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The previous feature of allow a building be builded on a exit to block the pass of enemies was very interesting, or give to you a greats options to modding, for create interesting things like buildings that can be or a regular building, or a gate, for example.
In the last version, we only have is_buildable_on_exits_only property, that is awesome and works fine for walls and gates, but for example add an is_buildable_on_exits for a small buildings like farms maybe a good option :)
With that, you increase the options. buildings only for meadows, buildings for any subsquare (towers) buildings onli for exits or any convination of that. exits and anywhere, etc.
:)
The text was updated successfully, but these errors were encountered:
The previous feature of allow a building be builded on a exit to block the pass of enemies was very interesting, or give to you a greats options to modding, for create interesting things like buildings that can be or a regular building, or a gate, for example.
In the last version, we only have is_buildable_on_exits_only property, that is awesome and works fine for walls and gates, but for example add an is_buildable_on_exits for a small buildings like farms maybe a good option :)
With that, you increase the options. buildings only for meadows, buildings for any subsquare (towers) buildings onli for exits or any convination of that. exits and anywhere, etc.
:)
The text was updated successfully, but these errors were encountered: