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KEYCONF
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KEYCONF
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clearplayerclasses
addplayerclass BDoomer
addplayerclass Doomer2
//addplayerclass Purist
//addplayerclass TacticalDoomer
// ZMOVEMENT
alias zmove_reset "zm_movetype 0; zm_walkspeed 0.7; zm_crouchspeed 0.5; zm_maxhopspeed 28; zm_maxgroundspeed 12; zm_friction 8.0; zm_strafemodifier 1; zm_setgravity 0.56; zm_jumpheight 5.5; pk_bhopjumpheight 0.85; zm_autojump 1; zm_doublejump 0; zm_doublejumpheight 1.2; zm_rampjump 0; zm_rjumpmulti 1.0; zm_elevatorjump 0; zm_ejumpmultiplier 1; zm_dash 0; zm_doubletap 1; zm_maxtaptime 10; zm_dashboost 1.5; zm_dashheight 0.75; zm_airdash 0; zm_adashboost 10; zm_adashfriction 1; zm_wjump 0; zm_wjumpboost 1.5; zm_multipledashes 0; zm_wjumpheight 0.75; zm_wslide 0; zm_wslidevelz 0.9; zm_crouchslide 0; zm_cslidestrength 2.0; zm_cslideduration 13; zm_qslideaccel 6.0; zm_qslideduration 8; zm_ledgegrab 0; zm_hook 0; zm_hookboost 1.5; zm_yawsway true; zm_yawswayspeed 2; zm_yawswayrange 2; zm_yawswayfriction 10; zm_yawswaydirection 0; zm_offsetspeed 75; zm_offsetmaxrange 30; zm_stillbob 0; zm_fullbobspeed 8; zm_speedometer 0; dsk_acceleration 1.5; pk_acceleration 1.0; zm_landing 0; zm_landingspeed 0.25; zm_minlanding 0.5; zm_landingsens 6.0; be_jumpanim 6.0; q_strafetype 0; q_3airaccel 0.8; q_1airaccel 1.5;"
alias Dash "NetEvent Dash"
alias WallSlide "NetEvent WallSlide"
alias GrapplingHook "NetEvent GrapplingHook"
weaponsection "Brutal_Doom"
setslot 1 DSweap BrutalAxe Chain_Saw Melee_Attacks ClassicFist ClassicSaw
//setslot 2 BrutalPistol BrutalSMG ClassicPistol ClassicSMG Revolver2 Revolver MP40
//setslot 2 BrutalPistol ClassicPistol ClassicSMG Revolver2 Revolver MP40
setslot 2 BrutalPistol BrutalSMG Rifle ClassicPistol ClassicSMG Revolver2 Revolver MP40
setslot 3 AssaultShotgun Shot_Gun SSG ClassicShotgun ClassicSSG
//setslot 4 Machinegun Rifle MiniGun ClassicChaingun HitlersBuzzsaw
//setslot 4 Rifle MiniGun ClassicChaingun HitlersBuzzsaw
setslot 4 MiniGun ClassicChaingun HitlersBuzzsaw
//setslot 5 GrenadeLauncher Rocket_Launcher ClassicRocketLauncher NukeLauncher
setslot 5 Rocket_Launcher ClassicRocketLauncher NukeLauncher
setslot 6 RailGun Plasma_Gun ClassicPlasmaRifle
//setslot 7 BFG10k Unmaker BIG_FUCKING_GUN VanillaBFG9000
setslot 7 Unmaker BIG_FUCKING_GUN VanillaBFG9000
setslot 8 HellishMissileLauncher
setslot 9 HandGrenades Flamethrower2 FlameCannon
setslot 0 AmmoDroper//, PDA
addkeysection "BrutalDoom - Advanced Actions" BrutalDoomActions
addmenukey "Kick" kickem
alias kickem "puke 301"
defaultbind Q kickem
addmenukey "Reload" reload
alias reload "puke 303"
defaultbind R reload
addmenukey "Flashlight" flashlightswitch
alias flashlightswitch "puke 313"
defaultbind F flashlightswitch
addmenukey "Toss Grenade" grenadetoss
alias grenadetoss "puke 315"
defaultbind G grenadetoss
addmenukey "Unload Gun" unreloader
alias unreloader "puke 363"
addmenukey "Open Ammo Drop Menu" selectammodroper
alias selectammodroper "puke 309"
addmenukey "Quick Pull Pistol" quickpistol
alias quickpistol "puke 310"
//addmenukey "QuickMelee" QuickMelee
//alias QuickMelee "puke 450"
//defaultbind C QuickMelee
addkeysection "Brutal Doom - Interactions" BrutalDoomInteractions
addmenukey "Offend" brutaltaunt
alias brutaltaunt "puke 302"
defaultbind H brutaltaunt
addmenukey "Wave(1)" wave1
alias wave1 "puke 431"
defaultbind V wave1
addmenukey "Wave(2)" wave2
alias wave2 "puke 432"
defaultbind N wave2
addmenukey "Advanced Taunt" advtaunt
alias advtaunt "puke 304"
defaultbind J advtaunt
addmenukey "One-Liners" oneliner
alias oneliner "puke 305"
defaultbind K oneliner
addmenukey "Dual Wield/Special Action" dual
alias dual "puke 308"
defaultbind X dual
addmenukey "Select Ammo Drop" selectammodrop
alias selectammodrop "puke 309"
defaultbind O selectammodrop
addkeysection "Brutal Doom - Advanced Moves" BrutalDoomAdvMoves // here too
addmenukey "ROLL" ROLL
alias ROLL "puke 452"
defaultbind "" ROLL
// ZMOVEMENT
addkeysection "ZMove Bind" "ZMoveBind"
addmenukey "Reset to default values" "zmove_reset"
addmenukey "Dash" "Dash"
addmenukey "WallSlide" "WallSlide"
addmenukey "GrapplingHook" "GrapplingHook"