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LCD.cpp
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LCD.cpp
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// ---------------------------------------------------------------------------
// Created by Francisco Malpartida on 20/08/11.
// Copyright 2011 - Under creative commons license 3.0:
// Attribution-ShareAlike CC BY-SA
//
// This software is furnished "as is", without technical support, and with no
// warranty, express or implied, as to its usefulness for any purpose.
//
// Thread Safe: No
// Extendable: Yes
//
// @file LCD.cpp
// This file implements a basic liquid crystal library that comes as standard
// in the Arduino SDK.
//
// @brief
// This is a basic implementation of the HD44780 library of the
// Arduino SDK. This library is a refactored version of the one supplied
// in the Arduino SDK in such a way that it simplifies its extension
// to support other mechanism to communicate to LCDs such as I2C, Serial, SR, ...
// The original library has been reworked in such a way that this will be
// the base class implementing all generic methods to command an LCD based
// on the Hitachi HD44780 and compatible chipsets.
//
// This base class is a pure abstract class and needs to be extended. As reference,
// it has been extended to drive 4 and 8 bit mode control, LCDs and I2C extension
// backpacks such as the I2CLCDextraIO using the PCF8574* I2C IO Expander ASIC.
//
//
// @version API 1.1.0
//
// 2012.03.29 bperrybap - changed comparision to use LCD_5x8DOTS rather than 0
// @author F. Malpartida - fmalpartida@gmail.com
// ---------------------------------------------------------------------------
#include <stdio.h>
#include <string.h>
#include <inttypes.h>
#if (ARDUINO < 100)
#include <WProgram.h>
#else
#include <Arduino.h>
#endif
#include "./LCD.h"
// CLASS CONSTRUCTORS
// ---------------------------------------------------------------------------
// Constructor
LCD::LCD ()
{
}
// PUBLIC METHODS
// ---------------------------------------------------------------------------
// When the display powers up, it is configured as follows:
//
// 1. Display clear
// 2. Function set:
// DL = 1; 8-bit interface data
// N = 0; 1-line display
// F = 0; 5x8 dot character font
// 3. Display on/off control:
// D = 0; Display off
// C = 0; Cursor off
// B = 0; Blinking off
// 4. Entry mode set:
// I/D = 1; Increment by 1
// S = 0; No shift
//
// Note, however, that resetting the Arduino doesn't reset the LCD, so we
// can't assume that its in that state when a sketch starts (and the
// LiquidCrystal constructor is called).
// A call to begin() will reinitialize the LCD.
//
void LCD::begin(uint8_t cols, uint8_t lines, uint8_t dotsize)
{
if (lines > 1)
{
_displayfunction |= LCD_2LINE;
}
_numlines = lines;
_cols = cols;
// for some 1 line displays you can select a 10 pixel high font
// ------------------------------------------------------------
if ((dotsize != LCD_5x8DOTS) && (lines == 1))
{
_displayfunction |= LCD_5x10DOTS;
}
// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
// according to datasheet, we need at least 40ms after power rises above 2.7V
// before sending commands. Arduino can turn on way before 4.5V so we'll wait
// 50
// ---------------------------------------------------------------------------
delay (100); // 100ms delay
//put the LCD into 4 bit or 8 bit mode
// -------------------------------------
if (! (_displayfunction & LCD_8BITMODE))
{
// this is according to the hitachi HD44780 datasheet
// figure 24, pg 46
// we start in 8bit mode, try to set 4 bit mode
send(0x03, FOUR_BITS);
delayMicroseconds(4500); // wait min 4.1ms
// second try
send ( 0x03, FOUR_BITS );
delayMicroseconds(4500); // wait min 4.1ms
// third go!
send( 0x03, FOUR_BITS );
delayMicroseconds(150);
// finally, set to 4-bit interface
send ( 0x02, FOUR_BITS );
}
else
{
// this is according to the hitachi HD44780 datasheet
// page 45 figure 23
// Send function set command sequence
command(LCD_FUNCTIONSET | _displayfunction);
delayMicroseconds(4500); // wait more than 4.1ms
// second try
command(LCD_FUNCTIONSET | _displayfunction);
delayMicroseconds(150);
// third go
command(LCD_FUNCTIONSET | _displayfunction);
}
// finally, set # lines, font size, etc.
command(LCD_FUNCTIONSET | _displayfunction);
// turn the display on with no cursor or blinking default
_displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
display();
// clear the LCD
clear();
// Initialize to default text direction (for romance languages)
_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
// set the entry mode
command(LCD_ENTRYMODESET | _displaymode);
backlight();
}
// Common LCD Commands
// ---------------------------------------------------------------------------
void LCD::clear()
{
command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
delayMicroseconds(HOME_CLEAR_EXEC); // this command is time consuming
}
void LCD::home()
{
command(LCD_RETURNHOME); // set cursor position to zero
delayMicroseconds(HOME_CLEAR_EXEC); // This command is time consuming
}
void LCD::setCursor(uint8_t col, uint8_t row)
{
const byte row_offsetsDef[] = { 0x00, 0x40, 0x14, 0x54 }; // For regular LCDs
const byte row_offsetsLarge[] = { 0x00, 0x40, 0x10, 0x50 }; // For 16x4 LCDs
if ( row >= _numlines )
{
row = _numlines-1; // rows start at 0
}
// 16x4 LCDs have special memory map layout
// ----------------------------------------
if ( _cols == 16 && _numlines == 4 )
{
command(LCD_SETDDRAMADDR | (col + row_offsetsLarge[row]));
}
else
{
command(LCD_SETDDRAMADDR | (col + row_offsetsDef[row]));
}
}
// Turn the display on/off
void LCD::noDisplay()
{
_displaycontrol &= ~LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LCD::display()
{
_displaycontrol |= LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turns the underline cursor on/off
void LCD::noCursor()
{
_displaycontrol &= ~LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LCD::cursor()
{
_displaycontrol |= LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turns on/off the blinking cursor
void LCD::noBlink()
{
_displaycontrol &= ~LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LCD::blink()
{
_displaycontrol |= LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// These commands scroll the display without changing the RAM
void LCD::scrollDisplayLeft(void)
{
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
}
void LCD::scrollDisplayRight(void)
{
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
}
// This is for text that flows Left to Right
void LCD::leftToRight(void)
{
_displaymode |= LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This is for text that flows Right to Left
void LCD::rightToLeft(void)
{
_displaymode &= ~LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This method moves the cursor one space to the right
void LCD::moveCursorRight(void)
{
command(LCD_CURSORSHIFT | LCD_CURSORMOVE | LCD_MOVERIGHT);
}
// This method moves the cursor one space to the left
void LCD::moveCursorLeft(void)
{
command(LCD_CURSORSHIFT | LCD_CURSORMOVE | LCD_MOVELEFT);
}
// This will 'right justify' text from the cursor
void LCD::autoscroll(void)
{
_displaymode |= LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'left justify' text from the cursor
void LCD::noAutoscroll(void)
{
_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// Write to CGRAM of new characters
void LCD::createChar(uint8_t location, uint8_t charmap[])
{
location &= 0x7; // we only have 8 locations 0-7
command(LCD_SETCGRAMADDR | (location << 3));
delayMicroseconds(30);
for (int i=0; i<8; i++)
{
write(charmap[i]); // call the virtual write method
delayMicroseconds(40);
}
}
//
// Switch on the backlight
void LCD::backlight ( void )
{
setBacklight(255);
}
//
// Switch off the backlight
void LCD::noBacklight ( void )
{
setBacklight(0);
}
//
// Switch fully on the LCD (backlight and LCD)
void LCD::on ( void )
{
display();
backlight();
}
//
// Switch fully off the LCD (backlight and LCD)
void LCD::off ( void )
{
noBacklight();
noDisplay();
}
// General LCD commands - generic methods used by the rest of the commands
// ---------------------------------------------------------------------------
void LCD::command(uint8_t value)
{
send(value, COMMAND);
}
#if (ARDUINO < 100)
void LCD::write(uint8_t value)
{
send(value, DATA);
}
#else
size_t LCD::write(uint8_t value)
{
send(value, DATA);
return 1; // assume OK
}
#endif