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index.ts
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index.ts
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import { EventEmitter } from "events";
export type SocketId = string;
export type Room = string;
export interface BroadcastFlags {
volatile?: boolean;
compress?: boolean;
local?: boolean;
broadcast?: boolean;
binary?: boolean;
}
export interface BroadcastOptions {
rooms: Set<Room>;
except?: Set<SocketId>;
flags?: BroadcastFlags;
}
export class Adapter extends EventEmitter {
public rooms: Map<Room, Set<SocketId>> = new Map();
public sids: Map<SocketId, Set<Room>> = new Map();
private readonly encoder;
/**
* In-memory adapter constructor.
*
* @param {Namespace} nsp
*/
constructor(readonly nsp: any) {
super();
this.encoder = nsp.server.encoder;
}
/**
* To be overridden
*/
public init(): Promise<void> | void {}
/**
* To be overridden
*/
public close(): Promise<void> | void {}
/**
* Adds a socket to a list of room.
*
* @param {SocketId} id the socket id
* @param {Set<Room>} rooms a set of rooms
* @public
*/
public addAll(id: SocketId, rooms: Set<Room>): Promise<void> | void {
if (!this.sids.has(id)) {
this.sids.set(id, new Set());
}
for (const room of rooms) {
this.sids.get(id).add(room);
if (!this.rooms.has(room)) {
this.rooms.set(room, new Set());
this.emit("create-room", room);
}
if (!this.rooms.get(room).has(id)) {
this.rooms.get(room).add(id);
this.emit("join-room", room, id);
}
}
}
/**
* Removes a socket from a room.
*
* @param {SocketId} id the socket id
* @param {Room} room the room name
*/
public del(id: SocketId, room: Room): Promise<void> | void {
if (this.sids.has(id)) {
this.sids.get(id).delete(room);
}
this._del(room, id);
}
private _del(room, id) {
if (this.rooms.has(room)) {
const deleted = this.rooms.get(room).delete(id);
if (deleted) {
this.emit("leave-room", room, id);
}
if (this.rooms.get(room).size === 0) {
this.rooms.delete(room);
this.emit("delete-room", room);
}
}
}
/**
* Removes a socket from all rooms it's joined.
*
* @param {SocketId} id the socket id
*/
public delAll(id: SocketId): void {
if (!this.sids.has(id)) {
return;
}
for (const room of this.sids.get(id)) {
this._del(room, id);
}
this.sids.delete(id);
}
/**
* Broadcasts a packet.
*
* Options:
* - `flags` {Object} flags for this packet
* - `except` {Array} sids that should be excluded
* - `rooms` {Array} list of rooms to broadcast to
*
* @param {Object} packet the packet object
* @param {Object} opts the options
* @public
*/
public broadcast(packet: any, opts: BroadcastOptions): void {
const flags = opts.flags || {};
const basePacketOpts = {
preEncoded: true,
volatile: flags.volatile,
compress: flags.compress
};
packet.nsp = this.nsp.name;
const encodedPackets = this.encoder.encode(packet);
const packetOpts = encodedPackets.map(encodedPacket => {
if (typeof encodedPacket === "string") {
return {
...basePacketOpts,
wsPreEncoded: "4" + encodedPacket // "4" being the "message" packet type in Engine.IO
};
} else {
return basePacketOpts;
}
});
this.apply(opts, socket => {
for (let i = 0; i < encodedPackets.length; i++) {
socket.client.writeToEngine(encodedPackets[i], packetOpts[i]);
}
});
}
/**
* Gets a list of sockets by sid.
*
* @param {Set<Room>} rooms the explicit set of rooms to check.
*/
public sockets(rooms: Set<Room>): Promise<Set<SocketId>> {
const sids = new Set<SocketId>();
this.apply({ rooms }, socket => {
sids.add(socket.id);
});
return Promise.resolve(sids);
}
/**
* Gets the list of rooms a given socket has joined.
*
* @param {SocketId} id the socket id
*/
public socketRooms(id: SocketId): Set<Room> | undefined {
return this.sids.get(id);
}
/**
* Returns the matching socket instances
*
* @param opts - the filters to apply
*/
public fetchSockets(opts: BroadcastOptions): Promise<any[]> {
const sockets = [];
this.apply(opts, socket => {
sockets.push(socket);
});
return Promise.resolve(sockets);
}
/**
* Makes the matching socket instances join the specified rooms
*
* @param opts - the filters to apply
* @param rooms - the rooms to join
*/
public addSockets(opts: BroadcastOptions, rooms: Room[]): void {
this.apply(opts, socket => {
socket.join(rooms);
});
}
/**
* Makes the matching socket instances leave the specified rooms
*
* @param opts - the filters to apply
* @param rooms - the rooms to leave
*/
public delSockets(opts: BroadcastOptions, rooms: Room[]): void {
this.apply(opts, socket => {
rooms.forEach(room => socket.leave(room));
});
}
/**
* Makes the matching socket instances disconnect
*
* @param opts - the filters to apply
* @param close - whether to close the underlying connection
*/
public disconnectSockets(opts: BroadcastOptions, close: boolean): void {
this.apply(opts, socket => {
socket.disconnect(close);
});
}
private apply(opts: BroadcastOptions, callback: (socket) => void): void {
const rooms = opts.rooms;
const except = this.computeExceptSids(opts.except);
if (rooms.size) {
const ids = new Set();
for (const room of rooms) {
if (!this.rooms.has(room)) continue;
for (const id of this.rooms.get(room)) {
if (ids.has(id) || except.has(id)) continue;
const socket = this.nsp.sockets.get(id);
if (socket) {
callback(socket);
ids.add(id);
}
}
}
} else {
for (const [id] of this.sids) {
if (except.has(id)) continue;
const socket = this.nsp.sockets.get(id);
if (socket) callback(socket);
}
}
}
private computeExceptSids(exceptRooms?: Set<Room>) {
const exceptSids = new Set();
if (exceptRooms && exceptRooms.size > 0) {
for (const room of exceptRooms) {
if (this.rooms.has(room)) {
this.rooms.get(room).forEach(sid => exceptSids.add(sid));
}
}
}
return exceptSids;
}
/**
* Send a packet to the other Socket.IO servers in the cluster
* @param packet - an array of arguments, which may include an acknowledgement callback at the end
*/
public serverSideEmit(packet: any[]): void {
throw new Error(
"this adapter does not support the serverSideEmit() functionality"
);
}
}