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Import input as references not working when using World Outliner Input #148

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schauko opened this issue Jun 24, 2021 · 0 comments
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@schauko
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schauko commented Jun 24, 2021

steps to replicate:
create a HDA containing just an input + output
import that hda in unreal
place it in the scene
set input mode to "world outline input"
check "import input as references"
pick meshes in scene
-> just the default houdini logo mesh will appear
(unchecking import as references imports the meshes, but not as a reference but as a houdini generated mesh)
https://www.sidefx.com/forum/topic/79800/

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