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[Request] Add turn binds to sm_showkeys #816

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mbhound opened this issue Jul 6, 2019 · 5 comments
Closed

[Request] Add turn binds to sm_showkeys #816

mbhound opened this issue Jul 6, 2019 · 5 comments

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@mbhound
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mbhound commented Jul 6, 2019

+left
+right

@mbhound mbhound changed the title [Request] Add turn binds to show keys [Request] Add turn binds to sm_showkeys Jul 6, 2019
@rtldg rtldg closed this as completed Mar 1, 2021
@Nairdaa
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Nairdaa commented Mar 1, 2021

Could you please add side movement direction with arrows to !keys too? Like it's on btimes, moving mouse to the left showing left arrow and accordingly to moving right.

@blankbhop
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bTimes also has a weird issue with it showing mouse movement whenever somebody is spectating, be weary of that if implementing.

@rtldg
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rtldg commented Mar 1, 2021

bTimes also has a weird issue with it showing mouse movement whenever somebody is spectating, be weary of that if implementing.

I think I see what you're talking about.
https://github.com/blankbhop/btimes/blob/e8049b01b7e3eb1751e3f6c6de49a9e71d2c1cf4/addons/sourcemod/scripting/bTimes-hud-css.sp#L611
Sets the g_fOldAngle[target] and then any keys display after wouldn't work.

@blankbhop
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The key display itself works as intended, the actual arrow representing the angle difference is what looks wrong whenever somebody is spectating the player.

@rtldg
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rtldg commented Apr 2, 2021

Could you please add side movement direction with arrows to !keys too? Like it's on btimes, moving mouse to the left showing left arrow and accordingly to moving right.

done't in 3750c8e although idk if it looks good yet because the characters don't render for me xd

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