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Oleg Yarigin edited this page Dec 31, 2013 · 36 revisions

Welcome to the Wolf wiki! This wiki is a technical documentation for developers and testers, that describes a structure of the engine, rationalization of different hints and gives an API for extension of the engine.

Wolf engine consists of two parts: web client and server.

Web client

Web client allows to iteract with game servers via Web-browser. It visualises a world, received from the server and sends user input back to the server.

It is written on Dart, flexible object-oriented JavaScript analog. But it can be easily ported to JavaScript using Dart SDK.

Related pages:

API:

Game server

Game server is a core of the game. It processes all game logic, physics, game events, actions of players and so on.

Server side is not implemented yet.

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