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Loops.cs
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Loops.cs
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// ReSharper disable All
namespace ValidCode
{
using System;
using System.Collections.Generic;
using System.IO;
public sealed class Loops : IDisposable
{
private readonly List<Disposable> disposables = new List<Disposable>();
public void Update()
{
foreach (var disposable in this.disposables)
{
disposable.Dispose();
}
this.disposables.Clear();
this.disposables.Add(new Disposable());
}
public Stream? DisposeBefore(string[] fileNames)
{
Stream? stream = null;
foreach (var name in fileNames)
{
stream?.Dispose();
stream = File.OpenRead(name);
}
return stream;
}
public void DisposeAfter(string[] fileNames)
{
Stream? stream = null;
foreach (var name in fileNames)
{
stream = File.OpenRead(name);
stream.Dispose();
}
}
public static void DisposeAfter2()
{
for (var i = 0; i < 2; i++)
{
IDisposable result;
result = File.OpenRead(string.Empty);
result.Dispose();
}
}
public static bool TryGetStreamForEach(string[] fileNames, out Stream? result)
{
foreach (var name in fileNames)
{
if (name.Length > 5)
{
result = File.OpenRead(name);
return true;
}
}
result = null;
return false;
}
public static bool TryGetStreamFor(string[] fileNames, out Stream? result)
{
for (int i = 0; i < fileNames.Length; i++)
{
string name = fileNames[i];
if (name.Length > 5)
{
result = File.OpenRead(name);
return true;
}
}
result = null;
return false;
}
public static bool TryGetStreamWhile(string[] fileNames, out Stream? result)
{
var i = 0;
while (i < fileNames.Length)
{
string name = fileNames[i];
if (name.Length > 5)
{
result = File.OpenRead(name);
return true;
}
i++;
}
result = null;
return false;
}
public static void While(int i)
{
Stream stream = File.OpenRead(string.Empty);
while (i > 0)
{
stream.Dispose();
stream = File.OpenRead(string.Empty);
i--;
}
stream.Dispose();
}
public void Dispose()
{
foreach (var disposable in this.disposables)
{
disposable.Dispose();
}
}
}
}