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I might be doing something completely wrong, but when I click on rigify (or import with rigify directly), the character is still linked to the CC armature. They only way I found so far to switch to the rigify rig is via face rig re-parenting, but then most of the face rig is lost. How is this supposed to work in the first place?
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I might be doing something completely wrong, but when I click on rigify (or import with rigify directly), the character is still linked to the CC armature. They only way I found so far to switch to the rigify rig is via face rig re-parenting, but then most of the face rig is lost. How is this supposed to work in the first place?
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