-
Notifications
You must be signed in to change notification settings - Fork 29
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Smithy Swift support for VisionOS #603
Comments
Thanks for your issue, we'll look into it & will update this issue when we have more info |
We're going to allow the SDK to compile and you can expect this to be in the next release! However, we do not guarantee that it will work and cannot provide additional support at this time. Please let us know how it goes! (Will leave this ticket open until it is released) |
I have tried changing the header file in here to use "iOS" for "VisionOS" in the switch in PlatformOperatingSystem.swift and it works as expected. So, I believe if you'd keep "iOS" / "VisionOS" pointing to the same OS in that switch. That should be it. Thanks |
@lastw0nd3r In AWS SDK for Swift 0.29.0 (released today), we have added visionOS as a PlatformOperatingSystem option. We are adding it for experimentation purposes only and are not committing to long-term support of visionOS. However, the changes we have made should allow the SDK to at least compile successfully when linked into a visionOS app. Please feel free to share your feedback or file further issues regarding your experience with the SDK. |
Sure, thank you so much! |
Describe the feature
Wondering if you guys can add support for visionOS, should work the same way for iOS as you aren't using UIKit.
Use Case
I was trying to use AWS-SDK and it's referencing (as a package dependency) to smithy swift. But, the latest/any version doesn't support visionOS.
Maybe you can add an #elseif in PlatformOperatingSystem.swift (should behave the same way as iOS).
Proposed Solution
Maybe you can add an #elseif in PlatformOperatingSystem.swift (should behave the same way as iOS).
Other Information
No response
Acknowledgements
The text was updated successfully, but these errors were encountered: