diff --git a/ChatGPT/ChatGPT_dialog_1.md b/ChatGPT/ChatGPT_dialog_1.md new file mode 100644 index 0000000..151cba2 --- /dev/null +++ b/ChatGPT/ChatGPT_dialog_1.md @@ -0,0 +1,146 @@ +# ChatGPT dialog +## 1st question +_c++ multi thread tcp server header and source_ + +## 1st reply +Below is a simple example of a multi-threaded TCP server implemented in C++. This example demonstrates a basic TCP server that can handle multiple client connections simultaneously using threading. + +**Server Header (server.h):** +````cpp +#ifndef SERVER_H +#define SERVER_H + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +class TCPServer { +public: + TCPServer(int port); + ~TCPServer(); + + void Start(); + void Stop(); + +private: + void Listen(); + void HandleClient(int clientSocket); + + int port; + int serverSocket; + std::vector clientThreads; + std::atomic running; +}; + +#endif // SERVER_H +```` +**Server Source (server.cpp):** +````cpp +#include "server.h" + +TCPServer::TCPServer(int port) : port(port), running(false) {} + +TCPServer::~TCPServer() { + Stop(); +} + +void TCPServer::Start() { + running = true; + + serverSocket = socket(AF_INET, SOCK_STREAM, 0); + if (serverSocket == -1) { + std::cerr << "Error creating socket\n"; + return; + } + + sockaddr_in serverAddr; + serverAddr.sin_family = AF_INET; + serverAddr.sin_addr.s_addr = INADDR_ANY; + serverAddr.sin_port = htons(port); + + if (bind(serverSocket, (struct sockaddr *)&serverAddr, sizeof(serverAddr)) < 0) { + std::cerr << "Bind failed\n"; + return; + } + + if (listen(serverSocket, 5) < 0) { + std::cerr << "Listen failed\n"; + return; + } + + std::thread listenerThread(&TCPServer::Listen, this); + listenerThread.detach(); +} + +void TCPServer::Stop() { + running = false; + close(serverSocket); + + for (auto& thread : clientThreads) { + thread.join(); + } +} + +void TCPServer::Listen() { + while (running) { + sockaddr_in clientAddr; + socklen_t clientAddrLen = sizeof(clientAddr); + int clientSocket = accept(serverSocket, (struct sockaddr *)&clientAddr, &clientAddrLen); + if (clientSocket < 0) { + std::cerr << "Accept failed\n"; + continue; + } + + std::thread clientThread(&TCPServer::HandleClient, this, clientSocket); + clientThreads.push_back(std::move(clientThread)); + } +} + +void TCPServer::HandleClient(int clientSocket) { + // Handle client communication here + // For demonstration, just echo received messages back to the client + char buffer[1024]; + int bytesRead; + while ((bytesRead = recv(clientSocket, buffer, sizeof(buffer), 0)) > 0) { + send(clientSocket, buffer, bytesRead, 0); + } + + close(clientSocket); +} +```` +## 2nd question +_great, how about a main.cpp for this?_ +## 2nd reply (1st of 2) +_Certainly! Here's a simple main.cpp file that demonstrates how to create an instance of the TCPServer class and start the server:_ +````cpp +#include "server.h" + +int main() { + // Port number to listen on + int port = 8080; + + // Create an instance of the server + TCPServer server(port); + + // Start the server + server.Start(); + + // Wait for user input to stop the server + std::cout << "Server is running. Press any key to stop.\n"; + std::cin.get(); + + // Stop the server + server.Stop(); + + std::cout << "Server stopped.\n"; + return 0; +} +```` + diff --git a/ChatGPT/main.cpp b/ChatGPT/main.cpp new file mode 100644 index 0000000..e69de29 diff --git a/ChatGPT/server.cpp b/ChatGPT/server.cpp new file mode 100644 index 0000000..fd615fc --- /dev/null +++ b/ChatGPT/server.cpp @@ -0,0 +1,71 @@ +#include "server.h" + +TCPServer::TCPServer(int port) : port(port), running(false) {} + +TCPServer::~TCPServer() { + Stop(); +} + +void TCPServer::Start() { + running = true; + + serverSocket = socket(AF_INET, SOCK_STREAM, 0); + if (serverSocket == -1) { + std::cerr << "Error creating socket\n"; + return; + } + + sockaddr_in serverAddr; + serverAddr.sin_family = AF_INET; + serverAddr.sin_addr.s_addr = INADDR_ANY; + serverAddr.sin_port = htons(port); + + if (bind(serverSocket, (struct sockaddr *)&serverAddr, sizeof(serverAddr)) < 0) { + std::cerr << "Bind failed\n"; + return; + } + + if (listen(serverSocket, 5) < 0) { + std::cerr << "Listen failed\n"; + return; + } + + std::thread listenerThread(&TCPServer::Listen, this); + listenerThread.detach(); +} + +void TCPServer::Stop() { + running = false; + close(serverSocket); + + for (auto& thread : clientThreads) { + thread.join(); + } +} + +void TCPServer::Listen() { + while (running) { + sockaddr_in clientAddr; + socklen_t clientAddrLen = sizeof(clientAddr); + int clientSocket = accept(serverSocket, (struct sockaddr *)&clientAddr, &clientAddrLen); + if (clientSocket < 0) { + std::cerr << "Accept failed\n"; + continue; + } + + std::thread clientThread(&TCPServer::HandleClient, this, clientSocket); + clientThreads.push_back(std::move(clientThread)); + } +} + +void TCPServer::HandleClient(int clientSocket) { + // Handle client communication here + // For demonstration, just echo received messages back to the client + char buffer[1024]; + int bytesRead; + while ((bytesRead = recv(clientSocket, buffer, sizeof(buffer), 0)) > 0) { + send(clientSocket, buffer, bytesRead, 0); + } + + close(clientSocket); +} diff --git a/ChatGPT/server.h b/ChatGPT/server.h new file mode 100644 index 0000000..ce5e96d --- /dev/null +++ b/ChatGPT/server.h @@ -0,0 +1,33 @@ +#ifndef SERVER_H +#define SERVER_H + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +class TCPServer { +public: + TCPServer(int port); + ~TCPServer(); + + void Start(); + void Stop(); + +private: + void Listen(); + void HandleClient(int clientSocket); + + int port; + int serverSocket; + std::vector clientThreads; + std::atomic running; +}; + +#endif // SERVER_H