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doomdefs.bm
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doomdefs.bm
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#include doomwalls.bm
#include doommonsters.bm
brightmap sprite BG2GA0
{
map "brightmaps/BFG10K/B10BA0.png"
}
brightmap sprite BG2GB0
{
map "brightmaps/BFG10K/B10BB0.png"
}
brightmap sprite BG2GC0
{
map "brightmaps/BFG10K/B10BC0.png"
}
brightmap sprite BG2GD0
{
map "brightmaps/BFG10K/B10BD0.png"
}
brightmap sprite BG2GE0
{
map "brightmaps/BFG10K/B10BE0.png"
}
brightmap sprite BG2GF0
{
map "brightmaps/BFG10K/B10BF0.png"
}
brightmap sprite BG2GG0
{
map "brightmaps/BFG10K/B10BG0.png"
}
brightmap sprite BG2GH0
{
map "brightmaps/BFG10K/B10BH0.png"
}
brightmap sprite BG2GI0
{
map "brightmaps/BFG10K/B10BI0.png"
}
brightmap sprite BG2GJ0
{
map "brightmaps/BFG10K/B10BJ0.png"
}
brightmap sprite BG2GK0
{
map "brightmaps/BFG10K/B10BK0.png"
}
brightmap sprite BG2GL0
{
map "brightmaps/BFG10K/B10BL0.png"
}
brightmap sprite BG2GM0
{
map "brightmaps/BFG10K/B10BM0.png"
}
brightmap sprite BG2GN0
{
map "brightmaps/BFG10K/B10BN0.png"
}
brightmap sprite BG2GO0
{
map "brightmaps/BFG10K/B10BO0.png"
}
brightmap sprite PLSTB0
{
map "brightmaps/doom/PLSTB0.png"
disablefullbright
}
brightmap sprite PLSTA0
{
map "brightmaps/doom/PLSTA0.png"
disablefullbright
}
//brightmap sprite CHAFC0
//{
//map "brightmaps/doom/CHAFC0.png"
//disablefullbright
//}
brightmap sprite SM2FA0
{
map "brightmaps/doom/SM2FA0.png"
disablefullbright
}
brightmap sprite SM2FB0
{
map "brightmaps/doom/SM2FB0.png"
disablefullbright
}
brightmap sprite A12FA0
{
map "brightmaps/doom/A12FA0.png"
disablefullbright
}
brightmap sprite BARIA0
{
map "brightmaps/doom/BARBRI.png"
}
brightmap sprite BARIB0
{
map "brightmaps/doom/BARBRI.png"
}
brightmap sprite BARIC0
{
map "brightmaps/doom/BARBRI.png"
}
brightmap sprite BARID0
{
map "brightmaps/doom/BARBRI.png"
}
brightmap sprite THRGA0
{
map "brightmaps/barrelweapon/THRGAB.png"
}
brightmap sprite THRGE0
{
map "brightmaps/barrelweapon/THRGEB.png"
}
brightmap sprite THRGB0
{
map "brightmaps/barrelweapon/THRGBB.png"
}
brightmap sprite THRGC0
{
map "brightmaps/barrelweapon/THRGCB.png"
}
brightmap sprite THRGD0
{
map "brightmaps/barrelweapon/THRGDB.png"
}
brightmap sprite CBRAB0
{
map "brightmaps/doom/LABRABR1.png"
}
brightmap sprite CBRAC0
{
map "brightmaps/doom/LABRABR3.png"
}
brightmap sprite CBRAD0
{
map "brightmaps/doom/LABRABR4.png"
}
brightmap sprite CBRAE0
{
map "brightmaps/doom/LABRABR2.png"
}
brightmap sprite BURBA0
{
map "brightmaps/doom/BURBAB1.png"
}
brightmap sprite BURBB0
{
map "brightmaps/doom/BURBAB2.png"
}
brightmap sprite BURBC0
{
map "brightmaps/doom/BURBAB3.png"
}
brightmap sprite BON2B0
{
map "brightmaps/doom/BON2BR.png"
}
brightmap sprite BON2C0
{
map "brightmaps/doom/BON2CR.png"
}
brightmap sprite BON2D0
{
map "brightmaps/doom/BON2DR.png"
}
brightmap sprite RAILA0 { map "brightmaps/doom/RAIBA.png" }
brightmap sprite RAILB0 { map "brightmaps/doom/RAIBA.png" }
brightmap sprite RAILC0 { map "brightmaps/doom/RAIBA.png" }
brightmap sprite RAILD0 { map "brightmaps/doom/RAIBA.png" }
brightmap sprite FLMTA0 { map "brightmaps/doom/FLMBA0.png" }
brightmap sprite FLMTB0 { map "brightmaps/doom/FLMBB0.png" }
brightmap sprite FLMTC0 { map "brightmaps/doom/FLMBC0.png" }
brightmap texture LITEBLU3
{
map "brightmaps/LITB3.PNG"
}
brightmap Texture SPACM1
{
map "brightmaps/SPACOM1B.png"
}
brightmap Texture SPACM2
{
map "brightmaps/SPACOM1B.png"
}
brightmap Texture SPACM3
{
map "brightmaps/SPACOM1B.png"
}
brightmap Texture SPACM4
{
map "brightmaps/SPACOM1B.png"
}
brightmap sprite CELLB0 { map "brightmaps/doom/CELLB0.png" }
// Pistol
brightmap sprite PLSTA0 {map "brightmaps/doom/PLSTA0.png" disablefullbright}
brightmap sprite PLSTB0 {map "brightmaps/doom/PLSTB0.png" disablefullbright}
// ssg
brightmap sprite SHOFA0 { map "brightmaps/doom/SSG/SHOFA0.png" disablefullbright}
brightmap sprite SHT3A0 { map "brightmaps/doom/SSG/SHT3A0.png" disablefullbright}
brightmap sprite SHT3C0 { map "brightmaps/doom/SSG/SHT3C0.png" disablefullbright}
brightmap sprite SHTZA0 { map "brightmaps/doom/SSG/SHTZA0.png" disablefullbright}
// Shotgun
brightmap sprite SHTAA0 { map "brightmaps/doom/Shotgun/SHTAA0.png" disablefullbright}
brightmap sprite SHT8A0 { map "brightmaps/doom/Shotgun/SHT8A0.png" disablefullbright}
brightmap sprite SHT8B0 { map "brightmaps/doom/Shotgun/SHT8B0.png" disablefullbright}
// Chaingun
brightmap sprite CHAFA0 {map "brightmaps/doom/CHAFA0.png" disablefullbright}
// Plasmarifle
brightmap sprite PLSTA0 { map "brightmaps/doom/PR/PLSTA0.png" disablefullbright}
brightmap sprite PLSAA0 { map "brightmaps/doom/PR/PLSAA0.png" disablefullbright}
brightmap sprite PLSAB0 { map "brightmaps/doom/PR/PLSAB0.png" disablefullbright}
brightmap sprite PLSAC0 { map "brightmaps/doom/PR/PLSAC0.png" disablefullbright}
brightmap sprite PLSAD0 { map "brightmaps/doom/PR/PLSAD0.png" disablefullbright}
// BFG
brightmap sprite BFGCA0 {map "brightmaps/doom/BFGA0.png" disablefullbright}
brightmap sprite BFGCB0 {map "brightmaps/doom/BFGB0.png" disablefullbright}
brightmap sprite BFGCC0 {map "brightmaps/doom/BFGC0.png" disablefullbright}
brightmap sprite BFGCD0 {map "brightmaps/doom/BFGD0.png" disablefullbright}