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steps to replicate:
create a HDA containing just an input + output
import that hda in unreal
place it in the scene
set input mode to "world outline input"
check "import input as references"
pick meshes in scene
-> just the default houdini logo mesh will appear
(unchecking import as references imports the meshes, but not as a reference but as a houdini generated mesh) https://www.sidefx.com/forum/topic/79800/
The text was updated successfully, but these errors were encountered:
steps to replicate:
create a HDA containing just an input + output
import that hda in unreal
place it in the scene
set input mode to "world outline input"
check "import input as references"
pick meshes in scene
-> just the default houdini logo mesh will appear
(unchecking import as references imports the meshes, but not as a reference but as a houdini generated mesh)
https://www.sidefx.com/forum/topic/79800/
The text was updated successfully, but these errors were encountered: