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README.md

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meshterial

This is a vulkan based 2d and 3d rendering system that supports some meshes. Specifically those that use simple phong shading. The most convenient way to render a model is to load a collada object file and feed it to a phong rendering pipeline as described in the example.

WARNING

This is a pre-alpha work in progress. I'm using it as a test bed and a dumping ground for my personal rendering needs, YMMV. That said PRs, questions and critiques are much, much appreciated!

Happy hacking!