added to the
total distance traveled when a landmark was reached.
- Refactors logic for displaying mileage remaining to
next landmark, hopefully making it more understandable
and less redundant.

v0.0.5-alpha

14 Jun 17:07
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v0.0.5-alpha Pre-release
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Version 0.0.5-alpha

- Adds placeholder landmark screens for landmarks
- Adds beginnings of alphabet entry screen for entry
of names

v0.0.4-alpha

13 Jun 18:16
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v0.0.4-alpha Pre-release
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Version 0.0.4-alpha

- Status bar updates to display distance to next landmark
as well as total distance traveled.

v0.0.3-alpha

12 Jun 03:30
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v0.0.3-alpha Pre-release
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Version 0.0.3-alpha

- Adds static status bar template with example icons
and fields. This will be filled in with actual game
data.
- Status bar displays correct calendar date, and updates.
This will work through December 31, 1848. I don't have
the in-game calendar programmed to work with dates past
that. Hopefully the players don't lollygag around.

v0.0.2-alpha

11 Jun 03:45
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v0.0.2-alpha Pre-release
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Version 0.0.2-alpha

- Updates ox sprites to look better, and adds animation to them.
- Adds in-game calendar (in memory, not yet displayed).
- Calculates miles traveled per day and miles remaining to landmark.

v0.0.1-alpha

06 Jun 16:30
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v0.0.1-alpha Pre-release
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Version 0.0.1-alpha

Once user arrives at traveling screen, wagon appears to be moving while
background is scrolling behind it. This is my initial prototype.